Player Matchup

Bacchus
Bacchus
ItaBatista
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Medusa
Medusa
capu00
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,120 Elo+
Party 2
Tiamat
Tiamat
nikkotaladro
Tiamat
Level 45
God Stats
1W - 6L
1,285 SR
Queue Stats
89W - 95L
1,414 Elo+
Party 2
Team Averages
Level 19
1,428 SR
1,345 Elo+

VS

Team Averages
Level 64
1,402 SR
1,367 Elo+
Gilgamesh
Gilgamesh
JB3COLD
Gilgamesh
Level 22
God Stats
10W - 10L
1,293 SR
Queue Stats
39W - 38L
1,260 Elo+
Party 1
Baron Samedi
Baron Samedi
UnSpokenxDreamz
Baron Samedi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,543 Elo+
Solo
Serqet
Serqet
maddietheslumpGo
Serqet
Level 47
God Stats
5W - 4L
1,414 SR
Queue Stats
236W - 253L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItaBatista
Bacchus
15
1 / 4 / 2
10,325
607
9,773
18,168
25,251
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
capu00
Medusa
16
2 / 8 / 0
10,829
637
9,497
15,171
7,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
15
0 / 6 / 3
10,315
607
10,681
16,682
11,699
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JB3COLD
Gilgamesh
19
9 / 1 / 7
13,495
794
15,143
14,897
10,244
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
UnSpokenxDreamz
Baron Samedi
19
1 / 1 / 13
12,153
715
19,146
11,941
9,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
8 / 1 / 7
13,154
774
9,108
14,379
11,879
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
18
18
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ItaBatista
Bacchus
1
4
2
0.5
W
Gilgamesh
JB3COLD
Gilgamesh
9
1
7
12.5
W
Baron Samedi
UnSpokenxDreamz
Baron Samedi
1
1
13
7.5
L
Medusa
capu00
Medusa
2
8
0
0.25
W
8
1
7
11.5
L
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
43,397
50,021
Taken
41,217
44,255
Mitigated
31,932
5,314
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ItaBatista
Bacchus
9,773
983
0
857
18,168
25,251
0
7,039
10,686
16,062
2,582
W
Gilgamesh
JB3COLD
Gilgamesh
15,143
4,435
0
2,521
14,897
10,244
1,166
6,697
7,932
0
48,842
W
Baron Samedi
UnSpokenxDreamz
Baron Samedi
19,146
1,369
1,766
4,475
11,941
9,809
1,328
5,412
6,248
63,877
289
L
Medusa
capu00
Medusa
9,497
4,043
0
760
15,171
7,305
255
6,186
8,842
0
37,583
W
9,108
2,531
0
995
14,379
11,879
0
6,090
7,741
0
63,217
L
Tiamat
10,681
958
0
3,697
16,682
11,699
48
5,743
10,624
46,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
38,802
147
Minions Killed
256
0
Camps Cleared
0
805,884
Distance Traveled
918,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,325
607
19
1
0
268,157
0
W
Gilgamesh
13,495
794
61
4
0
288,217
0
W
Baron Samedi
12,153
715
106
6
0
282,847
0
L
Medusa
10,829
637
55
3
0
261,106
0
W
Serqet
13,154
774
89
5
0
347,107
0
L
Tiamat
10,315
607
73
4
0
276,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role