Player Matchup

Freya
Freya
Silver II
KingDrew30
Freya
Silver II
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 63L
1,391 MMR
Solo
Odin
Odin
Bronze III
NaughtyGua
Odin
Bronze III
Level 146
God Stats
0W - 1L
1,897 SR
Queue Stats
3W - 7L
1,388 MMR
Solo
Chaac
Chaac
Silver II
WhateverForevrYT
Chaac
Silver II
Level 108
God Stats
12W - 14L
1,500 SR
Queue Stats
194W - 257L
1,393 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,632 SR
1,391 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,484 SR
1,482 MMR
Nemesis
Nemesis
Bronze III
MinatoKageaki
Nemesis
Bronze III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 MMR
Party 1
Ymir
Ymir
Bronze III
Superrrrrg00d
Ymir
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
d21dany
Ix Chel
Gold IV
Level 89
God Stats
4W - 3L
1,452 SR
Queue Stats
37W - 33L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
2 / 3 / 0
6,993
636
2,645
9,787
3,465
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 2
6,433
585
2,659
8,342
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 1 / 2
7,226
657
7,330
12,138
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaAchillesBacchusTyrNe Zha

VS

Bans
GilgameshThorArtemisMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 1 / 4
8,184
744
11,876
8,469
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

13
2 / 0 / 5
7,952
723
7,088
6,855
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ix Chel
d21dany
Ix Chel
14
2 / 1 / 4
8,467
770
7,154
3,329
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
2
3
0
0.67
W
Nemesis
3
1
4
5
L
0
3
2
0.33
W
2
0
5
4.5
L
0
1
2
1
W
Ix Chel
d21dany
Ix Chel
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,634
Damage
26,118
30,267
Taken
18,653
20,213
Mitigated
12,141
7,051
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
2,645
1,051
0
2,809
9,787
3,465
0
2,835
6,303
15,621
0
W
Nemesis
11,876
2,100
0
1,460
8,469
4,562
0
1,538
6,451
0
26,288
L
2,659
315
0
532
8,342
6,636
0
4,290
3,338
0
9,190
W
7,088
781
0
540
6,855
6,210
29
1,115
5,177
20,480
826
L
7,330
1,225
0
3,710
12,138
10,112
0
5,708
5,560
0
35,928
W
Ix Chel
d21dany
Ix Chel
7,154
881
1,356
364
3,329
1,369
243
13
3,116
45,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,652
Gold Earned
24,603
105
Minions Killed
155
0
Camps Cleared
0
519,131
Distance Traveled
609,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,993
636
27
2
0
164,289
0
W
Nemesis
8,184
744
39
4
0
228,733
0
L
Odin
6,433
585
16
1
0
151,874
0
W
Ymir
7,952
723
35
3
0
191,131
0
L
Chaac
7,226
657
62
6
0
202,968
0
W
Ix Chel
8,467
770
81
7
0
189,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role