Player Matchup

Thanatos
Thanatos
Dieselberg03
Thanatos
Level 29
God Stats
6W - 17L
1,276 SR
Queue Stats
59W - 78L
1,338 Elo+
Party 1
Izanami
Izanami
P333T
Izanami
Level 16
God Stats
1W - 5L
1,405 SR
Queue Stats
280W - 277L
1,340 Elo+
Party 1
Ares
Ares
Parsonian
Ares
Level 5
God Stats
1W - 4L
1,282 SR
Queue Stats
5W - 12L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
Sanozyk
Sun Wukong
Level 22
God Stats
4W - 6L
1,308 SR
Queue Stats
33W - 40L
1,343 Elo+
Party 1
Zeus
Zeus
Schlick02
Zeus
Level 59
God Stats
0W - 2L
1,272 SR
Queue Stats
394W - 388L
1,371 Elo+
Party 1
Team Averages
Level 26
1,309 SR
1,327 Elo+

VS

Team Averages
Level 41
1,660 SR
1,549 Elo+
Mercury
Mercury
Bill14du
Mercury
Level 47
God Stats
3W - 0L
1,762 SR
Queue Stats
29W - 11L
1,746 Elo+
Solo
Chaac
Chaac
MrPerfection126
Chaac
Level 25
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
PlatinumLlama
Nu Wa
Level 66
God Stats
3W - 0L
1,638 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TemplarNades
Ah Muzen Cab
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Vampshroom
Ymir
Level 49
God Stats
2W - 1L
1,681 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dieselberg03
Thanatos
9
2 / 2 / 1
5,190
519
3,848
9,196
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
P333T
Izanami
7
0 / 3 / 0
4,539
454
2,512
6,274
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 5 / 0
4,582
458
1,934
8,711
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Sanozyk
Sun Wukong
10
1 / 2 / 1
5,776
578
6,038
7,335
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
1 / 3 / 2
5,531
553
4,876
4,713
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bill14du
Mercury
12
7 / 0 / 2
6,631
663
6,171
8,531
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 2
5,672
567
4,627
9,167
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 4
5,270
527
4,029
4,834
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TemplarNades
Ah Muzen Cab
11
7 / 0 / 1
6,803
680
6,685
4,520
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
1 / 0 / 7
5,948
595
2,934
6,058
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bill14du
Mercury
7
0
2
8
L
Thanatos
Dieselberg03
Thanatos
2
2
1
1.25
W
0
1
2
1
L
Izanami
P333T
Izanami
0
3
0
0
L
Ares
0
5
0
0
W
0
3
4
0.67
L
Sun Wukong
Sanozyk
Sun Wukong
1
2
1
0.75
L
Zeus
1
3
2
0.67
W
Ah Muzen Cab
TemplarNades
Ah Muzen Cab
7
0
1
7.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
24,446
36,229
Taken
33,110
17,381
Mitigated
15,146
7,527
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bill14du
Mercury
6,171
3,329
0
2,025
8,531
3,602
0
1,505
7,026
0
54,061
L
Thanatos
Dieselberg03
Thanatos
3,848
1,283
0
4,918
9,196
3,896
0
1,896
7,300
0
31,718
W
4,627
673
0
3,834
9,167
4,115
0
172
8,238
0
35,766
L
Izanami
P333T
Izanami
2,512
1,884
0
125
6,274
2,020
0
1,140
5,134
0
26,623
L
Ares
1,934
372
0
566
8,711
4,928
0
1,677
7,034
7,343
0
W
4,029
1,090
0
0
4,834
1,285
332
2,516
2,318
25,627
528
L
Sun Wukong
Sanozyk
Sun Wukong
6,038
1,162
0
1,492
7,335
4,839
0
380
6,955
172
34,690
L
Zeus
4,876
714
0
426
4,713
1,698
0
1,666
3,047
36,320
819
W
Ah Muzen Cab
TemplarNades
Ah Muzen Cab
6,685
3,047
0
0
4,520
1,637
622
694
3,826
0
41,785
W
2,934
664
0
1,077
6,058
4,507
0
1,963
4,095
10,402
1,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
30,324
225
Minions Killed
262
0
Camps Cleared
0
941,941
Distance Traveled
1,046,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,631
663
72
7
0
249,564
0
L
Thanatos
5,190
519
56
6
0
196,400
0
W
Chaac
5,672
567
67
7
0
202,872
0
L
Izanami
4,539
454
40
4
0
159,853
0
L
Ares
4,582
458
12
1
0
190,132
0
W
Nu Wa
5,270
527
39
4
0
194,964
0
L
Sun Wukong
5,776
578
52
5
0
209,272
0
L
Zeus
5,531
553
65
7
0
186,284
0
W
Ah Muzen Cab
6,803
680
65
7
0
172,548
0
W
Ymir
5,948
595
19
2
0
226,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role