Player Matchup

Vamana
Vamana
Gold IV
SoaringLow
Vamana
Gold IV
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 23L
1,480 MMR
Party 2
Mulan
Mulan
Gold V
rat557
Mulan
Gold V
Level 122
God Stats
6W - 2L
1,621 SR
Queue Stats
15W - 16L
1,436 MMR
Party 2
Thoth
Thoth
Gold IV
èńvÿ
Thoth
Gold IV
Level 89
God Stats
3W - 1L
1,551 SR
Queue Stats
26W - 23L
1,480 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,557 SR
1,465 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,555 SR
1,441 MMR
Kukulkan
Kukulkan
Bronze III
CaptAwesom3
Kukulkan
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,448 MMR
Solo
Horus
Horus
Silver II
Edgardddd
Horus
Silver II
Level 129
God Stats
8W - 7L
1,597 SR
Queue Stats
29W - 37L
1,406 MMR
Party 1
Hercules
Hercules
Gold IV
random 8 pro
Hercules
Gold IV
Level 142
God Stats
6W - 14L
1,568 SR
Queue Stats
448W - 576L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SoaringLow
Vamana
15
5 / 2 / 8
10,771
769
14,132
14,085
13,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
rat557
Mulan
15
5 / 0 / 8
10,591
757
14,480
13,036
15,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
èńvÿ
Thoth
15
4 / 1 / 7
10,506
750
11,337
8,984
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesNe ZhaPersephoneKuzenbo

VS

Bans
AresBake KujiraHachimanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptAwesom3
Kukulkan
13
2 / 7 / 1
9,115
651
8,017
11,022
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Edgardddd
Horus
14
0 / 4 / 2
8,661
619
9,895
15,562
12,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
random 8 pro
Hercules
15
1 / 3 / 1
9,165
655
6,512
18,846
18,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CaptAwesom3
Kukulkan
2
7
1
0.36
L
Horus
Edgardddd
Horus
0
4
2
0.25
W
Vamana
SoaringLow
Vamana
5
2
8
4.5
L
Hercules
random 8 pro
Hercules
1
3
1
0.5
W
Mulan
rat557
Mulan
5
0
8
9
W
Thoth
èńvÿ
Thoth
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
24,424
36,105
Taken
45,430
32,739
Mitigated
37,675
6,109
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CaptAwesom3
Kukulkan
8,017
799
0
0
11,022
5,910
0
1,970
8,559
43,727
386
L
Horus
Edgardddd
Horus
9,895
4,259
768
2,428
15,562
12,826
0
4,362
10,316
0
34,847
W
Vamana
SoaringLow
Vamana
14,132
6,732
0
1,692
14,085
13,449
1,458
3,698
10,121
0
30,758
L
Hercules
random 8 pro
Hercules
6,512
1,148
0
2,750
18,846
18,939
0
5,025
12,547
0
23,196
W
Mulan
rat557
Mulan
14,480
1,733
0
3,927
13,036
15,992
293
2,783
9,704
0
32,665
W
Thoth
èńvÿ
Thoth
11,337
1,092
0
490
8,984
3,298
1,056
1,291
7,326
44,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
26,941
142
Minions Killed
141
0
Camps Cleared
0
833,010
Distance Traveled
762,057
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,115
651
75
5
0
212,568
0
L
Horus
8,661
619
40
3
0
291,883
3
W
Vamana
10,771
769
27
2
0
280,270
0
L
Hercules
9,165
655
26
2
0
257,606
0
W
Mulan
10,591
757
38
3
0
295,413
0
W
Thoth
10,506
750
77
6
0
257,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role