Player Matchup

Shiva
Shiva
CLOUDD2430
Shiva
Level 15
God Stats
0W - 2L
1,193 SR
Queue Stats
2W - 7L
1,200 Elo+
Party 3
Zhong Kui
Zhong Kui
INataGodI
Zhong Kui
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 72L
1,537 Elo+
Party 1
Mercury
Mercury
ONI Aether
Mercury
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
89W - 101L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
ONI Revers
Hou Yi
Level 121
God Stats
0W - 2L
1,195 SR
Queue Stats
97W - 99L
1,554 Elo+
Party 1
Atlas
Atlas
RedxBIack
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,200 Elo+
Party 3
Team Averages
Level 73
1,335 SR
1,417 Elo+

VS

Team Averages
Level 134
1,526 SR
1,484 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ABushyStraw
Ra
Level 212
God Stats
2W - 3L
1,406 SR
Queue Stats
191W - 193L
1,448 Elo+
Solo
Jing Wei
Jing Wei
BarkingSnail64
Jing Wei
Level 83
God Stats
12W - 13L
1,480 SR
Queue Stats
69W - 74L
1,466 Elo+
Solo
Ymir
Ymir
BurnedThomas
Ymir
Level 126
God Stats
5W - 5L
1,470 SR
Queue Stats
112W - 95L
1,514 Elo+
Party 2
Fenrir
Fenrir
Junior_Senju
Fenrir
Level 102
God Stats
12W - 7L
1,774 SR
Queue Stats
84W - 64L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
2 / 3 / 0
5,203
520
3,884
8,021
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
INataGodI
Zhong Kui
9
0 / 4 / 0
5,083
508
5,148
9,343
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
ONI Aether
Mercury
10
0 / 0 / 2
5,267
527
930
6,015
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
ONI Revers
Hou Yi
9
1 / 1 / 0
4,971
497
6,375
6,649
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
RedxBIack
Atlas
9
0 / 1 / 1
4,390
439
3,554
7,094
5,093
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 0 / 4
6,140
614
6,474
5,916
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,087
609
3,973
5,935
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
9
1 / 0 / 1
5,267
527
5,433
5,704
1,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,107
511
2,366
9,265
5,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
7 / 0 / 0
6,152
615
3,255
6,794
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
4
2
W
1
2
1
0.75
W
Jing Wei
1
0
1
1.5
W
0
1
2
1
L
Shiva
2
3
0
0.67
L
Zhong Kui
INataGodI
Zhong Kui
0
4
0
0
W
Fenrir
7
0
0
7
L
Mercury
ONI Aether
Mercury
0
0
2
1
L
Hou Yi
ONI Revers
Hou Yi
1
1
0
1
L
Atlas
RedxBIack
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
21,501
37,122
Taken
33,614
20,574
Mitigated
14,149
7,383
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,474
504
0
2,673
5,916
2,185
0
3,208
2,708
46,241
0
W
3,973
374
24
3,273
5,935
1,729
0
0
5,534
40,248
1,537
W
Jing Wei
5,433
3,833
0
2,248
5,704
1,856
0
1,468
4,236
0
38,150
W
2,366
63
0
3,537
9,265
5,185
0
2,286
6,979
11,612
0
L
Shiva
3,884
1,477
0
880
8,021
3,847
0
3,428
4,538
0
25,760
L
Zhong Kui
INataGodI
Zhong Kui
5,148
428
0
2,189
9,343
7,194
0
5,916
3,427
29,228
1,666
W
Fenrir
3,255
825
131
1,983
6,794
3,194
0
1,662
5,088
0
32,637
L
Mercury
ONI Aether
Mercury
930
167
0
1,439
6,015
2,007
0
1,073
4,942
0
36,198
L
Hou Yi
ONI Revers
Hou Yi
6,375
3,610
0
2,634
6,649
2,433
0
1,590
5,059
0
33,917
L
Atlas
RedxBIack
Atlas
3,554
1,549
0
241
7,094
5,093
0
537
6,557
18,194
1,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
28,753
254
Minions Killed
269
0
Camps Cleared
0
1,022,000
Distance Traveled
949,650
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,140
614
81
8
0
178,484
1
W
Ra
6,087
609
68
7
0
151,441
0
W
Jing Wei
5,267
527
57
6
0
181,967
0
W
Ymir
5,107
511
10
1
0
195,053
2
L
Shiva
5,203
520
44
4
0
212,553
0
L
Zhong Kui
5,083
508
65
7
0
180,383
0
W
Fenrir
6,152
615
53
5
0
242,705
0
L
Mercury
5,267
527
63
6
0
251,737
0
L
Hou Yi
4,971
497
59
6
0
179,045
0
L
Atlas
4,390
439
23
2
0
198,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role