Player Matchup

Scylla
Scylla
Gmoney0125
Scylla
Level 65
God Stats
34W - 31L
1,538 SR
Queue Stats
53W - 46L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
RoC Camp
Jing Wei
Level 15
God Stats
10W - 7L
1,702 SR
Queue Stats
24W - 32L
1,430 Elo+
Party 1
Chaac
Chaac
RoC Tragic
Chaac
Level 23
God Stats
3W - 2L
1,750 SR
Queue Stats
42W - 19L
1,616 Elo+
Party 1
Team Averages
Level 34
1,663 SR
1,517 Elo+

VS

Team Averages
Level 29
1,419 SR
1,402 Elo+
Charybdis
Charybdis
GokuToAzula
Charybdis
Level 30
God Stats
5W - 11L
1,257 SR
Queue Stats
5W - 14L
1,205 Elo+
Solo
Bake Kujira
Bake Kujira
Mystical_Turkey2
Bake Kujira
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,500 Elo+
Party 2
Loki
Loki
toadtastic_Daddy
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gmoney0125
Scylla
16
8 / 0 / 4
10,826
773
17,347
4,590
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
RoC Camp
Jing Wei
16
2 / 0 / 9
9,657
690
7,186
3,919
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
14
2 / 4 / 8
9,325
666
10,996
12,704
9,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GokuToAzula
Charybdis
13
1 / 3 / 3
8,916
637
6,372
15,978
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
Mystical_Turkey2
Bake Kujira
14
1 / 6 / 2
8,329
595
4,840
15,301
17,605
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 2
8,393
600
4,596
9,614
3,151
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
4
4
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gmoney0125
Scylla
8
0
4
10
L
Charybdis
GokuToAzula
Charybdis
1
3
3
0.83
L
Bake Kujira
Mystical_Turkey2
Bake Kujira
1
6
2
0.33
W
Jing Wei
RoC Camp
Jing Wei
2
0
9
6.5
W
Chaac
2
4
8
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
15,808
21,213
Taken
40,893
13,454
Mitigated
26,881
3,800
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gmoney0125
Scylla
17,347
1,059
0
1,612
4,590
1,920
418
1,149
3,434
54,771
1,027
L
Charybdis
GokuToAzula
Charybdis
6,372
2,575
0
1,791
15,978
6,125
0
7,070
8,908
0
31,035
L
Bake Kujira
Mystical_Turkey2
Bake Kujira
4,840
2,130
0
739
15,301
17,605
0
5,175
10,126
22,249
0
W
Jing Wei
RoC Camp
Jing Wei
7,186
5,347
0
1,119
3,919
1,660
364
431
3,472
0
15,572
W
Chaac
10,996
1,163
0
1,069
12,704
9,874
161
3,261
9,379
0
38,016
L
4,596
188
0
2,092
9,614
3,151
0
4,881
4,733
0
31,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
25,638
167
Minions Killed
126
0
Camps Cleared
0
792,771
Distance Traveled
684,891
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,826
773
81
6
0
257,139
4
L
Charybdis
8,916
637
62
4
0
213,544
0
L
Bake Kujira
8,329
595
35
3
0
219,014
0
W
Jing Wei
9,657
690
33
2
0
274,347
0
W
Chaac
9,325
666
53
4
0
261,285
0
L
Loki
8,393
600
29
2
0
252,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role