Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aidnar
Ah Muzen Cab
Level 107
God Stats
4W - 5L
1,281 SR
Queue Stats
93W - 85L
1,444 Elo+
Party 1
Mercury
Mercury
Dek Drolok
Mercury
Level 112
God Stats
4W - 9L
1,392 SR
Queue Stats
98W - 97L
1,492 Elo+
Party 1
Atlas
Atlas
Jonvard
Atlas
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 96L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Patriseid
Morgan Le Fay
Level 95
God Stats
29W - 23L
1,648 SR
Queue Stats
82W - 76L
1,480 Elo+
Party 1
Osiris
Osiris
jfx230
Osiris
Level 103
God Stats
60W - 52L
1,801 SR
Queue Stats
369W - 310L
1,591 Elo+
Solo
Team Averages
Level 108
1,524 SR
1,503 Elo+

VS

Team Averages
Level 110
1,677 SR
1,558 Elo+
Surtr
Surtr
GORILLA BUSTER
Surtr
Level 103
God Stats
7W - 5L
1,739 SR
Queue Stats
100W - 91L
1,441 Elo+
Party 2
Maui
Maui
RYchessKITTIE5
Maui
Level 65
God Stats
28W - 29L
1,728 SR
Queue Stats
118W - 116L
1,491 Elo+
Party 2
Chronos
Chronos
Rebreathe04
Chronos
Level 128
God Stats
17W - 9L
1,822 SR
Queue Stats
56W - 45L
1,595 Elo+
Solo
Lancelot
Lancelot
RunIntoMyKnifex
Lancelot
Level 147
God Stats
15W - 10L
1,578 SR
Queue Stats
27W - 14L
1,652 Elo+
Solo
Ravana
Ravana
laryb
Ravana
Level 108
God Stats
3W - 2L
1,518 SR
Queue Stats
22W - 18L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aidnar
Ah Muzen Cab
11
1 / 4 / 2
6,518
466
5,287
10,429
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Dek Drolok
Mercury
12
2 / 3 / 1
6,506
465
7,454
13,860
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Jonvard
Atlas
10
0 / 2 / 3
6,513
465
5,831
8,766
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Patriseid
Morgan Le Fay
12
1 / 4 / 0
6,397
457
5,602
9,872
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
jfx230
Osiris
14
2 / 0 / 1
8,339
596
11,621
12,839
18,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,176
441
5,849
16,489
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 8
7,178
513
4,897
10,871
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
Rebreathe04
Chronos
13
4 / 0 / 2
7,923
566
6,078
10,536
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
14
5 / 1 / 4
7,632
545
10,279
11,462
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
laryb
Ravana
14
3 / 2 / 1
7,486
535
7,685
8,178
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
13
13
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aidnar
Ah Muzen Cab
1
4
2
0.5
L
Mercury
Dek Drolok
Mercury
2
3
1
0.83
W
0
3
0
0
L
Atlas
Jonvard
Atlas
0
2
3
0.75
L
Morgan Le Fay
Patriseid
Morgan Le Fay
1
4
0
0.25
W
1
1
8
5
W
Chronos
Rebreathe04
Chronos
4
0
2
5
W
Lancelot
5
1
4
7
L
Osiris
jfx230
Osiris
2
0
1
2.5
W
Ravana
laryb
Ravana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
34,788
55,766
Taken
57,536
38,146
Mitigated
29,555
10,085
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aidnar
Ah Muzen Cab
5,287
2,129
0
1,290
10,429
4,057
0
1,821
8,186
0
43,829
L
Mercury
Dek Drolok
Mercury
7,454
3,961
0
1,445
13,860
5,790
0
1,718
12,109
0
55,912
W
5,849
2,380
0
3,229
16,489
8,626
0
0
15,462
999
41,220
L
Atlas
Jonvard
Atlas
5,831
2,581
0
2,114
8,766
6,396
0
2,625
6,075
23,385
0
L
Morgan Le Fay
Patriseid
Morgan Le Fay
5,602
832
0
3,136
9,872
3,854
0
3,597
6,226
59,570
0
W
4,897
1,030
1,578
2,166
10,871
6,214
0
3,177
7,652
20,549
3,975
W
Chronos
Rebreathe04
Chronos
6,078
1,916
0
750
10,536
4,521
821
4,753
5,783
58,475
984
W
Lancelot
10,279
1,607
0
4,952
11,462
5,515
0
2,333
9,129
0
63,459
L
Osiris
jfx230
Osiris
11,621
3,799
0
2,100
12,839
18,049
0
754
12,085
0
74,819
W
Ravana
laryb
Ravana
7,685
2,372
0
2,408
8,178
4,679
0
1,170
7,008
0
55,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,273
Gold Earned
36,395
428
Minions Killed
392
0
Camps Cleared
0
1,372,842
Distance Traveled
1,446,717
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,518
466
72
5
0
260,452
6
L
Mercury
6,506
465
84
6
0
345,568
2
W
Surtr
6,176
441
57
4
0
244,655
0
L
Atlas
6,513
465
43
3
0
270,952
2
L
Morgan Le Fay
6,397
457
85
6
0
233,787
5
W
Maui
7,178
513
38
3
0
287,004
4
W
Chronos
7,923
566
101
7
0
282,058
0
W
Lancelot
7,632
545
99
7
0
349,838
3
L
Osiris
8,339
596
144
10
0
262,083
5
W
Ravana
7,486
535
97
7
0
283,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role