Player Matchup

Medusa
Medusa
BeeIo
Medusa
Level 107
God Stats
5W - 2L
1,712 SR
Queue Stats
41W - 61L
1,414 Elo+
Solo
Arachne
Arachne
KinkyLogic
Arachne
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,542 Elo+
Party 1
Nox
Nox
Maj-Loco
Nox
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,512 Elo+
Party 1
Hera
Hera
Mayhem009
Hera
Level 125
God Stats
3W - 0L
1,726 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 1
Bellona
Bellona
SadBoyDior-_
Bellona
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,649 Elo+
Party 1
Team Averages
Level 131
1,588 SR
1,535 Elo+

VS

Team Averages
Level 136
1,549 SR
1,486 Elo+
Anubis
Anubis
CallMeCyanide
Anubis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 68L
1,473 Elo+
Solo
Achilles
Achilles
Eddybettz
Achilles
Level 106
God Stats
2W - 2L
1,744 SR
Queue Stats
26W - 29L
1,541 Elo+
Solo
Loki
Loki
Kenshyu
Loki
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,339 Elo+
Solo
Apollo
Apollo
TheBoomBapEra
Apollo
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 239L
1,483 Elo+
Solo
Maui
Maui
Victor
Maui
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 48L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeeIo
Medusa
11
2 / 2 / 0
5,933
539
5,611
6,447
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
KinkyLogic
Arachne
11
1 / 2 / 0
5,543
504
4,002
9,289
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 2 / 1
5,328
484
3,307
6,292
4,417
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hera
10
0 / 2 / 1
5,542
504
2,862
2,755
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
SadBoyDior-_
Bellona
12
1 / 0 / 2
6,919
629
3,663
7,103
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,356
578
4,343
5,816
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
Eddybettz
Achilles
9
0 / 1 / 0
4,920
447
2,741
7,681
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Loki
Kenshyu
Loki
12
3 / 2 / 3
6,077
552
4,824
10,005
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 1
4,329
394
1,637
2,640
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Maui
Victor
Maui
9
1 / 0 / 6
5,690
517
1,834
7,296
5,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
8
8
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
BeeIo
Medusa
2
2
0
1
L
3
0
3
4.5
L
Achilles
Eddybettz
Achilles
0
1
0
0
L
Loki
Kenshyu
Loki
3
2
3
2.25
W
Arachne
KinkyLogic
Arachne
1
2
0
0.5
W
0
2
1
0.25
W
Hera
0
2
1
0.25
W
Bellona
SadBoyDior-_
Bellona
1
0
2
2
L
1
1
1
1.5
L
Maui
Victor
Maui
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
15,379
31,886
Taken
33,438
16,908
Mitigated
18,744
12,623
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BeeIo
Medusa
5,611
2,234
0
2,102
6,447
2,431
0
789
5,658
0
43,065
L
4,343
137
0
978
5,816
3,292
0
2,078
3,738
50,030
0
L
Achilles
Eddybettz
Achilles
2,741
411
0
3,372
7,681
5,238
0
0
7,681
0
24,450
L
Loki
Kenshyu
Loki
4,824
727
0
4,630
10,005
3,824
0
863
9,142
0
49,542
W
Arachne
KinkyLogic
Arachne
4,002
2,412
0
5,106
9,289
3,254
0
1,209
8,036
0
48,797
W
3,307
641
189
1,194
6,292
4,417
0
2,690
3,602
17,249
2,682
W
Hera
2,862
744
37
185
2,755
685
0
1,149
1,606
40,939
990
W
Bellona
SadBoyDior-_
Bellona
3,663
970
0
3,810
7,103
6,121
0
340
6,268
0
47,756
L
1,637
1,254
0
848
2,640
838
0
436
2,204
0
16,053
L
Maui
Victor
Maui
1,834
818
0
1,552
7,296
5,552
0
2,338
4,958
12,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
27,372
309
Minions Killed
262
0
Camps Cleared
0
1,101,167
Distance Traveled
956,668
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,933
539
55
5
0
214,150
2
L
Anubis
6,356
578
99
9
0
207,468
0
L
Achilles
4,920
447
44
4
0
183,984
0
L
Loki
6,077
552
72
7
0
244,591
1
W
Arachne
5,543
504
74
7
0
252,068
0
W
Nox
5,328
484
29
3
0
198,609
1
W
Hera
5,542
504
70
6
0
201,248
0
W
Bellona
6,919
629
81
7
0
235,092
2
L
Apollo
4,329
394
25
2
0
72,911
0
L
Maui
5,690
517
22
2
0
247,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role