Player Matchup

Arachne
Arachne
AvalonCarnelian
Arachne
Level 123
God Stats
2W - 1L
1,531 SR
Queue Stats
6W - 8L
1,396 Elo+
Party 1
Medusa
Medusa
SoreHaIo
Medusa
Level 86
God Stats
18W - 11L
1,709 SR
Queue Stats
26W - 21L
1,615 Elo+
Party 3
Kukulkan
Kukulkan
TheMonsterMom
Kukulkan
Level 109
God Stats
12W - 8L
1,589 SR
Queue Stats
280W - 300L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
Zanrius
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,401 Elo+
Party 1
Bellona
Bellona
gripitx
Bellona
Level 129
God Stats
4W - 0L
1,740 SR
Queue Stats
33W - 24L
1,592 Elo+
Party 3
Team Averages
Level 93
1,614 SR
1,511 Elo+

VS

Team Averages
Level 124
1,670 SR
1,529 Elo+
Cernunnos
Cernunnos
Alexcuau
Cernunnos
Level 128
God Stats
7W - 3L
1,779 SR
Queue Stats
439W - 405L
1,558 Elo+
Solo
Janus
Janus
Dehluros
Janus
Level 28
God Stats
3W - 2L
1,746 SR
Queue Stats
57W - 54L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Honorable Galax
Sun Wukong
Level 210
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 263L
1,552 Elo+
Party 2
Serqet
Serqet
Nalgas-Calurosas
Serqet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,494 Elo+
Solo
Pele
Pele
l Papa Genji l
Pele
Level 148
God Stats
2W - 1L
1,826 SR
Queue Stats
162W - 151L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,744
562
3,231
9,640
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
SoreHaIo
Medusa
12
4 / 2 / 2
7,174
598
7,212
7,387
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
TheMonsterMom
Kukulkan
14
5 / 0 / 0
8,514
710
8,256
2,812
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Zanrius
Sylvanus
11
0 / 0 / 6
7,011
584
3,772
8,650
4,571
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
gripitx
Bellona
12
0 / 1 / 0
7,248
604
7,719
12,608
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alexcuau
Cernunnos
10
0 / 2 / 1
5,620
468
5,525
6,837
2,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Dehluros
Janus
11
0 / 3 / 0
6,225
519
948
7,980
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Honorable Galax
Sun Wukong
11
0 / 1 / 2
6,610
551
6,899
12,328
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 2
5,730
478
2,636
10,223
6,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 0
6,797
566
7,140
11,251
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
4
4
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alexcuau
Cernunnos
0
2
1
0.25
W
2
1
3
3.5
L
Janus
Dehluros
Janus
0
3
0
0
L
Sun Wukong
Honorable Galax
Sun Wukong
0
1
2
1
L
0
3
2
0.33
W
Medusa
SoreHaIo
Medusa
4
2
2
2.5
W
Kukulkan
TheMonsterMom
Kukulkan
5
0
0
5
W
Sylvanus
Zanrius
Sylvanus
0
0
6
3
W
Bellona
gripitx
Bellona
0
1
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
23,148
41,097
Taken
48,619
26,935
Mitigated
25,621
14,115
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alexcuau
Cernunnos
5,525
2,196
0
1,983
6,837
2,428
0
1,913
4,922
0
46,393
W
3,231
2,309
0
2,774
9,640
4,089
0
286
9,324
0
52,339
L
Janus
Dehluros
Janus
948
178
0
608
7,980
3,190
0
5,284
2,642
42,688
1,808
L
Sun Wukong
Honorable Galax
Sun Wukong
6,899
2,351
0
6,525
12,328
8,641
0
301
11,166
0
49,161
L
2,636
669
0
2,380
10,223
6,748
0
2,000
8,223
0
8,932
W
Medusa
SoreHaIo
Medusa
7,212
2,219
0
1,039
7,387
2,682
567
0
7,139
0
57,430
W
Kukulkan
TheMonsterMom
Kukulkan
8,256
331
0
250
2,812
1,059
760
574
2,190
63,452
482
W
Sylvanus
Zanrius
Sylvanus
3,772
1,757
2,875
4,135
8,650
4,571
116
0
8,606
19,375
0
W
Bellona
gripitx
Bellona
7,719
3,388
0
3,042
12,608
14,534
0
322
11,281
0
57,364
L
7,140
1,735
0
1,686
11,251
4,614
0
2,419
8,728
0
64,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
30,982
389
Minions Killed
387
0
Camps Cleared
0
1,229,674
Distance Traveled
1,214,954
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,620
468
87
7
0
202,062
0
W
Arachne
6,744
562
69
6
0
295,947
0
L
Janus
6,225
519
95
8
0
226,273
2
L
Sun Wukong
6,610
551
95
8
0
264,515
2
L
Serqet
5,730
478
10
1
0
226,195
4
W
Medusa
7,174
598
86
7
0
246,622
0
W
Kukulkan
8,514
710
109
9
0
243,238
0
W
Sylvanus
7,011
584
37
3
0
208,035
0
W
Bellona
7,248
604
88
7
0
235,832
2
L
Pele
6,797
566
100
8
0
295,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role