Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GarryNards
Bellona
Level 120
God Stats
3W - 4L
1,852 SR
Queue Stats
43W - 29L
1,701 Elo+
Party 3
Neith
Neith
JhoonDeer
Neith
Level 205
God Stats
14W - 12L
1,809 SR
Queue Stats
442W - 405L
1,433 Elo+
Party 1
Bacchus
Bacchus
JinsengRoot
Bacchus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,884 Elo+
Party 3
Nox
Nox
jacobybryant420
Nox
Level 124
God Stats
5W - 3L
1,754 SR
Queue Stats
30W - 19L
1,664 Elo+
Party 3
Team Averages
Level 145
1,683 SR
1,636 Elo+

VS

Team Averages
Level 143
1,457 SR
1,593 Elo+
Izanami
Izanami
CrazyFlygon
Izanami
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 75L
1,724 Elo+
Solo
Ravana
Ravana
Dalkom
Ravana
Level 191
God Stats
2W - 1L
1,500 SR
Queue Stats
330W - 195L
1,824 Elo+
Solo
Janus
Janus
Damesss
Janus
Level 143
God Stats
3W - 8L
1,285 SR
Queue Stats
230W - 220L
1,403 Elo+
Party 2
Thanatos
Thanatos
JosephSwaglin
Thanatos
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 61L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
Voznz
Sylvanus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 3 / 0
5,885
535
6,330
8,599
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
GarryNards
Bellona
9
0 / 4 / 0
5,051
459
2,481
9,073
7,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
JhoonDeer
Neith
11
0 / 0 / 1
5,591
508
5,827
7,517
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
JinsengRoot
Bacchus
8
0 / 2 / 0
5,061
460
3,848
7,081
6,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 1
6,263
569
2,222
3,572
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrazyFlygon
Izanami
11
2 / 1 / 0
6,556
596
5,385
7,248
3,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Dalkom
Ravana
13
4 / 0 / 1
7,102
646
7,562
4,572
2,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Damesss
Janus
10
0 / 1 / 3
5,805
528
3,850
4,823
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
JosephSwaglin
Thanatos
11
3 / 1 / 2
5,879
534
2,058
10,120
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Voznz
Sylvanus
9
0 / 0 / 3
5,494
499
3,586
9,313
5,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
3
0
1
W
Izanami
CrazyFlygon
Izanami
2
1
0
2
W
Ravana
Dalkom
Ravana
4
0
1
4.5
W
Janus
Damesss
Janus
0
1
3
1.5
L
Bellona
GarryNards
Bellona
0
4
0
0
L
Neith
JhoonDeer
Neith
0
0
1
0.5
L
Bacchus
JinsengRoot
Bacchus
0
2
0
0
W
Thanatos
JosephSwaglin
Thanatos
3
1
2
4
W
Sylvanus
Voznz
Sylvanus
0
0
3
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
22,441
35,842
Taken
36,076
21,041
Mitigated
16,629
11,910
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,330
2,011
0
3,719
8,599
2,882
0
1,792
6,747
0
41,997
W
Izanami
CrazyFlygon
Izanami
5,385
3,970
0
1,827
7,248
3,014
0
1,119
6,129
0
65,642
W
Ravana
Dalkom
Ravana
7,562
2,353
0
2,423
4,572
2,358
0
1,175
3,062
0
60,407
W
Janus
Damesss
Janus
3,850
50
0
958
4,823
1,801
0
1,489
3,238
38,633
0
L
Bellona
GarryNards
Bellona
2,481
1,086
0
1,765
9,073
7,797
0
964
7,418
0
30,230
L
Neith
JhoonDeer
Neith
5,827
2,740
0
3,711
7,517
2,630
0
1,197
6,320
0
50,776
L
Bacchus
JinsengRoot
Bacchus
3,848
706
0
1,965
7,081
6,310
0
1,253
5,611
11,370
0
W
Thanatos
JosephSwaglin
Thanatos
2,058
623
0
6,557
10,120
4,392
0
556
9,477
0
44,120
W
Sylvanus
Voznz
Sylvanus
3,586
1,014
1,787
3,885
9,313
5,064
434
1,582
7,713
14,640
361
L
2,222
41
0
750
3,572
1,422
0
1,695
1,691
46,455
3,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
30,836
350
Minions Killed
368
0
Camps Cleared
0
1,092,495
Distance Traveled
1,054,240
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,885
535
63
6
0
254,572
2
W
Izanami
6,556
596
111
10
0
187,793
1
W
Ravana
7,102
646
96
9
0
209,395
2
W
Janus
5,805
528
77
7
0
206,100
0
L
Bellona
5,051
459
55
5
0
196,691
0
L
Neith
5,591
508
99
9
0
204,589
0
L
Bacchus
5,061
460
17
2
0
218,696
0
W
Thanatos
5,879
534
74
7
0
250,604
0
W
Sylvanus
5,494
499
10
1
0
200,348
0
L
Nox
6,263
569
116
11
0
217,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role