Player Matchup

Jormungandr
Jormungandr
AnonCarbon
Jormungandr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 128L
1,301 Elo+
Party 1
Surtr
Surtr
JBroad336
Surtr
Level 164
God Stats
3W - 4L
1,288 SR
Queue Stats
122W - 141L
1,301 Elo+
Party 1
Medusa
Medusa
Neko-_-mancer
Medusa
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
148W - 160L
1,301 Elo+
Party 1
Arachne
Arachne
Scrappy Gore zG
Arachne
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 182L
1,480 Elo+
Solo
Tiamat
Tiamat
stealthkat
Tiamat
Level 123
God Stats
0W - 2L
1,342 SR
Queue Stats
14W - 16L
1,485 Elo+
Solo
Team Averages
Level 149
1,426 SR
1,374 Elo+

VS

Team Averages
Level 87
1,577 SR
1,599 Elo+
Hercules
Hercules
Kronomancer
Hercules
Level 140
God Stats
7W - 1L
1,743 SR
Queue Stats
77W - 14L
1,940 Elo+
Party 3
Rama
Rama
LesuKun
Rama
Level 120
God Stats
1W - 0L
1,702 SR
Queue Stats
60W - 54L
1,463 Elo+
Party 2
Fenrir
Fenrir
RinTоhsаkа
Fenrir
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
42W - 3L
1,940 Elo+
Party 3
Persephone
Persephone
ShutKillmaster
Persephone
Level 7
God Stats
4W - 3L
1,393 SR
Queue Stats
8W - 10L
1,177 Elo+
Party 2
Ah Puch
Ah Puch
jonathanxbebo
Ah Puch
Level 142
God Stats
1W - 1L
1,306 SR
Queue Stats
20W - 25L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnonCarbon
Jormungandr
14
1 / 2 / 0
7,543
754
9,947
12,738
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
JBroad336
Surtr
14
2 / 3 / 1
7,616
762
3,829
8,961
9,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
7,208
721
3,036
6,837
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 2
7,073
707
4,250
11,404
5,783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
stealthkat
Tiamat
13
1 / 5 / 1
7,507
751
5,216
8,718
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kronomancer
Hercules
15
2 / 0 / 7
8,034
803
7,087
8,983
8,666
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
LesuKun
Rama
14
1 / 3 / 4
7,879
788
5,632
9,415
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
14 / 1 / 0
10,106
1,011
13,910
10,229
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
ShutKillmaster
Persephone
13
0 / 0 / 3
7,492
749
3,457
2,036
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
14
0 / 0 / 5
7,749
775
10,878
6,701
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
17
17
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnonCarbon
Jormungandr
1
2
0
0.5
L
Surtr
JBroad336
Surtr
2
3
1
0.83
W
Hercules
Kronomancer
Hercules
2
0
7
5.5
W
Rama
LesuKun
Rama
1
3
4
1
L
0
3
2
0.33
W
14
1
0
14
L
0
4
2
0.25
W
Persephone
ShutKillmaster
Persephone
0
0
3
1.5
W
Ah Puch
0
0
5
2.5
L
Tiamat
stealthkat
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
40,964
48,658
Taken
37,364
36,549
Mitigated
22,952
5,366
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnonCarbon
Jormungandr
9,947
1,716
11
2,187
12,738
12,698
0
6,568
6,026
23,607
1,622
L
Surtr
JBroad336
Surtr
3,829
1,789
0
1,050
8,961
9,337
6
1,322
7,494
363
13,751
W
Hercules
Kronomancer
Hercules
7,087
3,241
0
1,984
8,983
8,666
99
1,768
7,176
0
16,437
W
Rama
LesuKun
Rama
5,632
4,598
0
1,316
9,415
4,445
0
3,722
5,517
0
27,692
L
3,036
1,039
0
750
6,837
2,793
0
1,356
5,356
0
22,392
W
13,910
5,232
0
2,605
10,229
5,967
0
3,009
6,925
0
37,126
L
4,250
3,132
132
831
11,404
5,783
0
3,941
7,290
0
11,396
W
Persephone
ShutKillmaster
Persephone
3,457
35
0
538
2,036
804
276
699
1,215
13,640
0
W
Ah Puch
10,878
617
0
1,798
6,701
3,070
691
4,094
2,249
33,031
0
L
Tiamat
stealthkat
Tiamat
5,216
140
0
405
8,718
5,938
8
1,148
7,420
14,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
41,260
168
Minions Killed
226
0
Camps Cleared
0
931,046
Distance Traveled
1,069,158
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,543
754
51
5
0
192,273
0
L
Surtr
7,616
762
25
3
0
189,718
1
W
Hercules
8,034
803
27
3
0
225,539
0
W
Rama
7,879
788
66
7
0
205,664
0
L
Medusa
7,208
721
31
3
0
178,347
0
W
Fenrir
10,106
1,011
47
5
0
233,788
0
L
Arachne
7,073
707
20
2
0
192,033
0
W
Persephone
7,492
749
27
3
0
201,316
0
W
Ah Puch
7,749
775
59
6
0
202,851
0
L
Tiamat
7,507
751
41
4
0
178,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role