Player Matchup

Lancelot
Lancelot
BigMilkJuggs
Lancelot
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,547 Elo+
Party 1
Chernobog
Chernobog
FinAxe2015
Chernobog
Level 141
God Stats
7W - 8L
1,519 SR
Queue Stats
130W - 117L
1,477 Elo+
Solo
Odin
Odin
IceBerg84400
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,324 Elo+
Party 2
Ra
Ra
joshy5454
Ra
Level 35
God Stats
3W - 8L
1,729 SR
Queue Stats
44W - 46L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
tawfik95100
Cthulhu
Level 12
God Stats
1W - 4L
1,497 SR
Queue Stats
2W - 9L
1,324 Elo+
Party 2
Team Averages
Level 59
1,549 SR
1,449 Elo+

VS

Team Averages
Level 116
1,537 SR
1,460 Elo+
Ah Muzen Cab
Ah Muzen Cab
AmberBasilisk50
Ah Muzen Cab
Level 87
God Stats
17W - 15L
1,732 SR
Queue Stats
403W - 373L
1,538 Elo+
Solo
Maui
Maui
Gingernaut13579
Maui
Level 111
God Stats
8W - 12L
1,460 SR
Queue Stats
207W - 176L
1,574 Elo+
Solo
Thanatos
Thanatos
IrishSweeney
Thanatos
Level 153
God Stats
2W - 1L
1,285 SR
Queue Stats
111W - 112L
1,455 Elo+
Solo
Anhur
Anhur
LeoArgentinaCBA
Anhur
Level 143
God Stats
6W - 4L
1,710 SR
Queue Stats
165W - 152L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stormy_K-night
Morgan Le Fay
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
245W - 230L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigMilkJuggs
Lancelot
12
3 / 7 / 0
7,476
467
12,569
18,213
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
FinAxe2015
Chernobog
15
0 / 3 / 1
8,022
501
2,400
8,758
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 0
6,970
436
3,973
12,880
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 1
7,636
477
7,249
9,025
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
tawfik95100
Cthulhu
9
0 / 9 / 0
6,179
386
2,075
20,837
12,553
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AmberBasilisk50
Ah Muzen Cab
16
3 / 0 / 3
9,866
617
9,739
9,055
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 9
8,683
543
5,743
13,997
14,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
IrishSweeney
Thanatos
16
9 / 1 / 6
9,753
610
11,476
14,776
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
8 / 0 / 6
10,499
656
17,667
8,635
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Stormy_K-night
Morgan Le Fay
14
2 / 2 / 6
8,533
533
7,607
7,955
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
26
26
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AmberBasilisk50
Ah Muzen Cab
3
0
3
4.5
L
Lancelot
BigMilkJuggs
Lancelot
3
7
0
0.43
L
Chernobog
FinAxe2015
Chernobog
0
3
1
0.17
W
4
0
9
8.5
L
0
5
0
0
W
Thanatos
IrishSweeney
Thanatos
9
1
6
12
W
8
0
6
11
W
Morgan Le Fay
Stormy_K-night
Morgan Le Fay
2
2
6
2.5
L
0
2
1
0.25
L
Cthulhu
tawfik95100
Cthulhu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
52,232
69,713
Taken
54,418
38,611
Mitigated
33,126
13,068
Healing
24,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AmberBasilisk50
Ah Muzen Cab
9,739
2,017
0
1,993
9,055
3,688
294
0
8,578
0
78,681
L
Lancelot
BigMilkJuggs
Lancelot
12,569
3,426
0
6,467
18,213
6,766
0
5,490
12,723
0
55,607
L
Chernobog
FinAxe2015
Chernobog
2,400
1,196
0
1,669
8,758
2,984
0
473
8,285
0
72,260
W
5,743
1,252
0
1,710
13,997
14,997
262
3,678
10,197
33,499
1,257
L
3,973
943
0
1,255
12,880
12,873
0
1,131
11,749
0
36,405
W
Thanatos
IrishSweeney
Thanatos
11,476
3,339
0
15,290
14,776
6,725
0
1,143
13,435
0
75,181
W
17,667
13,486
0
4,730
8,635
4,158
266
2,773
5,862
0
103,169
W
Morgan Le Fay
Stormy_K-night
Morgan Le Fay
7,607
1,070
0
1,195
7,955
3,558
355
1,967
5,761
65,630
1,897
L
7,249
237
168
2,817
9,025
3,435
0
2,481
6,544
65,935
0
L
Cthulhu
tawfik95100
Cthulhu
2,075
27
0
692
20,837
12,553
0
3,324
17,513
20,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
47,334
446
Minions Killed
516
0
Camps Cleared
0
1,547,564
Distance Traveled
1,626,159
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,866
617
118
7
0
313,465
0
L
Lancelot
7,476
467
81
5
0
350,581
1
L
Chernobog
8,022
501
145
9
0
305,096
0
W
Maui
8,683
543
44
3
0
326,355
5
L
Odin
6,970
436
69
4
0
301,827
2
W
Thanatos
9,753
610
104
7
0
390,427
0
W
Anhur
10,499
656
147
9
0
287,102
0
W
Morgan Le Fay
8,533
533
103
6
0
308,810
0
L
Ra
7,636
477
121
8
0
304,541
0
L
Cthulhu
6,179
386
30
2
0
285,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role