Player Matchup

Kuzenbo
Kuzenbo
BasicWhiteChik
Kuzenbo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,450 Elo+
Party 2
Janus
Janus
MilkiesForMan
Janus
Level 21
God Stats
4W - 6L
1,464 SR
Queue Stats
42W - 45L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
SleepyTurtle471
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
birdmonkey66
Bellona
Level 25
God Stats
9W - 8L
1,255 SR
Queue Stats
36W - 47L
1,400 Elo+
Party 2
Serqet
Serqet
squatchpotter19
Serqet
Level 62
God Stats
2W - 1L
1,821 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 3
Team Averages
Level 39
1,508 SR
1,461 Elo+

VS

Team Averages
Level 63
1,462 SR
1,448 Elo+
Erlang Shen
Erlang Shen
Clarbac
Erlang Shen
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 38L
1,480 Elo+
Party 1
Ares
Ares
Critrr
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Drakthuss
Danzaburou
Level 49
God Stats
12W - 3L
1,500 SR
Queue Stats
97W - 87L
1,352 Elo+
Solo
Kukulkan
Kukulkan
ItzYaBoyZxch
Kukulkan
Level 66
God Stats
14W - 11L
1,520 SR
Queue Stats
19W - 14L
1,435 Elo+
Party 1
Osiris
Osiris
Walkthrowmydoor
Osiris
Level 62
God Stats
2W - 2L
1,288 SR
Queue Stats
91W - 73L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,362
447
3,669
8,261
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
6,135
511
5,305
5,367
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SleepyTurtle471
Danzaburou
9
0 / 5 / 0
5,342
445
2,848
8,178
2,591
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
birdmonkey66
Bellona
9
0 / 2 / 1
5,549
462
6,759
10,425
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 5 / 2
5,350
446
2,918
10,483
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Clarbac
Erlang Shen
13
5 / 0 / 3
7,492
624
7,460
12,618
8,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Critrr
Ares
12
3 / 1 / 4
7,447
621
4,606
6,946
5,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Drakthuss
Danzaburou
12
5 / 0 / 3
7,480
623
8,869
6,377
2,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ItzYaBoyZxch
Kukulkan
12
0 / 1 / 0
7,130
594
1,875
4,943
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 1
8,032
669
7,146
11,700
13,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
16
16
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Erlang Shen
Clarbac
Erlang Shen
5
0
3
6.5
W
Ares
Critrr
Ares
3
1
4
5
W
Danzaburou
Drakthuss
Danzaburou
5
0
3
6.5
W
Kukulkan
ItzYaBoyZxch
Kukulkan
0
1
0
0
L
1
2
0
0.5
L
Danzaburou
SleepyTurtle471
Danzaburou
0
5
0
0
W
3
1
1
3.5
L
Bellona
birdmonkey66
Bellona
0
2
1
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
29,956
42,714
Taken
42,584
28,581
Mitigated
31,387
5,730
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,669
1,563
0
1,797
8,261
7,530
0
2,126
6,135
10,604
0
W
Erlang Shen
Clarbac
Erlang Shen
7,460
3,871
0
5,649
12,618
8,731
0
2,134
9,898
0
68,859
W
Ares
Critrr
Ares
4,606
1,052
0
1,483
6,946
5,102
1,163
729
5,911
28,905
0
W
Danzaburou
Drakthuss
Danzaburou
8,869
5,323
0
3,900
6,377
2,645
1,994
1,930
3,962
0
55,241
W
Kukulkan
ItzYaBoyZxch
Kukulkan
1,875
128
0
500
4,943
1,839
500
2,218
2,327
50,974
1,577
L
5,305
647
0
560
5,367
1,688
0
109
5,258
39,623
0
L
Danzaburou
SleepyTurtle471
Danzaburou
2,848
1,605
0
437
8,178
2,591
0
2,116
6,062
0
22,523
W
7,146
3,685
0
5,215
11,700
13,070
0
985
9,973
0
50,453
L
Bellona
birdmonkey66
Bellona
6,759
3,321
0
1,416
10,425
12,877
0
254
10,171
0
30,566
L
2,918
514
65
1,455
10,483
3,895
0
1,820
8,663
0
23,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
37,581
228
Minions Killed
417
0
Camps Cleared
0
1,266,277
Distance Traveled
1,247,130
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,362
447
10
1
0
269,593
2
W
Erlang Shen
7,492
624
93
8
0
295,412
4
W
Ares
7,447
621
31
3
0
233,810
0
W
Danzaburou
7,480
623
105
9
0
220,508
0
W
Kukulkan
7,130
594
95
8
0
229,594
0
L
Janus
6,135
511
93
8
0
253,092
2
L
Danzaburou
5,342
445
31
3
0
209,789
0
W
Osiris
8,032
669
93
8
0
267,806
2
L
Bellona
5,549
462
50
4
0
251,481
0
L
Serqet
5,350
446
44
4
0
282,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role