Player Matchup

Danzaburou
Danzaburou
BraCee14
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
DantySpace
Sun Wukong
Level 100
God Stats
9W - 3L
1,273 SR
Queue Stats
84W - 72L
1,463 Elo+
Party 2
Ares
Ares
Mero117
Ares
Level 63
God Stats
10W - 11L
1,589 SR
Queue Stats
202W - 179L
1,401 Elo+
Party 2
Ullr
Ullr
UnravelX
Ullr
Level 126
God Stats
5W - 4L
1,161 SR
Queue Stats
151W - 141L
1,431 Elo+
Party 2
Loki
Loki
braky21
Loki
Level 68
God Stats
7W - 6L
1,766 SR
Queue Stats
69W - 47L
1,510 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,419 Elo+

VS

Team Averages
Level 63
1,525 SR
1,467 Elo+
Ymir
Ymir
CheekierPenny
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 1
Cabrakan
Cabrakan
Mnky0diN
Cabrakan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Physco32
Hachiman
Level 27
God Stats
2W - 3L
1,626 SR
Queue Stats
70W - 66L
1,585 Elo+
Party 1
Vulcan
Vulcan
rock n ro11 101
Vulcan
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
48W - 27L
1,585 Elo+
Party 1
Pele
Pele
sahgey
Pele
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
164W - 151L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BraCee14
Danzaburou
7
2 / 0 / 0
4,265
853
973
2,792
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
DantySpace
Sun Wukong
7
0 / 0 / 0
4,121
824
0
1,353
635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
Mero117
Ares
5
0 / 1 / 0
3,439
688
1,363
3,864
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
6
2 / 0 / 0
3,642
728
1,915
2,563
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
braky21
Loki
6
0 / 1 / 2
3,513
703
1,116
3,653
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,893
579
688
2,889
2,103
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Mnky0diN
Cabrakan
1
0 / 0 / 0
1,026
205
0
0
0
Hachiman
Physco32
Hachiman
5
1 / 0 / 0
3,134
627
2,489
2,021
521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,441
688
1,554
2,029
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
sahgey
Pele
7
1 / 1 / 1
3,567
713
1,541
4,463
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BraCee14
Danzaburou
2
0
0
2
L
0
1
0
0
W
Sun Wukong
DantySpace
Sun Wukong
0
0
0
0
W
Ares
Mero117
Ares
0
1
0
0
L
Cabrakan
Mnky0diN
Cabrakan
0
0
0
0
L
Hachiman
Physco32
Hachiman
1
0
0
1
W
Ullr
2
0
0
2
W
Loki
braky21
Loki
0
1
2
1
L
0
2
0
0
L
Pele
sahgey
Pele
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,367
Damage
6,272
14,225
Taken
11,402
5,181
Mitigated
4,851
5,247
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BraCee14
Danzaburou
973
253
0
1,349
2,792
871
92
1,458
1,334
0
22,156
L
688
270
0
0
2,889
2,103
0
683
2,206
4,685
0
W
Sun Wukong
DantySpace
Sun Wukong
0
0
0
314
1,353
635
0
0
1,353
0
22,349
W
Ares
Mero117
Ares
1,363
0
0
1,283
3,864
1,908
0
688
3,176
5,528
2,176
L
Cabrakan
Mnky0diN
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Physco32
Hachiman
2,489
1,646
0
957
2,021
521
0
502
1,519
0
12,079
W
Ullr
1,915
648
0
556
2,563
773
0
0
2,563
0
17,071
W
Loki
braky21
Loki
1,116
286
0
1,745
3,653
994
0
96
3,557
0
12,935
L
1,554
481
0
0
2,029
641
0
0
2,029
18,203
0
L
Pele
sahgey
Pele
1,541
415
0
878
4,463
1,586
0
90
4,373
0
16,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,980
Gold Earned
14,061
152
Minions Killed
82
0
Camps Cleared
0
553,568
Distance Traveled
438,731
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,265
853
35
7
0
107,337
0
L
Ymir
2,893
579
2
0
0
113,168
0
W
Sun Wukong
4,121
824
44
9
0
119,182
0
W
Ares
3,439
688
14
3
0
101,258
1
L
Cabrakan
1,026
205
0
0
0
0
0
L
Hachiman
3,134
627
20
4
0
97,352
0
W
Ullr
3,642
728
26
5
0
102,189
0
W
Loki
3,513
703
33
7
0
123,602
0
L
Vulcan
3,441
688
32
6
0
107,123
0
L
Pele
3,567
713
28
6
0
121,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role