Player Matchup

Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EvanDOTexe
Ne Zha
Level 144
God Stats
2W - 6L
1,332 SR
Queue Stats
59W - 35L
1,599 Elo+
Party 1
Izanami
Izanami
MushyPeen
Izanami
Level 106
God Stats
1W - 2L
1,832 SR
Queue Stats
78W - 56L
1,596 Elo+
Party 1
Thor
Thor
coolkidsrus
Thor
Level 145
God Stats
3W - 6L
1,496 SR
Queue Stats
44W - 37L
1,611 Elo+
Solo
Anubis
Anubis
orbinwhi
Anubis
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 47L
1,651 Elo+
Party 1
Team Averages
Level 141
1,532 SR
1,591 Elo+

VS

Team Averages
Level 112
1,557 SR
1,563 Elo+
Anhur
Anhur
GhostMeister
Anhur
Level 104
God Stats
3W - 1L
1,586 SR
Queue Stats
51W - 43L
1,576 Elo+
Party 2
Bellona
Bellona
HerpyDerpFace
Bellona
Level 121
God Stats
2W - 1L
1,270 SR
Queue Stats
25W - 13L
1,695 Elo+
Party 2
Kuzenbo
Kuzenbo
HollowSesh26
Kuzenbo
Level 65
God Stats
8W - 1L
1,630 SR
Queue Stats
140W - 113L
1,531 Elo+
Party 3
Janus
Janus
UpgradeRelic711
Janus
Level 121
God Stats
5W - 4L
1,593 SR
Queue Stats
61W - 39L
1,526 Elo+
Solo
Surtr
Surtr
deadone40
Surtr
Level 147
God Stats
4W - 5L
1,703 SR
Queue Stats
153W - 131L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 4 / 5
6,519
501
5,469
12,321
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
EvanDOTexe
Ne Zha
11
3 / 5 / 3
6,393
492
7,965
11,475
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MushyPeen
Izanami
12
1 / 3 / 3
6,763
520
5,713
8,511
2,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 0
7,571
582
7,096
12,432
8,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
orbinwhi
Anubis
12
3 / 4 / 2
7,216
555
9,563
11,642
5,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,491
653
7,355
8,489
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
13
1 / 0 / 1
7,983
614
8,019
11,979
14,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
HollowSesh26
Kuzenbo
9
1 / 4 / 7
6,493
499
6,453
13,836
13,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 4 / 2
7,173
552
5,022
8,047
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
deadone40
Surtr
13
5 / 2 / 6
7,359
566
14,053
16,167
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
17
17
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
5
1.13
L
Ne Zha
EvanDOTexe
Ne Zha
3
5
3
0.9
W
6
1
3
7.5
W
Bellona
1
0
1
1.5
W
Kuzenbo
HollowSesh26
Kuzenbo
1
4
7
1.13
L
Izanami
MushyPeen
Izanami
1
3
3
0.83
W
4
4
2
1.25
L
1
1
0
1
W
Surtr
deadone40
Surtr
5
2
6
4
L
Anubis
orbinwhi
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
40,902
56,381
Taken
58,518
32,002
Mitigated
40,577
13,063
Healing
20,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,469
404
0
2,121
12,321
9,649
0
2,267
10,034
13,929
0
L
Ne Zha
EvanDOTexe
Ne Zha
7,965
3,109
0
1,695
11,475
4,919
0
2,616
8,782
0
43,295
W
7,355
4,635
0
3,545
8,489
3,060
0
984
7,457
0
66,736
W
Bellona
8,019
2,415
0
5,526
11,979
14,455
0
210
10,914
0
69,095
W
Kuzenbo
HollowSesh26
Kuzenbo
6,453
2,394
0
2,564
13,836
13,300
0
4,377
9,418
15,931
1,986
L
Izanami
MushyPeen
Izanami
5,713
4,536
0
1,537
8,511
2,710
0
1,368
7,105
0
56,707
W
5,022
601
0
1,457
8,047
2,625
0
3,993
4,054
47,215
747
L
7,096
1,321
0
3,604
12,432
8,846
0
312
12,120
253
64,317
W
Surtr
deadone40
Surtr
14,053
7,418
0
7,536
16,167
7,137
31
5,721
10,398
2,344
58,346
L
Anubis
orbinwhi
Anubis
9,563
774
0
4,106
11,642
5,878
0
4,354
7,108
57,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
37,499
401
Minions Killed
426
0
Camps Cleared
0
1,257,586
Distance Traveled
1,312,723
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,519
501
10
1
0
279,060
4
L
Ne Zha
6,393
492
69
5
0
275,576
0
W
Anhur
8,491
653
112
9
0
261,897
4
W
Bellona
7,983
614
121
9
0
268,030
0
W
Kuzenbo
6,493
499
21
2
0
265,684
1
L
Izanami
6,763
520
104
8
0
230,154
0
W
Janus
7,173
552
84
6
0
235,989
0
L
Thor
7,571
582
119
9
0
249,545
0
W
Surtr
7,359
566
88
7
0
281,123
0
L
Anubis
7,216
555
99
8
0
223,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role