Player Matchup

Ra
Ra
DaPoLishSausag3
Ra
Level 104
God Stats
16W - 12L
1,642 SR
Queue Stats
62W - 55L
1,286 Elo+
Party 1
Thanatos
Thanatos
THCcorndog4
Thanatos
Level 22
God Stats
29W - 37L
1,499 SR
Queue Stats
250W - 232L
1,099 Elo+
Party 1
Geb
Geb
TypeSnail0
Geb
Level 99
God Stats
0W - 2L
1,134 SR
Queue Stats
31W - 29L
1,258 Elo+
Party 1
Team Averages
Level 75
1,425 SR
1,214 Elo+

VS

Team Averages
Level 30
1,539 SR
1,419 Elo+
Jing Wei
Jing Wei
Napker
Jing Wei
Level 22
God Stats
4W - 2L
1,616 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 2
Hera
Hera
mernyy
Hera
Level 43
God Stats
21W - 14L
1,500 SR
Queue Stats
75W - 77L
1,391 Elo+
Party 2
Sobek
Sobek
niwafish
Sobek
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
11,399
712
6,453
8,732
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
THCcorndog4
Thanatos
14
3 / 7 / 4
10,649
666
8,571
16,037
7,457
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 3 / 3
9,331
583
6,172
15,078
16,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Napker
Jing Wei
19
9 / 1 / 4
12,919
807
21,418
11,234
5,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
mernyy
Hera
18
4 / 2 / 4
11,244
703
9,337
6,465
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
niwafish
Sobek
16
0 / 4 / 11
10,530
658
3,112
13,151
12,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
13
13
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Jing Wei
Napker
Jing Wei
9
1
4
11
L
Thanatos
THCcorndog4
Thanatos
3
7
4
0.71
L
1
3
3
0.83
W
Hera
mernyy
Hera
4
2
4
3
W
Sobek
niwafish
Sobek
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,196
Damage
33,867
39,847
Taken
30,850
28,108
Mitigated
20,311
11,230
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,453
867
2,424
2,164
8,732
4,256
0
2,266
6,464
62,641
578
W
Jing Wei
Napker
Jing Wei
21,418
16,919
0
0
11,234
5,319
2,153
5,353
5,873
0
85,158
L
Thanatos
THCcorndog4
Thanatos
8,571
1,177
0
5,386
16,037
7,457
0
4,800
11,218
0
33,464
L
6,172
848
0
1,256
15,078
16,395
0
5,377
9,697
18,175
0
W
Hera
mernyy
Hera
9,337
1,910
0
1,160
6,465
2,375
625
2,400
4,011
37,408
0
W
Sobek
niwafish
Sobek
3,112
213
0
1,162
13,151
12,617
60
4,827
8,320
11,477
1,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
34,693
180
Minions Killed
195
0
Camps Cleared
0
849,705
Distance Traveled
884,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,399
712
132
8
0
275,301
0
W
Jing Wei
12,919
807
119
7
0
290,775
0
L
Thanatos
10,649
666
39
2
0
280,955
0
L
Geb
9,331
583
9
1
0
293,449
0
W
Hera
11,244
703
57
4
0
295,780
0
W
Sobek
10,530
658
19
1
0
297,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role