Player Matchup

Kuzenbo
Kuzenbo
BOLTS3131
Kuzenbo
Level 141
God Stats
6W - 4L
1,430 SR
Queue Stats
16W - 8L
1,620 Elo+
Party 2
Vulcan
Vulcan
ColdH3art3d
Vulcan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,586 Elo+
Party 2
Hou Yi
Hou Yi
Stingraysam3
Hou Yi
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 115L
1,468 Elo+
Solo
Bellona
Bellona
Y0UKN0W0NE
Bellona
Level 149
God Stats
2W - 1L
1,767 SR
Queue Stats
18W - 14L
1,530 Elo+
Solo
Fenrir
Fenrir
abaant17
Fenrir
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 84L
1,627 Elo+
Solo
Team Averages
Level 135
1,539 SR
1,566 Elo+

VS

Team Averages
Level 150
1,464 SR
1,534 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CounterCOW
Loki
Level 146
God Stats
1W - 1L
1,625 SR
Queue Stats
24W - 21L
1,571 Elo+
Party 1
Neith
Neith
IrohTrouble
Neith
Level 105
God Stats
1W - 5L
1,194 SR
Queue Stats
19W - 21L
1,529 Elo+
Party 1
Vulcan
Vulcan
SAMARUDUKE
Vulcan
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 62L
1,500 Elo+
Solo
Sobek
Sobek
xWhirlx
Sobek
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
475W - 422L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BOLTS3131
Kuzenbo
12
0 / 0 / 1
7,612
476
3,829
11,332
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
2 / 1 / 4
8,744
547
6,644
5,469
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
1 / 0 / 0
7,917
495
2,083
4,967
2,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Y0UKN0W0NE
Bellona
15
1 / 1 / 1
8,594
537
7,747
15,492
15,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
abaant17
Fenrir
15
5 / 2 / 2
8,565
535
8,492
16,858
8,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 2 / 1
8,778
549
10,148
12,943
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
6,914
432
6,238
11,809
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 1 / 0
6,635
415
1,574
4,214
1,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
SAMARUDUKE
Vulcan
13
2 / 4 / 0
8,092
506
7,072
8,331
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
xWhirlx
Sobek
11
1 / 0 / 0
6,578
411
3,769
9,562
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
1
0.75
W
Kuzenbo
BOLTS3131
Kuzenbo
0
0
1
0.5
W
Vulcan
2
1
4
4
L
0
2
2
0.5
L
0
1
0
0
L
Vulcan
SAMARUDUKE
Vulcan
2
4
0
0.5
W
Hou Yi
1
0
0
1
W
Bellona
Y0UKN0W0NE
Bellona
1
1
1
1.5
W
Fenrir
abaant17
Fenrir
5
2
2
3
L
Sobek
xWhirlx
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,795
Damage
28,801
54,118
Taken
46,859
39,451
Mitigated
31,644
21,647
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,148
4,839
0
3,351
12,943
13,011
0
640
12,303
0
76,730
W
Kuzenbo
BOLTS3131
Kuzenbo
3,829
2,075
179
5,755
11,332
10,077
0
4,583
6,749
24,148
18
W
Vulcan
6,644
1,407
0
1,000
5,469
2,218
0
3,765
1,704
71,453
0
L
6,238
1,781
0
1,646
11,809
5,115
0
397
11,412
0
64,442
L
1,574
640
0
1,347
4,214
1,679
0
457
3,757
0
42,340
L
Vulcan
SAMARUDUKE
Vulcan
7,072
1,192
0
540
8,331
3,402
60
4,766
3,565
69,921
2,064
W
Hou Yi
2,083
1,016
0
2,623
4,967
2,238
2,264
1,367
3,600
0
70,385
W
Bellona
Y0UKN0W0NE
Bellona
7,747
2,485
0
6,316
15,492
15,920
0
275
14,292
0
70,662
W
Fenrir
abaant17
Fenrir
8,492
4,759
0
5,774
16,858
8,998
0
738
15,980
86
78,079
L
Sobek
xWhirlx
Sobek
3,769
236
0
3,724
9,562
8,437
0
4,281
5,281
21,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
36,997
545
Minions Killed
432
0
Camps Cleared
0
1,660,690
Distance Traveled
1,491,851
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,778
549
148
9
0
285,029
6
W
Kuzenbo
7,612
476
42
3
0
324,662
1
W
Vulcan
8,744
547
142
9
0
331,618
2
L
Loki
6,914
432
92
6
0
296,867
1
L
Neith
6,635
415
58
4
0
241,267
5
L
Vulcan
8,092
506
111
7
0
329,339
6
W
Hou Yi
7,917
495
123
8
0
290,937
2
W
Bellona
8,594
537
133
8
0
333,845
3
W
Fenrir
8,565
535
105
7
0
379,628
0
L
Sobek
6,578
411
23
1
0
339,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role