Player Matchup

Achilles
Achilles
 
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Zombiepirate64
Kukulkan
Level 15
God Stats
1W - 2L
1,247 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
necr0phobia
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 28
1,416 SR
1,500 Elo+

VS

Team Averages
Level 37
1,297 SR
1,225 Elo+
Athena
Athena
KimBroSlice
Athena
Level 35
God Stats
2W - 4L
1,232 SR
Queue Stats
29W - 44L
1,238 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RefinedGravemind
Morgan Le Fay
Level 29
God Stats
5W - 8L
1,159 SR
Queue Stats
9W - 22L
999 Elo+
Party 1
Arachne
Arachne
xXMcNastyXx3160
Arachne
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 253L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 3 / 0
6,884
626
6,949
11,080
11,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
11
0 / 2 / 1
6,650
605
10,131
6,423
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
necr0phobia
Hachiman
11
0 / 6 / 2
6,579
598
5,523
8,811
3,462
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 1 / 6
8,202
746
6,056
17,301
12,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
RefinedGravemind
Morgan Le Fay
12
0 / 1 / 6
7,210
655
7,897
7,049
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 0 / 3
9,263
842
7,717
10,605
9,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
W
Athena
3
1
6
6
W
Morgan Le Fay
RefinedGravemind
Morgan Le Fay
0
1
6
3
L
Kukulkan
0
2
1
0.25
L
Hachiman
necr0phobia
Hachiman
0
6
2
0.17
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
21,670
26,314
Taken
34,955
18,030
Mitigated
25,047
368
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,949
1,782
0
202
11,080
11,943
0
4,835
5,935
0
16,460
W
Athena
6,056
1,054
98
6,988
17,301
12,752
137
6,373
10,928
19,936
1,601
W
Morgan Le Fay
RefinedGravemind
Morgan Le Fay
7,897
717
0
618
7,049
2,854
32
1,572
5,477
25,066
1,703
L
Kukulkan
10,131
1,081
0
0
6,423
2,625
0
3,992
2,365
32,308
0
L
Hachiman
necr0phobia
Hachiman
5,523
3,356
0
166
8,811
3,462
0
4,870
3,703
0
14,388
W
7,717
4,142
0
5,114
10,605
9,441
30
2,316
8,289
0
37,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,113
Gold Earned
24,675
111
Minions Killed
123
0
Camps Cleared
0
534,803
Distance Traveled
625,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,884
626
14
1
0
189,786
0
W
Athena
8,202
746
29
3
0
219,054
0
W
Morgan Le Fay
7,210
655
43
4
0
201,075
0
L
Kukulkan
6,650
605
66
6
0
178,553
0
L
Hachiman
6,579
598
31
3
0
166,464
0
W
Arachne
9,263
842
51
5
0
205,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role