Player Matchup

Shiva
Shiva
AJHokage
Shiva
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 131L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
IOnlyPlayDanza
Danzaburou
Level 5
God Stats
13W - 5L
1,864 SR
Queue Stats
13W - 7L
1,768 Elo+
Party 1
Lancelot
Lancelot
MajorHogg
Lancelot
Level 128
God Stats
7W - 5L
1,546 SR
Queue Stats
84W - 90L
1,545 Elo+
Party 1
Hel
Hel
Rezry
Hel
Level 13
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 0L
1,768 Elo+
Party 1
Surtr
Surtr
Tuffblackness
Surtr
Level 15
God Stats
8W - 0L
1,876 SR
Queue Stats
21W - 24L
1,768 Elo+
Party 1
Team Averages
Level 56
1,698 SR
1,674 Elo+

VS

Team Averages
Level 30
1,356 SR
1,324 Elo+
Achilles
Achilles
Celebrinator
Achilles
Level 48
God Stats
7W - 12L
1,506 SR
Queue Stats
41W - 33L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
SAVII FTP
Kukulkan
Level 39
God Stats
3W - 3L
1,307 SR
Queue Stats
53W - 93L
1,105 Elo+
Party 3
Surtr
Surtr
Sluzhii
Surtr
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Solo
Chernobog
Chernobog
fsgnj
Chernobog
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
33W - 25L
1,510 Elo+
Party 2
Jormungandr
Jormungandr
syrilence35
Jormungandr
Level 29
God Stats
1W - 6L
968 SR
Queue Stats
43W - 68L
953 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AJHokage
Shiva
14
5 / 2 / 12
9,880
581
6,982
17,540
14,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Danzaburou
IOnlyPlayDanza
Danzaburou
18
14 / 4 / 6
12,158
715
26,576
18,386
8,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
MajorHogg
Lancelot
19
10 / 0 / 5
11,368
669
12,864
11,326
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Rezry
Hel
17
7 / 2 / 10
11,160
656
12,830
13,885
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 3
10,157
597
10,753
15,519
15,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Celebrinator
Achilles
14
3 / 3 / 0
8,655
509
9,166
17,885
15,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
SAVII FTP
Kukulkan
13
1 / 10 / 1
8,246
485
3,481
14,165
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Sluzhii
Surtr
14
3 / 6 / 2
8,710
512
12,656
20,644
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
fsgnj
Chernobog
13
1 / 7 / 4
7,701
453
6,277
17,735
6,338
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
syrilence35
Jormungandr
10
0 / 11 / 1
6,986
411
1,684
17,189
6,741

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
37
Kills
8
9
Deaths
37
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
AJHokage
Shiva
5
2
12
5.5
L
Achilles
Celebrinator
Achilles
3
3
0
1
W
Danzaburou
IOnlyPlayDanza
Danzaburou
14
4
6
4.25
W
Lancelot
MajorHogg
Lancelot
10
0
5
12.5
W
Hel
Rezry
Hel
7
2
10
6
L
Kukulkan
SAVII FTP
Kukulkan
1
10
1
0.15
L
Surtr
Sluzhii
Surtr
3
6
2
0.67
W
1
1
3
2.5
L
Chernobog
fsgnj
Chernobog
1
7
4
0.43
L
Jormungandr
syrilence35
Jormungandr
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,005
Damage
33,264
76,656
Taken
87,618
50,004
Mitigated
43,514
31,074
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AJHokage
Shiva
6,982
1,271
232
2,058
17,540
14,697
0
2,390
15,099
222
42,678
L
Achilles
Celebrinator
Achilles
9,166
1,743
0
4,330
17,885
15,598
0
2,108
14,983
0
44,451
W
Danzaburou
IOnlyPlayDanza
Danzaburou
26,576
15,328
0
7,806
18,386
8,254
1,886
1,812
16,484
0
105,630
W
Lancelot
MajorHogg
Lancelot
12,864
1,869
0
3,370
11,326
6,395
0
1,224
10,060
28
119,325
W
Hel
Rezry
Hel
12,830
930
3,887
8,940
13,885
4,677
784
3,363
10,522
86,597
686
L
Kukulkan
SAVII FTP
Kukulkan
3,481
757
0
130
14,165
5,079
0
6,543
7,622
47,076
0
L
Surtr
Sluzhii
Surtr
12,656
4,436
0
6,726
20,644
9,758
0
2,787
17,724
551
62,101
W
10,753
4,446
0
4,781
15,519
15,981
2,152
1,003
13,822
1,578
63,846
L
Chernobog
fsgnj
Chernobog
6,277
4,089
0
3,298
17,735
6,338
375
533
17,202
0
52,830
L
Jormungandr
syrilence35
Jormungandr
1,684
997
0
840
17,189
6,741
0
1,538
15,651
26,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
40,298
549
Minions Killed
379
0
Camps Cleared
0
1,818,869
Distance Traveled
1,524,833
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,880
581
43
3
0
386,330
2
L
Achilles
8,655
509
72
4
0
344,381
0
W
Danzaburou
12,158
715
130
8
0
304,486
1
W
Lancelot
11,368
669
153
9
0
441,508
0
W
Hel
11,160
656
117
7
0
367,922
4
L
Kukulkan
8,246
485
88
5
0
272,409
0
L
Surtr
8,710
512
96
6
0
358,245
2
W
Surtr
10,157
597
106
6
0
318,623
0
L
Chernobog
7,701
453
83
5
0
280,407
0
L
Jormungandr
6,986
411
40
2
0
269,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role