Player Matchup

Ullr
Ullr
Exourdium
Ullr
Level 66
God Stats
4W - 4L
1,204 SR
Queue Stats
50W - 53L
1,453 Elo+
Party 2
Chang'e
Chang'e
Koopurin
Chang'e
Level 109
God Stats
4W - 2L
1,720 SR
Queue Stats
56W - 51L
1,459 Elo+
Party 2
Yemoja
Yemoja
cOwOchie
Yemoja
Level 23
God Stats
3W - 2L
1,514 SR
Queue Stats
47W - 51L
1,459 Elo+
Party 2
Terra
Terra
idkkazam
Terra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 37L
1,504 Elo+
Solo
Nemesis
Nemesis
urdadscmshot
Nemesis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,447 Elo+
Party 2
Team Averages
Level 48
1,488 SR
1,464 Elo+

VS

Team Averages
Level 53
1,570 SR
1,388 Elo+
Vulcan
Vulcan
 
Vulcan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AKASprin
Medusa
Level 93
God Stats
11W - 18L
1,647 SR
Queue Stats
53W - 78L
1,281 Elo+
Party 1
King Arthur
King Arthur
IssaBoogieMan
King Arthur
Level 24
God Stats
1W - 1L
1,703 SR
Queue Stats
13W - 10L
1,800 Elo+
Solo
Chaac
Chaac
SINCARA77
Chaac
Level 8
God Stats
7W - 12L
1,500 SR
Queue Stats
22W - 47L
1,193 Elo+
Party 1
Fenrir
Fenrir
ad425233
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 0 / 2
8,488
849
5,834
6,453
2,896
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chang'e
Koopurin
Chang'e
16
2 / 0 / 7
8,640
864
9,738
8,817
4,067
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
cOwOchie
Yemoja
14
1 / 0 / 6
8,358
836
1,689
8,414
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Terra
idkkazam
Terra
14
2 / 1 / 3
8,431
843
4,125
9,794
9,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
urdadscmshot
Nemesis
15
5 / 2 / 3
8,460
846
10,875
13,945
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 2 / 0
7,575
758
8,348
6,382
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
AKASprin
Medusa
14
0 / 2 / 1
7,668
767
5,673
8,267
3,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
IssaBoogieMan
King Arthur
14
1 / 2 / 1
7,764
776
10,025
10,050
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
SINCARA77
Chaac
14
0 / 3 / 1
7,432
743
5,317
9,288
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ad425233
Fenrir
13
1 / 3 / 0
7,321
732
5,124
8,063
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
L
Medusa
AKASprin
Medusa
0
2
1
0.25
W
Ullr
1
0
2
2
L
King Arthur
IssaBoogieMan
King Arthur
1
2
1
0.75
W
Chang'e
Koopurin
Chang'e
2
0
7
5.5
L
Chaac
SINCARA77
Chaac
0
3
1
0.17
L
Fenrir
ad425233
Fenrir
1
3
0
0.33
W
Yemoja
cOwOchie
Yemoja
1
0
6
4
W
Terra
idkkazam
Terra
2
1
3
3.5
W
Nemesis
urdadscmshot
Nemesis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
34,487
47,423
Taken
42,050
27,517
Mitigated
24,654
19,884
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,348
2,445
0
0
6,382
2,953
0
3,340
3,042
22,604
0
L
Medusa
AKASprin
Medusa
5,673
2,924
0
1,001
8,267
3,767
1,595
913
7,354
0
22,023
W
Ullr
5,834
1,756
0
523
6,453
2,896
1,218
721
5,640
0
29,682
L
King Arthur
IssaBoogieMan
King Arthur
10,025
1,408
0
489
10,050
6,870
0
3,208
6,842
0
27,677
W
Chang'e
Koopurin
Chang'e
9,738
611
3,548
3,365
8,817
4,067
463
1,920
6,762
44,737
311
L
Chaac
SINCARA77
Chaac
5,317
196
0
1,642
9,288
7,049
0
4,529
2,685
0
15,859
L
Fenrir
ad425233
Fenrir
5,124
822
0
611
8,063
4,015
0
2,901
5,162
0
13,905
W
Yemoja
cOwOchie
Yemoja
1,689
995
5,892
2,255
8,414
4,406
265
1,499
6,550
4,674
0
W
Terra
idkkazam
Terra
4,125
717
1,758
1,262
9,794
9,086
303
403
9,391
10,338
2,353
W
Nemesis
urdadscmshot
Nemesis
10,875
4,973
0
1,281
13,945
7,062
751
3,607
10,029
0
25,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
37,760
203
Minions Killed
167
0
Camps Cleared
0
1,057,049
Distance Traveled
993,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,575
758
40
4
0
218,992
0
L
Medusa
7,668
767
45
5
0
193,957
0
W
Ullr
8,488
849
59
6
0
215,316
0
L
King Arthur
7,764
776
36
4
0
166,397
0
W
Chang'e
8,640
864
84
8
0
211,036
0
L
Chaac
7,432
743
28
3
0
192,753
0
L
Fenrir
7,321
732
18
2
0
221,705
0
W
Yemoja
8,358
836
6
1
0
178,470
0
W
Terra
8,431
843
19
2
0
220,064
0
W
Nemesis
8,460
846
35
4
0
232,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role