Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Beastoninja
Danzaburou
Level 125
God Stats
7W - 1L
1,895 SR
Queue Stats
69W - 46L
1,585 Elo+
Party 2
Charon
Charon
PutPawsOnMe
Charon
Level 134
God Stats
2W - 2L
1,890 SR
Queue Stats
59W - 39L
1,580 Elo+
Party 2
Atlas
Atlas
UnbeatedKing16
Atlas
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,593 Elo+
Solo
Bastet
Bastet
pacmare
Bastet
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
122W - 139L
1,523 Elo+
Party 4
Team Averages
Level 117
1,614 SR
1,556 Elo+

VS

Team Averages
Level 122
1,500 SR
1,642 Elo+
Sol
Sol
IBlessTheFallen
Sol
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,860 Elo+
Party 1
Janus
Janus
Icriesinvein
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,860 Elo+
Party 1
Erlang Shen
Erlang Shen
IronicSeraph
Erlang Shen
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,389 Elo+
Party 3
He Bo
He Bo
SmiteHantor
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,499 Elo+
Party 3
Yu Huang
Yu Huang
i--TROLL-x
Yu Huang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 0 / 6
6,786
1,131
4,875
2,562
1,131
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
Beastoninja
Danzaburou
12
6 / 2 / 7
7,551
1,259
9,264
6,498
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
12
2 / 1 / 13
6,478
1,080
4,432
6,448
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 12
6,957
1,160
4,272
4,914
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
pacmare
Bastet
9
1 / 2 / 7
5,753
959
2,010
3,989
1,718
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,379
1,063
3,865
5,895
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
0 / 4 / 2
5,525
921
3,418
5,370
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
IronicSeraph
Erlang Shen
11
1 / 5 / 1
5,538
923
2,538
9,706
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 4 / 2
5,653
942
3,671
6,574
2,931
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yu Huang
i--TROLL-x
Yu Huang
1
0 / 0 / 0
1,560
260
0
182
58

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
15
Kills
5
5
Deaths
16
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
6
8
W
Danzaburou
Beastoninja
Danzaburou
6
2
7
4.75
L
3
3
1
1.17
L
0
4
2
0.25
L
Erlang Shen
IronicSeraph
Erlang Shen
1
5
1
0.3
W
Charon
2
1
13
8.5
L
1
4
2
0.5
W
1
0
12
7
L
Yu Huang
i--TROLL-x
Yu Huang
0
0
0
0
W
Bastet
pacmare
Bastet
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
13,492
24,411
Taken
27,727
15,284
Mitigated
14,536
10,593
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,875
58
322
966
2,562
1,131
605
1,144
1,356
9,177
0
W
Danzaburou
Beastoninja
Danzaburou
9,264
2,819
972
1,724
6,498
3,123
950
3,055
3,313
0
16,851
L
3,865
1,430
0
1,590
5,895
2,124
0
3,299
2,443
9,841
0
L
3,418
219
226
299
5,370
2,055
0
3,351
1,901
12,135
0
L
Erlang Shen
IronicSeraph
Erlang Shen
2,538
829
370
1,372
9,706
7,368
0
1,923
7,430
0
4,200
W
Charon
4,432
252
633
2,288
6,448
4,975
739
2,489
3,905
8,246
546
L
3,671
51
110
959
6,574
2,931
0
3,824
2,448
6,331
0
W
4,272
1,473
1,076
1,697
4,914
4,337
160
2,288
2,514
12,982
636
L
Yu Huang
i--TROLL-x
Yu Huang
0
0
0
0
182
58
0
182
0
0
0
W
Bastet
pacmare
Bastet
2,010
805
0
915
3,989
1,718
338
1,620
2,369
0
3,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
24,655
66
Minions Killed
51
0
Camps Cleared
0
659,194
Distance Traveled
451,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,786
1,131
7
1
0
129,449
0
W
Danzaburou
7,551
1,259
29
5
0
125,303
0
L
Sol
6,379
1,063
16
3
0
105,937
0
L
Janus
5,525
921
28
5
0
112,658
0
L
Erlang Shen
5,538
923
3
1
0
121,132
0
W
Charon
6,478
1,080
10
2
0
126,388
0
L
He Bo
5,653
942
4
1
0
111,808
0
W
Atlas
6,957
1,160
15
3
0
137,282
0
L
Yu Huang
1,560
260
0
0
0
129
0
W
Bastet
5,753
959
5
1
0
140,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role