Player Matchup

Lancelot
Lancelot
AgentAcorn
Lancelot
Level 67
God Stats
1W - 1L
1,256 SR
Queue Stats
26W - 19L
1,651 Elo+
Party 1
Ishtar
Ishtar
FlashyyKillzz
Ishtar
Level 68
God Stats
1W - 1L
1,507 SR
Queue Stats
23W - 19L
1,515 Elo+
Party 1
Vamana
Vamana
Thespaz448
Vamana
Level 64
God Stats
5W - 3L
1,791 SR
Queue Stats
25W - 18L
1,748 Elo+
Party 1
Ymir
Ymir
minatosfool
Ymir
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
25W - 19L
1,651 Elo+
Party 1
Ra
Ra
t0mme
Ra
Level 68
God Stats
4W - 2L
1,753 SR
Queue Stats
26W - 19L
1,651 Elo+
Party 1
Team Averages
Level 59
1,561 SR
1,643 Elo+

VS

Team Averages
Level 83
1,565 SR
1,599 Elo+
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ImBrainDead420
Shiva
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,621 Elo+
Solo
Merlin
Merlin
Pumpkiη
Merlin
Level 157
God Stats
13W - 6L
1,618 SR
Queue Stats
198W - 197L
1,624 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Quizzzy
Kumbhakarna
Level 32
God Stats
26W - 23L
1,923 SR
Queue Stats
85W - 87L
1,756 Elo+
Party 2
Ao Kuang
Ao Kuang
ST1LL TRILL
Ao Kuang
Level 46
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 36L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AgentAcorn
Lancelot
12
4 / 0 / 0
6,253
568
3,526
6,539
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 0 / 1
6,804
619
6,376
8,016
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Thespaz448
Vamana
12
1 / 0 / 2
6,890
626
8,079
9,848
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
5,906
537
4,092
7,483
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ra
13
0 / 0 / 2
6,755
614
3,177
5,419
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 1 / 0
5,956
541
5,692
7,367
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 0
5,521
502
7,046
11,900
12,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Pumpkiη
Merlin
10
0 / 1 / 0
5,495
500
3,072
3,080
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Quizzzy
Kumbhakarna
8
0 / 3 / 0
4,964
451
1,395
8,706
5,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ST1LL TRILL
Ao Kuang
11
0 / 2 / 0
5,401
491
1,906
9,427
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Lancelot
AgentAcorn
Lancelot
4
0
0
4
W
2
0
1
2.5
L
0
2
0
0
L
Merlin
Pumpkiη
Merlin
0
1
0
0
L
Kumbhakarna
Quizzzy
Kumbhakarna
0
3
0
0
L
Ao Kuang
ST1LL TRILL
Ao Kuang
0
2
0
0
W
Vamana
Thespaz448
Vamana
1
0
2
2
W
1
0
2
2
W
Ra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
19,111
37,305
Taken
40,480
22,852
Mitigated
24,652
18,466
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,692
2,328
0
2,082
7,367
2,489
0
342
7,025
0
50,609
W
Lancelot
AgentAcorn
Lancelot
3,526
512
0
4,981
6,539
2,800
0
490
6,007
0
50,404
W
6,376
4,596
0
3,564
8,016
3,491
432
324
7,692
0
62,895
L
7,046
1,305
0
3,821
11,900
12,088
0
173
10,709
0
41,556
L
Merlin
Pumpkiη
Merlin
3,072
47
0
549
3,080
1,059
0
665
2,415
40,098
0
L
Kumbhakarna
Quizzzy
Kumbhakarna
1,395
285
1,068
1,754
8,706
5,552
0
4,500
4,137
8,178
0
L
Ao Kuang
ST1LL TRILL
Ao Kuang
1,906
88
0
5,808
9,427
3,464
0
1,168
8,217
30,945
3,329
W
Vamana
Thespaz448
Vamana
8,079
3,438
0
3,452
9,848
9,508
0
267
8,633
0
51,619
W
4,092
1,288
1,682
2,626
7,483
4,723
0
2,585
4,793
17,383
1,333
W
Ra
3,177
706
240
1,921
5,419
2,330
0
2,468
2,828
73,355
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
27,337
425
Minions Killed
315
0
Camps Cleared
0
1,131,676
Distance Traveled
1,067,859
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,956
541
91
8
0
189,020
0
W
Lancelot
6,253
568
92
8
0
269,488
2
W
Ishtar
6,804
619
105
10
0
193,864
1
L
Shiva
5,521
502
59
5
0
216,282
2
L
Merlin
5,495
500
82
7
0
214,291
1
L
Kumbhakarna
4,964
451
4
0
0
218,345
0
L
Ao Kuang
5,401
491
79
7
0
229,921
0
W
Vamana
6,890
626
84
8
0
213,303
4
W
Ymir
5,906
537
15
1
0
216,839
2
W
Ra
6,755
614
129
12
0
238,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role