Player Matchup

Xing Tian
Xing Tian
LysanderKor
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,645 Elo+
Party 1
Chaac
Chaac
MISTERx501
Chaac
Level 79
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 2L
1,607 Elo+
Party 1
Bakasura
Bakasura
Platinum_Seraph
Bakasura
Level 156
God Stats
2W - 0L
1,719 SR
Queue Stats
2W - 1L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
SeraphicDragoon
Nu Wa
Level 128
God Stats
1W - 0L
1,858 SR
Queue Stats
3W - 2L
1,507 Elo+
Party 1
Medusa
Medusa
darthkippy12
Medusa
Level 128
God Stats
8W - 5L
1,612 SR
Queue Stats
20W - 18L
1,534 Elo+
Party 1
Team Averages
Level 102
1,692 SR
1,572 Elo+

VS

Team Averages
Level 119
1,457 SR
1,510 Elo+
Olorun
Olorun
CriticalメLaw
Olorun
Level 57
God Stats
8W - 7L
1,480 SR
Queue Stats
107W - 101L
1,582 Elo+
Solo
Janus
Janus
HazedSloth
Janus
Level 148
God Stats
4W - 7L
1,312 SR
Queue Stats
193W - 191L
1,506 Elo+
Solo
Achilles
Achilles
JOSEJIMBU
Achilles
Level 126
God Stats
6W - 6L
1,492 SR
Queue Stats
176W - 176L
1,435 Elo+
Solo
Thanatos
Thanatos
Tashinatsu
Thanatos
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
374W - 335L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
kinghalo 350z
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LysanderKor
Xing Tian
11
0 / 2 / 8
6,843
456
2,897
11,812
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
13
2 / 0 / 4
7,819
521
4,492
11,255
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
17
10 / 0 / 3
9,461
631
12,654
12,719
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 9
7,193
480
7,794
7,408
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
12
1 / 2 / 7
6,747
450
5,880
9,972
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,558
437
7,195
9,166
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
13
2 / 4 / 3
7,429
495
11,678
9,355
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
JOSEJIMBU
Achilles
11
2 / 3 / 2
7,256
484
5,970
13,646
11,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Tashinatsu
Thanatos
12
0 / 1 / 0
7,404
494
5,900
9,585
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ao Kuang
kinghalo 350z
Ao Kuang
12
2 / 2 / 4
6,922
461
5,308
11,845
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
13
Kills
6
6
Deaths
13
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Janus
2
4
3
0.88
L
Achilles
JOSEJIMBU
Achilles
2
3
2
1
W
Xing Tian
LysanderKor
Xing Tian
0
2
8
2
W
Chaac
2
0
4
4
W
Bakasura
10
0
3
11.5
W
0
2
9
2.25
L
Thanatos
Tashinatsu
Thanatos
0
1
0
0
W
Medusa
1
2
7
2.25
L
Ao Kuang
kinghalo 350z
Ao Kuang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
36,051
53,166
Taken
53,597
27,748
Mitigated
29,932
16,537
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,195
3,304
552
3,279
9,166
4,153
632
3,001
5,534
49,643
2,226
L
Janus
11,678
372
0
1,033
9,355
3,620
476
1,287
7,227
72,402
2,643
L
Achilles
JOSEJIMBU
Achilles
5,970
1,256
0
3,164
13,646
11,040
310
2,571
10,392
0
25,081
W
Xing Tian
LysanderKor
Xing Tian
2,897
319
0
2,929
11,812
8,085
239
6,235
5,577
17,126
0
W
Chaac
4,492
880
0
5,523
11,255
6,747
684
2,741
8,074
0
45,530
W
Bakasura
12,654
8,917
0
4,305
12,719
6,822
0
4,730
7,895
0
74,407
W
7,794
1,699
0
2,212
7,408
2,400
0
4,825
2,583
42,351
0
L
Thanatos
Tashinatsu
Thanatos
5,900
1,618
0
7,609
9,585
5,922
0
609
8,214
0
47,228
W
Medusa
5,880
2,549
0
1,568
9,972
3,694
644
5,105
4,867
0
54,934
L
Ao Kuang
kinghalo 350z
Ao Kuang
5,308
682
0
4,261
11,845
5,197
0
2,152
9,090
47,599
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
35,569
375
Minions Killed
388
0
Camps Cleared
0
1,519,832
Distance Traveled
1,398,032
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,558
437
75
5
0
247,422
0
L
Janus
7,429
495
117
8
0
267,059
0
L
Achilles
7,256
484
29
2
0
307,784
3
W
Xing Tian
6,843
456
34
2
0
295,073
0
W
Chaac
7,819
521
67
4
0
247,044
0
W
Bakasura
9,461
631
134
9
0
386,524
1
W
Nu Wa
7,193
480
72
5
0
306,690
5
L
Thanatos
7,404
494
93
6
0
255,330
0
W
Medusa
6,747
450
68
5
0
284,501
5
L
Ao Kuang
6,922
461
74
5
0
320,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role