Player Matchup

Cthulhu
Cthulhu
MRZORN
Cthulhu
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,232 Elo+
Party 2
Hou Yi
Hou Yi
MercVillain333
Hou Yi
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
MintMaryCrunch
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
elephant34
Baron Samedi
Level 111
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
moony-hunter4
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,258 Elo+
Party 2
Team Averages
Level 101
1,498 SR
1,341 Elo+

VS

Team Averages
Level 81
1,540 SR
1,556 Elo+
Neith
Neith
Genghis__Shaun
Neith
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,746 Elo+
Solo
Cupid
Cupid
Imranhamid295
Cupid
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 129L
1,466 Elo+
Party 3
Thoth
Thoth
Professeur135
Thoth
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 141L
1,473 Elo+
Party 3
Pele
Pele
Tayyyzzzz
Pele
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,643 Elo+
Solo
The Morrigan
The Morrigan
sanders20vergar
The Morrigan
Level 102
God Stats
2W - 0L
1,702 SR
Queue Stats
90W - 96L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MRZORN
Cthulhu
13
1 / 5 / 7
7,870
787
9,739
16,700
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 4
7,571
757
7,694
9,189
4,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
14
0 / 3 / 8
7,754
775
7,741
9,518
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
elephant34
Baron Samedi
16
4 / 4 / 3
8,733
873
12,818
9,897
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
moony-hunter4
Cu Chulainn
7
1 / 2 / 2
6,151
615
957
3,504
2,567
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
9,262
926
10,819
9,092
5,280
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 2 / 10
7,799
780
5,626
8,727
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 1 / 8
8,771
877
6,294
6,504
3,163
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pele
15
3 / 3 / 12
8,646
865
7,514
13,316
13,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
sanders20vergar
The Morrigan
15
5 / 2 / 12
8,999
900
9,067
5,954
3,397
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
9
Kills
18
18
Deaths
9
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
0
2
10
2.5
L
Cthulhu
MRZORN
Cthulhu
1
5
7
0.9
L
3
4
4
1.25
L
Jing Wei
0
3
8
1.33
W
5
1
8
9
W
Pele
3
3
12
3
L
Baron Samedi
elephant34
Baron Samedi
4
4
3
1.38
L
Cu Chulainn
moony-hunter4
Cu Chulainn
1
2
2
1
W
The Morrigan
sanders20vergar
The Morrigan
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,949
Damage
39,320
48,808
Taken
43,593
33,391
Mitigated
29,866
12,621
Healing
22,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,819
5,729
715
5,076
9,092
5,280
1,001
4,206
4,886
0
30,283
W
5,626
3,326
3,939
4,221
8,727
4,371
280
3,872
4,855
0
15,428
L
Cthulhu
MRZORN
Cthulhu
9,739
329
414
2,122
16,700
16,978
0
4,139
12,561
15,597
789
L
7,694
1,991
314
613
9,189
4,549
36
3,477
5,712
0
17,365
L
Jing Wei
7,741
3,828
1,080
2,453
9,518
3,854
327
2,794
6,724
0
19,757
W
6,294
857
657
1,420
6,504
3,163
334
5,120
1,384
12,421
539
W
Pele
7,514
903
542
3,226
13,316
13,655
190
6,087
7,229
0
12,468
L
Baron Samedi
elephant34
Baron Samedi
12,818
629
2,443
2,682
9,897
5,443
0
4,140
5,757
32,746
0
L
Cu Chulainn
moony-hunter4
Cu Chulainn
957
125
0
500
3,504
2,567
0
572
2,932
0
2,574
W
The Morrigan
sanders20vergar
The Morrigan
9,067
1,562
1,320
1,270
5,954
3,397
782
2,716
3,218
18,288
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
43,477
104
Minions Killed
119
0
Camps Cleared
0
786,920
Distance Traveled
951,408
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,262
926
38
4
0
189,826
0
W
Cupid
7,799
780
29
3
0
201,268
0
L
Cthulhu
7,870
787
26
3
0
164,906
0
L
Hou Yi
7,571
757
13
1
0
184,002
0
L
Jing Wei
7,754
775
30
3
0
173,974
0
W
Thoth
8,771
877
19
2
0
172,905
0
W
Pele
8,646
865
9
1
0
190,433
0
L
Baron Samedi
8,733
873
32
3
0
190,871
0
L
Cu Chulainn
6,151
615
3
0
0
73,167
1
W
The Morrigan
8,999
900
24
2
0
196,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role