Player Matchup

Anhur
Anhur
BigxCeej
Anhur
Level 24
God Stats
1W - 1L
1,460 SR
Queue Stats
13W - 14L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
BryanFonseca
Xing Tian
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
56W - 54L
1,477 Elo+
Party 2
Bellona
Bellona
Hahbb
Bellona
Level 6
God Stats
2W - 6L
1,560 SR
Queue Stats
3W - 9L
1,554 Elo+
Party 2
Kuzenbo
Kuzenbo
King_GlizzyEater
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,372 Elo+
Solo
Agni
Agni
ScaryyIV
Agni
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 83L
1,461 Elo+
Party 2
Team Averages
Level 37
1,547 SR
1,470 Elo+

VS

Team Averages
Level 63
1,505 SR
1,504 Elo+
Hachiman
Hachiman
AnbuVic
Hachiman
Level 158
God Stats
10W - 6L
1,632 SR
Queue Stats
172W - 190L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
BUgnH0l3
Kuzenbo
Level 29
God Stats
11W - 12L
1,500 SR
Queue Stats
141W - 165L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
GodMilo
Baron Samedi
Level 95
God Stats
5W - 8L
1,500 SR
Queue Stats
39W - 55L
1,450 Elo+
Party 1
Geb
Geb
MrGriswalt
Geb
Level 16
God Stats
11W - 11L
1,488 SR
Queue Stats
66W - 74L
1,512 Elo+
Party 1
Merlin
Merlin
ftSlatt
Merlin
Level 16
God Stats
20W - 26L
1,403 SR
Queue Stats
87W - 121L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigxCeej
Anhur
14
0 / 4 / 1
8,089
735
6,420
12,908
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
BryanFonseca
Xing Tian
13
0 / 3 / 1
7,663
697
4,279
12,883
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Hahbb
Bellona
15
2 / 4 / 0
8,536
776
6,604
15,713
12,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 1
8,305
755
6,240
12,168
17,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
0 / 6 / 2
8,003
728
8,531
10,497
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnbuVic
Hachiman
19
15 / 1 / 5
12,213
1,110
18,782
15,710
8,098
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BUgnH0l3
Kuzenbo
15
0 / 0 / 13
9,640
876
5,623
12,063
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
GodMilo
Baron Samedi
17
5 / 0 / 9
10,035
912
13,078
7,980
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 6
9,623
875
7,375
7,679
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
ftSlatt
Merlin
15
0 / 1 / 2
8,723
793
5,349
4,060
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
20
20
Deaths
2
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AnbuVic
Hachiman
15
1
5
17.5
W
Kuzenbo
BUgnH0l3
Kuzenbo
0
0
13
6.5
L
Anhur
BigxCeej
Anhur
0
4
1
0.13
L
Xing Tian
BryanFonseca
Xing Tian
0
3
1
0.17
W
Baron Samedi
GodMilo
Baron Samedi
5
0
9
9.5
L
Bellona
Hahbb
Bellona
2
4
0
0.5
L
0
3
1
0.17
W
0
0
6
3
L
Agni
0
6
2
0.17
W
Merlin
ftSlatt
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
50,207
64,169
Taken
47,492
51,294
Mitigated
38,659
6,699
Healing
22,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AnbuVic
Hachiman
18,782
13,696
0
7,781
15,710
8,098
4,369
4,556
11,115
0
66,029
W
Kuzenbo
BUgnH0l3
Kuzenbo
5,623
2,043
0
4,207
12,063
17,612
359
5,051
6,825
9,997
140
L
Anhur
BigxCeej
Anhur
6,420
3,713
0
1,150
12,908
5,695
0
6,312
6,470
0
21,401
L
Xing Tian
BryanFonseca
Xing Tian
4,279
382
0
1,340
12,883
11,838
0
5,793
6,939
8,844
0
W
Baron Samedi
GodMilo
Baron Samedi
13,078
2,232
3,867
3,773
7,980
4,480
1,136
3,497
4,352
36,331
0
L
Bellona
Hahbb
Bellona
6,604
2,970
0
1,618
15,713
12,406
621
6,905
8,563
0
19,716
L
6,240
1,811
524
2,067
12,168
17,013
20
5,952
5,829
17,164
0
W
7,375
564
0
2,781
7,679
6,392
408
4,066
3,497
19,681
3,797
L
Agni
8,531
478
0
0
10,497
4,342
0
4,357
6,077
26,758
0
W
Merlin
ftSlatt
Merlin
5,349
204
0
427
4,060
2,077
439
1,317
2,653
21,582
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
50,234
123
Minions Killed
237
0
Camps Cleared
0
991,485
Distance Traveled
1,220,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,213
1,110
87
8
0
231,629
0
W
Kuzenbo
9,640
876
8
1
0
270,147
0
L
Anhur
8,089
735
40
4
0
182,931
0
L
Xing Tian
7,663
697
18
2
0
225,839
0
W
Baron Samedi
10,035
912
55
5
0
229,219
0
L
Bellona
8,536
776
19
2
0
206,118
0
L
Kuzenbo
8,305
755
16
1
0
183,631
0
W
Geb
9,623
875
46
4
0
245,509
0
L
Agni
8,003
728
30
3
0
192,966
0
W
Merlin
8,723
793
41
4
0
244,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role