Player Matchup

Odin
Odin
DiRtYakaHITMAN
Odin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,567 Elo+
Solo
Geb
Geb
OX_Luckel5
Geb
Level 88
God Stats
5W - 6L
1,652 SR
Queue Stats
172W - 165L
1,511 Elo+
Solo
Skadi
Skadi
ReRunRiversdale
Skadi
Level 137
God Stats
11W - 8L
1,643 SR
Queue Stats
139W - 123L
1,566 Elo+
Solo
Mercury
Mercury
SaintAfrica
Mercury
Level 67
God Stats
3W - 4L
1,528 SR
Queue Stats
8W - 10L
1,488 Elo+
Solo
Merlin
Merlin
oXPantyBanditXo
Merlin
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,299 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,486 Elo+

VS

Team Averages
Level 107
1,570 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
Astro_Sin7
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,383 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Playboi_Berry
Kumbhakarna
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 90L
1,443 Elo+
Party 1
Medusa
Medusa
STAYYYWOKEEE
Medusa
Level 95
God Stats
148W - 126L
1,688 SR
Queue Stats
350W - 327L
1,469 Elo+
Solo
Vamana
Vamana
temp-140712
Vamana
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,375 Elo+
Party 1
Bake Kujira
Bake Kujira
ØssØ
Bake Kujira
Level 153
God Stats
2W - 0L
1,663 SR
Queue Stats
22W - 19L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,706
476
2,561
10,684
7,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,593
466
4,656
10,175
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 3 / 0
5,593
466
5,582
6,944
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
SaintAfrica
Mercury
9
0 / 3 / 0
5,216
435
2,034
9,382
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
6,513
543
5,060
5,292
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Astro_Sin7
Morgan Le Fay
12
2 / 0 / 3
6,607
551
2,977
5,970
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Playboi_Berry
Kumbhakarna
11
2 / 0 / 7
6,557
546
4,202
9,919
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
11
5 / 0 / 4
6,806
567
7,582
7,514
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vamana
13
5 / 1 / 0
7,968
664
8,133
10,691
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
ØssØ
Bake Kujira
11
1 / 0 / 8
6,626
552
3,759
12,097
7,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
15
15
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Astro_Sin7
Morgan Le Fay
2
0
3
3.5
L
1
4
0
0.25
L
0
3
0
0
W
Kumbhakarna
Playboi_Berry
Kumbhakarna
2
0
7
5.5
L
0
3
0
0
W
Medusa
5
0
4
7
L
Mercury
SaintAfrica
Mercury
0
3
0
0
L
0
2
0
0
W
Vamana
5
1
0
5
W
Bake Kujira
ØssØ
Bake Kujira
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
26,653
42,477
Taken
46,191
22,186
Mitigated
30,976
6,191
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Astro_Sin7
Morgan Le Fay
2,977
473
0
102
5,970
2,522
366
2,762
3,208
37,068
0
L
2,561
871
171
2,528
10,684
7,077
0
404
9,708
0
23,586
L
4,656
466
0
2,291
10,175
6,804
0
2,507
7,668
22,788
0
W
Kumbhakarna
Playboi_Berry
Kumbhakarna
4,202
527
0
2,586
9,919
7,090
0
2,671
7,248
20,796
0
L
5,582
2,061
0
500
6,944
2,607
0
2,912
4,032
0
42,351
W
Medusa
7,582
3,132
0
2,230
7,514
3,398
100
2,100
5,414
0
48,277
L
Mercury
SaintAfrica
Mercury
2,034
874
0
420
9,382
3,650
0
3,074
6,275
0
30,280
L
5,060
118
60
221
5,292
2,048
237
1,973
3,272
58,352
0
W
Vamana
8,133
3,928
0
2,326
10,691
10,331
203
352
10,339
0
57,243
W
Bake Kujira
ØssØ
Bake Kujira
3,759
1,565
0
1,725
12,097
7,635
100
1,831
10,266
45,380
4,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
34,564
271
Minions Killed
358
0
Camps Cleared
0
1,138,230
Distance Traveled
1,157,451
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,607
551
67
6
0
202,921
0
L
Odin
5,706
476
30
3
0
211,210
4
L
Geb
5,593
466
22
2
0
238,745
1
W
Kumbhakarna
6,557
546
31
3
0
239,641
2
L
Skadi
5,593
466
72
6
0
183,208
0
W
Medusa
6,806
567
77
6
0
233,877
2
L
Mercury
5,216
435
47
4
0
270,829
1
L
Merlin
6,513
543
100
8
0
234,238
0
W
Vamana
7,968
664
95
8
0
244,940
1
W
Bake Kujira
6,626
552
88
7
0
236,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role