Player Matchup

Achilles
Achilles
Silver I
Axariun
Achilles
Silver I
Level 48
God Stats
1W - 0L
1,778 SR
Queue Stats
9W - 3L
1,591 MMR
Party 1
Charon
Charon
Silver I
Basikcrow
Charon
Silver I
Level 80
God Stats
8W - 2L
1,820 SR
Queue Stats
9W - 3L
1,528 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
C1c122
Baba Yaga
Silver I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,528 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,699 SR
1,549 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,578 SR
1,510 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Andesss
Loki
Silver I
Level 83
God Stats
22W - 20L
1,517 SR
Queue Stats
173W - 213L
1,519 MMR
Solo
Merlin
Merlin
Silver II
ChrisMHK
Merlin
Silver II
Level 117
God Stats
2W - 3L
1,715 SR
Queue Stats
45W - 40L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axariun
Achilles
13
3 / 0 / 0
7,819
782
7,198
9,352
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
Basikcrow
Charon
12
0 / 0 / 3
6,807
681
3,612
5,078
4,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
C1c122
Baba Yaga
12
0 / 0 / 3
6,955
696
4,398
2,676
1,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Bake KujiraNe ZhaThothAgniSobek

VS

Bans
KuzenboBacchusPersephoneShivaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 0
6,339
634
3,455
8,418
5,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
Andesss
Loki
11
0 / 0 / 0
6,408
641
2,696
5,594
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ChrisMHK
Merlin
13
0 / 0 / 0
7,003
700
4,885
3,744
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
L
Loki
Andesss
Loki
0
0
0
0
W
Achilles
Axariun
Achilles
3
0
0
3
W
Charon
Basikcrow
Charon
0
0
3
1.5
W
Baba Yaga
C1c122
Baba Yaga
0
0
3
1.5
L
Merlin
ChrisMHK
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,208
Damage
11,036
17,106
Taken
17,756
14,411
Mitigated
9,247
5,428
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,455
0
0
1,314
8,418
5,733
0
3,550
4,398
14,556
0
L
Loki
Andesss
Loki
2,696
323
0
719
5,594
2,019
227
2,629
2,537
0
17,595
W
Achilles
Axariun
Achilles
7,198
937
0
2,795
9,352
8,803
81
4,730
4,239
2,180
33,878
W
Charon
Basikcrow
Charon
3,612
734
0
883
5,078
4,174
333
2,368
2,658
14,967
1,564
W
Baba Yaga
C1c122
Baba Yaga
4,398
171
0
1,750
2,676
1,434
361
781
1,848
30,945
0
L
Merlin
ChrisMHK
Merlin
4,885
265
0
250
3,744
1,495
0
1,409
2,147
37,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,581
Gold Earned
19,750
140
Minions Killed
132
0
Camps Cleared
0
600,518
Distance Traveled
586,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,339
634
0
0
0
191,223
0
L
Loki
6,408
641
38
4
0
203,783
0
W
Achilles
7,819
782
55
6
0
204,802
0
W
Charon
6,807
681
29
3
0
181,489
0
W
Baba Yaga
6,955
696
56
6
0
214,227
0
L
Merlin
7,003
700
94
9
0
191,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role