Player Matchup

Ishtar
Ishtar
BP2K33
Ishtar
Level 208
God Stats
6W - 6L
1,155 SR
Queue Stats
187W - 186L
1,489 Elo+
Party 1
Bastet
Bastet
Duhjayy_
Bastet
Level 158
God Stats
6W - 3L
1,673 SR
Queue Stats
442W - 397L
1,525 Elo+
Solo
Geb
Geb
LastOutcast
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,730 Elo+
Party 2
Janus
Janus
Rizser
Janus
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 115L
1,313 Elo+
Party 1
Osiris
Osiris
notacrabperson
Osiris
Level 161
God Stats
1W - 1L
1,254 SR
Queue Stats
21W - 15L
1,715 Elo+
Party 2
Team Averages
Level 153
1,416 SR
1,554 Elo+

VS

Team Averages
Level 154
1,671 SR
1,558 Elo+
Thanatos
Thanatos
CJ-DA-_-GR3AT
Thanatos
Level 149
God Stats
20W - 13L
1,613 SR
Queue Stats
302W - 279L
1,581 Elo+
Solo
Anhur
Anhur
Observant-_-
Anhur
Level 158
God Stats
6W - 5L
1,734 SR
Queue Stats
231W - 231L
1,541 Elo+
Solo
Ah Puch
Ah Puch
Senzubun
Ah Puch
Level 153
God Stats
3W - 3L
1,701 SR
Queue Stats
58W - 51L
1,620 Elo+
Solo
Zeus
Zeus
jimmy aka me
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,397 Elo+
Solo
Charon
Charon
supa hot lava
Charon
Level 161
God Stats
5W - 4L
1,805 SR
Queue Stats
80W - 69L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BP2K33
Ishtar
13
1 / 1 / 1
7,466
533
6,603
8,905
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Duhjayy_
Bastet
13
2 / 3 / 5
7,379
527
11,344
14,264
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 2 / 2
7,830
559
5,269
10,481
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Janus
Rizser
Janus
13
1 / 2 / 5
7,469
534
3,162
7,979
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
6 / 1 / 2
8,818
630
10,986
10,990
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CJ-DA-_-GR3AT
Thanatos
13
4 / 5 / 4
7,764
555
9,046
14,949
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

14
3 / 2 / 0
8,320
594
7,871
10,942
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Senzubun
Ah Puch
13
0 / 4 / 3
8,154
582
8,786
16,721
8,534
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 1 / 1
6,230
445
1,856
3,331
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
2 / 2 / 4
7,593
542
5,461
14,116
12,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
9
9
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BP2K33
Ishtar
1
1
1
1.5
L
Thanatos
CJ-DA-_-GR3AT
Thanatos
4
5
4
1.2
W
Bastet
Duhjayy_
Bastet
2
3
5
1.5
W
3
2
2
2
L
3
2
0
1.5
W
Janus
Rizser
Janus
1
2
5
1.75
L
Ah Puch
Senzubun
Ah Puch
0
4
3
0.38
L
0
1
1
0.5
W
6
1
2
7
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,364
Damage
33,020
52,619
Taken
60,059
28,281
Mitigated
33,024
16,846
Healing
28,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BP2K33
Ishtar
6,603
3,525
0
2,792
8,905
3,344
732
1,752
7,153
0
69,259
L
Thanatos
CJ-DA-_-GR3AT
Thanatos
9,046
1,808
0
12,074
14,949
6,431
0
1,743
13,072
0
53,022
W
Bastet
Duhjayy_
Bastet
11,344
3,057
0
5,962
14,264
7,063
0
7,204
7,060
0
44,957
W
5,269
977
0
2,299
10,481
7,865
0
1,953
8,528
24,917
0
L
7,871
4,683
0
4,149
10,942
4,652
0
1,435
9,507
0
69,702
W
Janus
Rizser
Janus
3,162
225
0
610
7,979
3,352
0
3,301
4,678
58,880
747
L
Ah Puch
Senzubun
Ah Puch
8,786
499
0
9,459
16,721
8,534
304
670
15,004
64,789
1,625
L
1,856
0
0
1,036
3,331
851
206
0
3,331
32,004
0
W
10,986
4,916
0
5,183
10,990
6,657
0
1,614
9,376
0
84,450
L
5,461
962
0
1,840
14,116
12,556
198
4,243
9,721
33,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
38,061
452
Minions Killed
407
0
Camps Cleared
0
1,536,573
Distance Traveled
1,189,897
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,466
533
124
9
0
245,223
2
L
Thanatos
7,764
555
78
6
0
320,833
0
W
Bastet
7,379
527
66
5
0
325,991
1
W
Geb
7,830
559
18
1
0
330,050
4
L
Anhur
8,320
594
122
9
0
246,820
6
W
Janus
7,469
534
122
9
0
291,237
2
L
Ah Puch
8,154
582
110
8
0
225,083
0
L
Zeus
6,230
445
60
4
0
128,507
0
W
Osiris
8,818
630
122
9
0
344,072
0
L
Charon
7,593
542
37
3
0
268,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role