Player Matchup

Nemesis
Nemesis
CHAMPION donut
Nemesis
Level 126
God Stats
9W - 14L
1,502 SR
Queue Stats
52W - 64L
1,489 Elo+
Party 2
Anubis
Anubis
GgG HolyMoses
Anubis
Level 142
God Stats
2W - 5L
1,591 SR
Queue Stats
78W - 131L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
SPF JEFF
Sylvanus
Level 181
God Stats
21W - 27L
1,638 SR
Queue Stats
86W - 141L
1,414 Elo+
Party 2
King Arthur
King Arthur
SirCrazybone
King Arthur
Level 102
God Stats
2W - 3L
1,494 SR
Queue Stats
162W - 170L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sportsfreakxxii
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 115L
1,394 Elo+
Party 2
Team Averages
Level 136
1,545 SR
1,448 Elo+

VS

Team Averages
Level 132
1,567 SR
1,503 Elo+
Hercules
Hercules
CadeCunningham
Hercules
Level 158
God Stats
48W - 32L
1,610 SR
Queue Stats
108W - 78L
1,640 Elo+
Solo
Atlas
Atlas
Dominantseal451
Atlas
Level 149
God Stats
10W - 4L
1,688 SR
Queue Stats
133W - 146L
1,523 Elo+
Party 1
Awilix
Awilix
Mastertwinkee123
Awilix
Level 127
God Stats
19W - 20L
1,535 SR
Queue Stats
42W - 62L
1,585 Elo+
Party 1
Charybdis
Charybdis
swizzle_socks
Charybdis
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,237 Elo+
Solo
Anubis
Anubis
thrumple
Anubis
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 208L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,814
487
9,575
12,337
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 0
7,780
556
8,451
8,110
3,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
SPF JEFF
Sylvanus
10
1 / 2 / 4
5,929
424
4,848
10,254
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SirCrazybone
King Arthur
9
0 / 6 / 0
5,689
406
4,892
16,726
13,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Sportsfreakxxii
Ah Muzen Cab
14
0 / 1 / 3
7,260
519
2,861
8,270
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
8 / 0 / 1
9,186
656
14,260
14,769
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 1 / 1
6,633
474
6,963
11,328
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
6,485
463
5,608
10,847
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
swizzle_socks
Charybdis
14
0 / 2 / 1
7,848
561
3,070
7,405
2,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
thrumple
Anubis
12
1 / 2 / 2
7,217
516
6,838
5,887
2,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
9
Kills
12
12
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Hercules
8
0
1
8.5
W
1
1
1
1.5
L
6
1
0
6
W
2
4
2
0.75
L
Sylvanus
SPF JEFF
Sylvanus
1
2
4
1.5
L
King Arthur
SirCrazybone
King Arthur
0
6
0
0
L
Ah Muzen Cab
Sportsfreakxxii
Ah Muzen Cab
0
1
3
1.5
W
Charybdis
swizzle_socks
Charybdis
0
2
1
0.25
W
Anubis
thrumple
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
36,739
55,697
Taken
50,236
32,788
Mitigated
30,489
14,411
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,575
4,088
0
2,080
12,337
5,022
0
2,721
9,431
0
54,046
W
Hercules
14,260
4,132
0
9,075
14,769
12,661
126
1,665
13,104
0
80,207
W
6,963
3,221
0
2,669
11,328
8,011
0
5,711
5,617
24,011
2,298
L
8,451
468
0
4,472
8,110
3,832
0
3,844
4,266
65,388
0
W
5,608
1,751
0
1,038
10,847
4,284
0
1,755
9,092
0
46,491
L
Sylvanus
SPF JEFF
Sylvanus
4,848
1,378
1,172
3,259
10,254
6,909
0
4,246
5,912
24,586
10,452
L
King Arthur
SirCrazybone
King Arthur
4,892
199
0
2,506
16,726
13,612
0
1,227
14,836
0
29,864
L
Ah Muzen Cab
Sportsfreakxxii
Ah Muzen Cab
2,861
1,752
0
922
8,270
3,413
0
1,744
6,526
0
61,236
W
Charybdis
swizzle_socks
Charybdis
3,070
1,967
0
3,152
7,405
2,707
474
1,959
5,446
0
74,958
W
Anubis
thrumple
Anubis
6,838
0
0
3,142
5,887
2,826
522
1,919
3,968
58,470
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
37,369
409
Minions Killed
471
0
Camps Cleared
0
1,401,311
Distance Traveled
1,403,883
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,814
487
82
6
0
338,345
0
W
Hercules
9,186
656
118
8
0
278,291
0
W
Atlas
6,633
474
17
1
0
288,136
9
L
Anubis
7,780
556
99
7
0
253,146
0
W
Awilix
6,485
463
66
5
0
318,666
0
L
Sylvanus
5,929
424
73
5
0
262,664
1
L
King Arthur
5,689
406
47
3
0
262,027
4
L
Ah Muzen Cab
7,260
519
108
8
0
285,129
0
W
Charybdis
7,848
561
165
12
0
262,688
0
W
Anubis
7,217
516
105
8
0
256,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role