Player Matchup

Surtr
Surtr
MGL56k
Surtr
Level 148
God Stats
34W - 26L
1,580 SR
Queue Stats
131W - 128L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Nikoglados
Cthulhu
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 66L
1,450 Elo+
Party 1
Ullr
Ullr
Parzival501st
Ullr
Level 152
God Stats
3W - 3L
1,711 SR
Queue Stats
191W - 175L
1,570 Elo+
Solo
Tiamat
Tiamat
RedSkullz302
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,464 Elo+
Party 1
Fenrir
Fenrir
xGanakisx
Fenrir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,413 Elo+
Party 1
Team Averages
Level 121
1,558 SR
1,473 Elo+

VS

Team Averages
Level 117
1,594 SR
1,388 Elo+
Cerberus
Cerberus
SUP3RO23
Cerberus
Level 128
God Stats
10W - 3L
1,708 SR
Queue Stats
155W - 160L
1,457 Elo+
Solo
Hera
Hera
THE STONED DUDE
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,273 Elo+
Party 2
Apollo
Apollo
WingNuutzz
Apollo
Level 148
God Stats
10W - 6L
1,646 SR
Queue Stats
647W - 664L
1,478 Elo+
Solo
Ares
Ares
get-established
Ares
Level 103
God Stats
1W - 2L
1,277 SR
Queue Stats
6W - 11L
1,105 Elo+
Solo
Thanatos
Thanatos
xBLOOD JUSTICEx
Thanatos
Level 103
God Stats
13W - 12L
1,840 SR
Queue Stats
44W - 48L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
MGL56k
Surtr
13
2 / 4 / 0
8,050
575
9,592
13,877
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Nikoglados
Cthulhu
11
0 / 4 / 4
7,033
502
8,496
17,117
15,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 1
7,382
527
7,666
12,091
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
0 / 5 / 0
5,774
412
3,179
11,412
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
xGanakisx
Fenrir
11
2 / 7 / 1
6,551
468
7,430
15,837
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SUP3RO23
Cerberus
16
5 / 1 / 3
9,181
656
10,632
16,406
18,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 3
7,885
563
7,792
6,097
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
WingNuutzz
Apollo
14
1 / 1 / 3
7,570
541
9,206
12,294
5,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 2 / 5
7,546
539
7,046
12,450
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
14
8 / 1 / 4
8,439
603
11,158
13,810
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
22
22
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Surtr
MGL56k
Surtr
2
4
0
0.5
L
Cthulhu
Nikoglados
Cthulhu
0
4
4
0.5
L
2
2
1
1.25
L
Tiamat
0
5
0
0
W
Cerberus
SUP3RO23
Cerberus
5
1
3
6.5
W
5
1
3
6.5
W
Apollo
WingNuutzz
Apollo
1
1
3
2.5
W
3
2
5
2.75
W
Thanatos
8
1
4
10
L
Fenrir
xGanakisx
Fenrir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
45,834
70,334
Taken
61,057
41,322
Mitigated
45,433
16,119
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
MGL56k
Surtr
9,592
4,346
0
2,508
13,877
9,745
8
7,951
5,926
897
66,927
L
Cthulhu
Nikoglados
Cthulhu
8,496
1,021
333
4,523
17,117
15,331
0
6,100
11,017
35,545
333
L
7,666
2,787
0
3,552
12,091
5,174
0
1,422
10,669
0
67,912
L
Tiamat
3,179
643
0
1,117
11,412
5,476
0
4,739
6,673
25,956
1,868
W
Cerberus
SUP3RO23
Cerberus
10,632
1,078
0
7,177
16,406
18,933
0
1,091
14,226
79,997
1,640
W
7,792
2,577
0
719
6,097
2,440
800
2,203
3,894
53,834
0
W
Apollo
WingNuutzz
Apollo
9,206
6,890
0
5,339
12,294
5,220
1,117
2,399
9,895
0
68,000
W
7,046
862
220
3,216
12,450
12,140
55
3,691
8,759
19,228
2,161
W
Thanatos
11,158
3,164
0
9,851
13,810
6,700
459
2,490
11,320
0
66,068
L
Fenrir
xGanakisx
Fenrir
7,430
2,406
0
4,086
15,837
5,596
0
4,772
11,065
0
40,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
40,621
396
Minions Killed
521
0
Camps Cleared
0
1,263,552
Distance Traveled
1,342,337
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,050
575
127
9
0
229,010
0
L
Cthulhu
7,033
502
55
4
0
269,647
0
L
Ullr
7,382
527
111
8
0
254,452
3
L
Tiamat
5,774
412
45
3
0
225,643
0
W
Cerberus
9,181
656
217
16
0
237,642
4
W
Hera
7,885
563
79
6
0
237,288
0
W
Apollo
7,570
541
119
9
0
282,180
0
W
Ares
7,546
539
27
2
0
301,157
0
W
Thanatos
8,439
603
79
6
0
284,070
0
L
Fenrir
6,551
468
58
4
0
284,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role