Player Matchup

Achilles
Achilles
Bronze IV
 
Achilles
Bronze IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze IV
 
Khepri
Bronze IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
 
Cernunnos
Bronze IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
bowshy
Gilgamesh
Bronze III
Level 117
God Stats
0W - 2L
1,827 SR
Queue Stats
41W - 55L
1,315 MMR
Solo
Janus
Janus
Silver I
罩子越大嘟嘟大魔王越坏
Janus
Silver I
Level 159
God Stats
10W - 17L
1,594 SR
Queue Stats
182W - 188L
1,219 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,584 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,375 SR
1,258 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Buschiii-93
Kumbhakarna
Silver IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,017 MMR
Solo
Vamana
Vamana
Gold III
RelicRemover
Vamana
Gold III
Level 159
God Stats
4W - 2L
1,298 SR
Queue Stats
221W - 212L
1,380 MMR
Solo
Bakasura
Bakasura
Silver II
ThunderAustin
Bakasura
Silver II
Level 68
God Stats
1W - 1L
1,280 SR
Queue Stats
8W - 6L
1,418 MMR
Solo
Hachiman
Hachiman
Silver IV
xWirran
Hachiman
Silver IV
Level 97
God Stats
5W - 6L
1,300 SR
Queue Stats
190W - 208L
975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 1 / 0
7,742
516
4,369
11,044
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
 
Khepri
12
0 / 1 / 1
7,154
477
2,969
8,328
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
 
Cernunnos
12
0 / 0 / 2
6,542
436
5,568
8,046
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
bowshy
Gilgamesh
12
1 / 5 / 2
7,311
487
10,474
19,198
19,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 2
7,694
513
6,200
6,527
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosGebSusano

VS

Bans
AthenaBake KujiraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 0 / 3
8,607
574
4,932
3,795
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Buschiii-93
Kumbhakarna
12
0 / 1 / 1
7,362
491
3,388
10,516
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
15
3 / 3 / 1
9,138
609
12,945
14,299
15,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ThunderAustin
Bakasura
15
4 / 0 / 2
8,268
551
7,482
13,498
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
xWirran
Hachiman
14
1 / 0 / 0
7,294
486
5,988
7,183
3,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
9
9
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
0
2
L
Khepri
 
Khepri
0
1
1
0.5
L
Cernunnos
 
Cernunnos
0
0
2
1
W
Thoth
 
Thoth
1
0
3
2.5
W
Kumbhakarna
Buschiii-93
Kumbhakarna
0
1
1
0.5
W
Vamana
3
3
1
1.17
W
Bakasura
ThunderAustin
Bakasura
4
0
2
5
L
Gilgamesh
bowshy
Gilgamesh
1
5
2
0.4
W
Hachiman
xWirran
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
34,735
53,143
Taken
49,291
38,730
Mitigated
35,187
11,632
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,369
1,176
0
2,066
11,044
5,728
539
1,318
9,026
0
68,134
L
Khepri
 
Khepri
2,969
120
370
1,694
8,328
7,688
0
1,053
7,205
31,183
2,008
L
Cernunnos
 
Cernunnos
5,568
1,660
0
1,097
8,046
4,081
0
2,416
5,465
0
44,982
W
Thoth
 
Thoth
4,932
0
0
750
3,795
1,334
400
1,240
2,555
69,045
870
W
Kumbhakarna
Buschiii-93
Kumbhakarna
3,388
952
0
3,238
10,516
9,132
306
2,763
7,753
14,261
1,417
W
Vamana
12,945
7,353
0
1,866
14,299
15,606
0
1,812
11,340
0
75,656
W
Bakasura
ThunderAustin
Bakasura
7,482
4,629
0
2,230
13,498
6,018
204
3,393
9,938
0
60,167
L
Gilgamesh
bowshy
Gilgamesh
10,474
2,892
0
5,258
19,198
19,232
0
285
16,709
1,224
43,481
W
Hachiman
xWirran
Hachiman
5,988
3,427
0
4,048
7,183
3,097
800
609
6,574
0
69,487
L
6,200
258
0
1,147
6,527
2,001
0
2,956
3,259
64,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
40,669
405
Minions Killed
472
0
Camps Cleared
0
1,510,866
Distance Traveled
1,588,285
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,742
516
109
7
0
347,447
1
L
Khepri
7,154
477
42
3
0
302,269
0
L
Cernunnos
6,542
436
70
5
0
276,547
0
W
Thoth
8,607
574
116
8
0
300,216
2
W
Kumbhakarna
7,362
491
18
1
0
315,004
7
W
Vamana
9,138
609
126
8
0
306,217
2
W
Bakasura
8,268
551
96
6
0
393,352
0
L
Gilgamesh
7,311
487
67
4
0
275,250
2
W
Hachiman
7,294
486
116
8
0
273,496
0
L
Janus
7,694
513
117
8
0
309,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role