Player Matchup

Medusa
Medusa
Jmich16
Medusa
Level 31
God Stats
39W - 53L
1,262 SR
Queue Stats
140W - 172L
1,165 Elo+
Party 2
Thanatos
Thanatos
Papi Chula3029
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,224 Elo+
Party 2
Charon
Charon
alan55
Charon
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 17L
1,432 Elo+
Party 4
Ah Puch
Ah Puch
leximinor1
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 161L
1,224 Elo+
Party 2
Hera
Hera
tragicenergy2
Hera
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 4
Team Averages
Level 52
1,452 SR
1,282 Elo+

VS

Team Averages
Level 76
1,619 SR
1,476 Elo+
Discordia
Discordia
BuzZzWeBb
Discordia
Level 127
God Stats
36W - 41L
1,909 SR
Queue Stats
373W - 414L
1,484 Elo+
Solo
Khepri
Khepri
Purplexx176
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,568 Elo+
Party 3
Izanami
Izanami
XNEMANARMY
Izanami
Level 33
God Stats
9W - 5L
1,633 SR
Queue Stats
13W - 18L
1,432 Elo+
Party 3
Chaac
Chaac
XxWiZUPxX
Chaac
Level 23
God Stats
6W - 7L
1,510 SR
Queue Stats
182W - 217L
1,442 Elo+
Party 1
Vamana
Vamana
eddiebutta
Vamana
Level 113
God Stats
33W - 44L
1,543 SR
Queue Stats
174W - 191L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jmich16
Medusa
14
1 / 3 / 0
9,200
920
8,744
11,432
5,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
1 / 12 / 1
8,864
886
5,396
17,414
7,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
alan55
Charon
14
0 / 9 / 1
9,371
937
4,968
19,589
15,062
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
leximinor1
Ah Puch
14
0 / 1 / 1
8,675
868
4,435
9,481
5,263
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
0 / 4 / 1
9,534
953
6,936
14,540
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

97

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuzZzWeBb
Discordia
17
2 / 0 / 14
10,800
1,080
8,923
1,787
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
17
0 / 1 / 21
11,125
1,113
4,021
5,913
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
XNEMANARMY
Izanami
17
9 / 0 / 15
11,507
1,151
16,384
6,709
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
XxWiZUPxX
Chaac
17
7 / 0 / 8
11,252
1,125
18,615
8,375
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
eddiebutta
Vamana
17
11 / 1 / 10
11,560
1,156
19,500
13,505
13,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
97
2
Kills
29
29
Deaths
2
4
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Discordia
BuzZzWeBb
Discordia
2
0
14
9
L
Medusa
Jmich16
Medusa
1
3
0
0.33
L
Thanatos
1
12
1
0.13
W
Khepri
0
1
21
10.5
W
Izanami
XNEMANARMY
Izanami
9
0
15
16.5
W
Chaac
XxWiZUPxX
Chaac
7
0
8
11
L
Charon
alan55
Charon
0
9
1
0.06
W
Vamana
eddiebutta
Vamana
11
1
10
16
L
Ah Puch
leximinor1
Ah Puch
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,479
Damage
67,443
72,456
Taken
36,289
39,502
Mitigated
35,893
3,187
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BuzZzWeBb
Discordia
8,923
131
0
0
1,787
909
0
741
1,046
31,294
1,911
L
Medusa
Jmich16
Medusa
8,744
3,578
234
657
11,432
5,122
0
1,792
9,279
0
20,325
L
Thanatos
5,396
1,721
199
1,091
17,414
7,928
0
2,372
14,591
0
7,031
W
Khepri
4,021
442
0
619
5,913
6,953
0
2,088
3,825
10,683
0
W
Izanami
XNEMANARMY
Izanami
16,384
13,489
0
1,017
6,709
3,436
0
4,579
2,130
0
32,244
W
Chaac
XxWiZUPxX
Chaac
18,615
1,272
0
3,317
8,375
10,664
0
3,952
4,065
1,020
37,605
L
Charon
alan55
Charon
4,968
883
0
294
19,589
15,062
0
3,543
15,560
18,240
0
W
Vamana
eddiebutta
Vamana
19,500
12,543
0
1,159
13,505
13,931
0
4,834
8,671
0
27,683
L
Ah Puch
leximinor1
Ah Puch
4,435
655
112
600
9,481
5,263
0
2,132
6,881
8,775
0
L
6,936
2,208
0
0
14,540
6,127
0
3,342
10,970
43,744
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
56,244
154
Minions Killed
210
3
Camps Cleared
10
766,315
Distance Traveled
977,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,800
1,080
74
7
1
181,915
0
L
Medusa
9,200
920
38
4
1
176,780
0
L
Thanatos
8,864
886
4
0
1
145,997
0
W
Khepri
11,125
1,113
11
1
1
186,894
0
W
Izanami
11,507
1,151
50
5
3
188,992
0
W
Chaac
11,252
1,125
50
5
3
209,531
0
L
Charon
9,371
937
18
2
1
120,889
0
W
Vamana
11,560
1,156
25
3
2
210,085
0
L
Ah Puch
8,675
868
8
1
0
161,690
0
L
Hera
9,534
953
86
9
0
160,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role