Player Matchup

Surtr
Surtr
DasHorseman
Surtr
Level 27
God Stats
0W - 1L
1,263 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 2
Guan Yu
Guan Yu
HIHIMANHI
Guan Yu
Level 104
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 16L
1,251 Elo+
Party 2
Mulan
Mulan
ZayGreen
Mulan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,463 Elo+
Solo
Anubis
Anubis
jcm1514
Anubis
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
214W - 195L
1,557 Elo+
Solo
Scylla
Scylla
somestonedguy
Scylla
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,416 Elo+
Solo
Team Averages
Level 106
1,406 SR
1,405 Elo+

VS

Team Averages
Level 118
1,482 SR
1,528 Elo+
Terra
Terra
Lavish Scion
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LilKumbha
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,534 Elo+
Party 1
Cerberus
Cerberus
MightBeBlazed
Cerberus
Level 68
God Stats
9W - 8L
1,411 SR
Queue Stats
321W - 315L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Pickajewww
Ah Puch
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 195L
1,529 Elo+
Party 3
Artemis
Artemis
TheGilgamesh7
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
8,283
828
7,452
13,225
11,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
HIHIMANHI
Guan Yu
12
1 / 7 / 3
7,330
733
4,340
13,148
8,856
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
ZayGreen
Mulan
14
4 / 4 / 5
7,924
792
11,819
12,964
13,368
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
jcm1514
Anubis
13
1 / 5 / 9
7,732
773
10,960
10,839
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
1 / 2 / 5
8,572
857
13,636
8,693
3,974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 18
9,334
933
5,136
14,622
11,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
LilKumbha
Cu Chulainn
16
8 / 2 / 12
9,407
941
7,259
10,559
13,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
MightBeBlazed
Cerberus
16
5 / 1 / 17
9,363
936
12,781
20,088
15,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Pickajewww
Ah Puch
14
2 / 3 / 16
8,752
875
12,667
7,935
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
16
6 / 4 / 14
9,457
946
15,407
10,693
5,078
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
11
Kills
23
23
Deaths
12
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
Guan Yu
HIHIMANHI
Guan Yu
1
7
3
0.36
W
2
2
18
5.5
W
Cu Chulainn
LilKumbha
Cu Chulainn
8
2
12
7
W
Cerberus
MightBeBlazed
Cerberus
5
1
17
13.5
W
Ah Puch
Pickajewww
Ah Puch
2
3
16
3.33
W
Artemis
6
4
14
3.25
L
Mulan
ZayGreen
Mulan
4
4
5
1.63
L
Anubis
jcm1514
Anubis
1
5
9
1.1
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,207
Damage
53,250
58,869
Taken
63,897
43,295
Mitigated
49,242
11,913
Healing
33,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,452
1,603
258
498
13,225
11,659
278
7,994
5,093
474
8,854
L
Guan Yu
HIHIMANHI
Guan Yu
4,340
184
2,306
1,394
13,148
8,856
0
6,754
6,152
0
7,129
W
5,136
528
8,383
6,762
14,622
11,348
217
5,745
8,877
10,150
1,192
W
Cu Chulainn
LilKumbha
Cu Chulainn
7,259
858
886
1,201
10,559
13,466
596
3,594
6,965
0
13,455
W
Cerberus
MightBeBlazed
Cerberus
12,781
729
1,366
10,131
20,088
15,656
677
8,438
11,650
25,194
924
W
Ah Puch
Pickajewww
Ah Puch
12,667
630
1,144
1,477
7,935
3,694
776
2,703
5,232
24,006
0
W
Artemis
15,407
6,465
575
1,594
10,693
5,078
2,119
4,314
6,379
0
28,829
L
Mulan
ZayGreen
Mulan
11,819
1,030
1,492
1,641
12,964
13,368
114
5,100
7,593
0
17,063
L
Anubis
jcm1514
Anubis
10,960
0
907
2,577
10,839
5,438
231
5,922
4,876
22,797
0
L
13,636
972
549
291
8,693
3,974
301
4,335
4,306
33,506
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
46,313
96
Minions Killed
139
0
Camps Cleared
0
901,229
Distance Traveled
905,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,283
828
4
0
0
170,984
0
L
Guan Yu
7,330
733
11
1
0
158,480
0
W
Terra
9,334
933
13
1
0
193,895
0
W
Cu Chulainn
9,407
941
11
1
0
182,871
0
W
Cerberus
9,363
936
42
4
0
180,579
0
W
Ah Puch
8,752
875
36
4
0
180,387
0
W
Artemis
9,457
946
37
4
0
167,393
0
L
Mulan
7,924
792
13
1
0
199,581
0
L
Anubis
7,732
773
20
2
0
156,065
0
L
Scylla
8,572
857
48
5
0
216,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role