Player Matchup

Agni
Agni
 
Agni
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BETBLACK
Neith
Level 104
God Stats
3W - 3L
1,389 SR
Queue Stats
55W - 46L
1,575 Elo+
Party 2
Osiris
Osiris
SAMOAN66
Osiris
Level 118
God Stats
0W - 1L
1,934 SR
Queue Stats
28W - 12L
1,711 Elo+
Solo
Anubis
Anubis
SrBunker
Anubis
Level 128
God Stats
8W - 6L
1,264 SR
Queue Stats
56W - 52L
1,580 Elo+
Party 2
Mulan
Mulan
SunnySyn
Mulan
Level 151
God Stats
10W - 12L
1,500 SR
Queue Stats
365W - 382L
1,507 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,575 Elo+

VS

Team Averages
Level 131
1,564 SR
1,482 Elo+
Thor
Thor
Brainsons
Thor
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 83L
1,228 Elo+
Solo
Nu Wa
Nu Wa
Dontae442
Nu Wa
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Fastball44
Heimdallr
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
194W - 166L
1,490 Elo+
Solo
Thanatos
Thanatos
Zorianrey
Thanatos
Level 83
God Stats
8W - 4L
1,819 SR
Queue Stats
51W - 43L
1,548 Elo+
Solo
Cabrakan
Cabrakan
heroicvenom
Cabrakan
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 76L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 12 / 0
7,545
503
6,374
13,899
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Neith
BETBLACK
Neith
14
0 / 1 / 2
7,555
504
7,017
11,600
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
SAMOAN66
Osiris
15
3 / 0 / 3
8,339
556
8,333
12,629
8,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SrBunker
Anubis
13
1 / 5 / 3
8,303
554
10,732
13,308
5,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
SunnySyn
Mulan
13
3 / 5 / 1
7,850
523
9,759
14,069
13,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 1 / 2
8,772
585
6,202
12,958
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Dontae442
Nu Wa
16
7 / 1 / 7
9,478
632
12,691
10,868
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Fastball44
Heimdallr
14
1 / 1 / 4
7,925
528
10,763
10,422
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zorianrey
Thanatos
16
10 / 4 / 3
9,342
623
9,842
17,531
8,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
heroicvenom
Cabrakan
13
2 / 1 / 3
7,963
531
5,427
13,422
16,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
23
23
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
12
0
0.08
L
Neith
BETBLACK
Neith
0
1
2
1
W
Thor
3
1
2
4
W
Nu Wa
Dontae442
Nu Wa
7
1
7
10.5
W
Heimdallr
Fastball44
Heimdallr
1
1
4
3
L
Osiris
SAMOAN66
Osiris
3
0
3
4.5
L
Anubis
SrBunker
Anubis
1
5
3
0.5
L
Mulan
SunnySyn
Mulan
3
5
1
0.7
W
Thanatos
Zorianrey
Thanatos
10
4
3
2.88
W
Cabrakan
heroicvenom
Cabrakan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,215
Damage
44,925
65,505
Taken
65,201
36,315
Mitigated
43,357
16,058
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,374
1,013
0
140
13,899
4,551
325
7,875
6,024
53,602
1,175
L
Neith
BETBLACK
Neith
7,017
2,396
0
5,069
11,600
4,259
0
2,371
9,229
0
63,403
W
Thor
6,202
888
0
3,840
12,958
7,568
0
6,246
6,712
0
62,068
W
Nu Wa
Dontae442
Nu Wa
12,691
2,757
0
3,611
10,868
4,786
0
6,724
4,136
76,389
2,399
W
Heimdallr
Fastball44
Heimdallr
10,763
5,782
0
4,420
10,422
5,666
890
332
10,090
0
75,907
L
Osiris
SAMOAN66
Osiris
8,333
3,824
0
3,161
12,629
8,455
845
2,676
9,870
0
82,690
L
Anubis
SrBunker
Anubis
10,732
377
0
4,153
13,308
5,270
76
704
11,978
64,122
2,675
L
Mulan
SunnySyn
Mulan
9,759
1,334
0
3,535
14,069
13,780
0
4,456
9,613
2,655
31,011
W
Thanatos
Zorianrey
Thanatos
9,842
1,668
0
10,906
17,531
8,436
0
3,756
13,775
0
75,316
W
Cabrakan
heroicvenom
Cabrakan
5,427
1,375
0
2,924
13,422
16,901
33
625
12,780
19,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
43,480
472
Minions Killed
450
0
Camps Cleared
0
1,510,929
Distance Traveled
1,485,185
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,545
503
98
7
0
238,916
0
L
Neith
7,555
504
112
7
0
307,381
0
W
Thor
8,772
585
98
7
0
290,827
2
W
Nu Wa
9,478
632
116
8
0
289,766
3
W
Heimdallr
7,925
528
112
7
0
263,110
0
L
Osiris
8,339
556
123
8
0
420,065
0
L
Anubis
8,303
554
100
7
0
239,342
4
L
Mulan
7,850
523
39
3
0
305,225
3
W
Thanatos
9,342
623
101
7
0
342,418
0
W
Cabrakan
7,963
531
23
2
0
299,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role