Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Killfeedhog98
Jing Wei
Level 137
God Stats
1W - 1L
1,474 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Ravenx Kox
Baron Samedi
Level 124
God Stats
8W - 7L
1,613 SR
Queue Stats
49W - 43L
1,533 Elo+
Solo
King Arthur
King Arthur
Zulatry
King Arthur
Level 69
God Stats
5W - 5L
1,463 SR
Queue Stats
20W - 19L
1,338 Elo+
Party 3
Zhong Kui
Zhong Kui
raheem_savage10
Zhong Kui
Level 124
God Stats
2W - 3L
1,247 SR
Queue Stats
119W - 133L
1,598 Elo+
Solo
Team Averages
Level 116
1,459 SR
1,494 Elo+

VS

Team Averages
Level 121
1,486 SR
1,517 Elo+
Hou Yi
Hou Yi
FatBoyKurt
Hou Yi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 169L
1,523 Elo+
Party 1
Shiva
Shiva
MUSExxMAKI
Shiva
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
MaoDemon
Cthulhu
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
45W - 54L
1,449 Elo+
Party 2
Persephone
Persephone
SilvestredLN
Persephone
Level 105
God Stats
3W - 3L
1,834 SR
Queue Stats
34W - 26L
1,557 Elo+
Solo
Lancelot
Lancelot
WolfmanWayne24
Lancelot
Level 128
God Stats
3W - 7L
1,098 SR
Queue Stats
177W - 171L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 0 / 7
8,664
866
7,474
13,663
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Killfeedhog98
Jing Wei
15
2 / 0 / 7
8,589
859
10,313
10,337
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ravenx Kox
Baron Samedi
15
4 / 2 / 3
8,137
814
9,207
7,636
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zulatry
King Arthur
14
0 / 1 / 2
7,714
771
3,614
8,304
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
raheem_savage10
Zhong Kui
15
3 / 0 / 5
8,386
839
8,253
8,847
7,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FatBoyKurt
Hou Yi
14
1 / 2 / 1
7,601
760
7,774
5,218
2,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
13
0 / 3 / 1
7,412
741
6,030
13,145
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
MaoDemon
Cthulhu
13
0 / 4 / 0
7,221
722
10,606
13,670
11,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
SilvestredLN
Persephone
14
1 / 1 / 0
8,029
803
9,907
5,356
2,354
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
1 / 2 / 0
6,977
698
4,228
11,918
8,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
3
3
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
7
6.5
L
Hou Yi
FatBoyKurt
Hou Yi
1
2
1
0.75
W
Jing Wei
Killfeedhog98
Jing Wei
2
0
7
5.5
L
Shiva
0
3
1
0.17
L
Cthulhu
MaoDemon
Cthulhu
0
4
0
0
W
Baron Samedi
Ravenx Kox
Baron Samedi
4
2
3
2.75
L
Persephone
SilvestredLN
Persephone
1
1
0
1
L
Lancelot
1
2
0
0.5
W
King Arthur
Zulatry
King Arthur
0
1
2
1
W
Zhong Kui
raheem_savage10
Zhong Kui
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,861
Damage
38,545
48,787
Taken
49,307
38,330
Mitigated
35,745
17,183
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,474
572
0
4,542
13,663
14,634
0
4,519
9,144
10,836
1,051
L
Hou Yi
FatBoyKurt
Hou Yi
7,774
1,833
0
1,167
5,218
2,414
208
3,439
1,779
0
25,063
W
Jing Wei
Killfeedhog98
Jing Wei
10,313
8,775
0
1,766
10,337
5,266
1,141
4,949
5,388
0
39,175
L
Shiva
6,030
1,422
931
1,726
13,145
11,310
0
4,998
8,147
0
16,258
L
Cthulhu
MaoDemon
Cthulhu
10,606
746
122
2,291
13,670
11,143
0
6,397
7,273
24,497
1,005
W
Baron Samedi
Ravenx Kox
Baron Samedi
9,207
675
2,550
1,732
7,636
4,520
104
2,936
4,700
27,197
0
L
Persephone
SilvestredLN
Persephone
9,907
171
0
554
5,356
2,354
0
2,773
2,582
27,397
447
L
Lancelot
4,228
365
0
0
11,918
8,524
0
6,761
5,157
0
11,863
W
King Arthur
Zulatry
King Arthur
3,614
448
0
726
8,304
6,442
671
3,661
4,643
94
20,281
W
Zhong Kui
raheem_savage10
Zhong Kui
8,253
1,571
0
5,867
8,847
7,468
0
3,596
5,251
32,724
683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
37,240
222
Minions Killed
159
0
Camps Cleared
0
1,032,127
Distance Traveled
1,015,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,664
866
7
1
0
205,932
0
L
Hou Yi
7,601
760
36
4
0
188,332
0
W
Jing Wei
8,589
859
69
7
0
225,746
0
L
Shiva
7,412
741
27
3
0
197,068
0
L
Cthulhu
7,221
722
32
3
0
203,389
0
W
Baron Samedi
8,137
814
57
6
0
190,968
0
L
Persephone
8,029
803
48
5
0
216,982
0
L
Lancelot
6,977
698
16
2
0
209,684
0
W
King Arthur
7,714
771
39
4
0
219,817
0
W
Zhong Kui
8,386
839
50
5
0
189,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role