Player Matchup

Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Sershies
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TTV_Moy
Bellona
Level 140
God Stats
2W - 3L
1,562 SR
Queue Stats
73W - 93L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
canned__yams
Kukulkan
Level 125
God Stats
11W - 4L
1,716 SR
Queue Stats
27W - 44L
1,401 Elo+
Party 1
Bake Kujira
Bake Kujira
jezmundd
Bake Kujira
Level 155
God Stats
11W - 12L
1,540 SR
Queue Stats
192W - 167L
1,508 Elo+
Party 1
Team Averages
Level 114
1,564 SR
1,478 Elo+

VS

Team Averages
Level 147
1,442 SR
1,526 Elo+
Thor
Thor
 
Thor
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SamwiseGonja
Awilix
Level 144
God Stats
20W - 24L
1,596 SR
Queue Stats
33W - 33L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
ThisGameSucks001
Heimdallr
Level 108
God Stats
0W - 2L
1,314 SR
Queue Stats
182W - 182L
1,493 Elo+
Solo
Janus
Janus
jpdizzle
Janus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
wickedspawn
Sylvanus
Level 152
God Stats
2W - 2L
1,300 SR
Queue Stats
22W - 20L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 7
8,209
586
8,988
12,097
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ne Zha
Sershies
Ne Zha
15
4 / 2 / 6
8,040
574
8,207
13,894
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TTV_Moy
Bellona
14
6 / 0 / 8
8,340
596
7,565
11,294
11,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
canned__yams
Kukulkan
15
3 / 0 / 3
8,477
606
3,633
4,393
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
jezmundd
Bake Kujira
13
4 / 3 / 5
8,637
617
13,263
16,580
19,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 5 / 4
7,302
522
7,980
16,973
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
14
4 / 2 / 1
7,722
552
6,349
10,983
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
12
0 / 4 / 1
6,866
490
7,470
11,674
5,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
jpdizzle
Janus
13
1 / 3 / 1
7,402
529
5,337
6,846
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
wickedspawn
Sylvanus
11
1 / 6 / 2
6,956
497
7,841
14,238
13,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
7
7
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
7
3.25
L
Thor
 
Thor
1
5
4
0.6
L
Awilix
4
2
1
2.25
W
Ne Zha
Sershies
Ne Zha
4
2
6
3.5
W
Bellona
TTV_Moy
Bellona
6
0
8
10
L
Heimdallr
0
4
1
0.13
W
Kukulkan
canned__yams
Kukulkan
3
0
3
4.5
W
Bake Kujira
jezmundd
Bake Kujira
4
3
5
2.17
L
Janus
jpdizzle
Janus
1
3
1
0.5
L
Sylvanus
wickedspawn
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
34,977
58,258
Taken
60,714
43,745
Mitigated
36,375
17,774
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,988
5,090
0
6,019
12,097
4,575
675
2,570
9,484
65,129
0
L
Thor
 
Thor
7,980
1,981
0
4,334
16,973
10,501
0
8,048
8,351
0
50,507
L
Awilix
6,349
2,077
0
5,036
10,983
4,690
0
3,274
7,586
0
58,698
W
Ne Zha
Sershies
Ne Zha
8,207
1,688
0
3,537
13,894
6,822
0
3,793
9,958
0
76,559
W
Bellona
TTV_Moy
Bellona
7,565
2,200
0
3,280
11,294
11,547
0
2,284
8,823
0
29,942
L
Heimdallr
7,470
3,458
0
2,593
11,674
5,028
855
5,189
6,436
0
59,772
W
Kukulkan
canned__yams
Kukulkan
3,633
142
0
1,200
4,393
1,641
0
2,050
2,169
67,831
1,353
W
Bake Kujira
jezmundd
Bake Kujira
13,263
7,827
0
3,738
16,580
19,160
456
1,991
13,607
63,151
3,079
L
Janus
jpdizzle
Janus
5,337
76
0
500
6,846
2,711
0
1,587
5,259
60,440
0
L
Sylvanus
wickedspawn
Sylvanus
7,841
1,946
876
3,178
14,238
13,445
25
6,322
7,819
28,283
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,703
Gold Earned
36,248
468
Minions Killed
400
0
Camps Cleared
0
1,496,706
Distance Traveled
1,375,513
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,209
586
117
8
0
302,085
0
L
Thor
7,302
522
73
5
0
239,833
2
L
Awilix
7,722
552
94
7
0
351,398
3
W
Ne Zha
8,040
574
107
8
0
324,037
2
W
Bellona
8,340
596
39
3
0
334,428
6
L
Heimdallr
6,866
490
88
6
0
271,384
1
W
Kukulkan
8,477
606
121
9
0
310,593
4
W
Bake Kujira
8,637
617
84
6
0
225,563
2
L
Janus
7,402
529
105
8
0
266,312
0
L
Sylvanus
6,956
497
40
3
0
246,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role