Player Matchup

Agni
Agni
Gold III
DeadringerGG
Agni
Gold III
Level 183
God Stats
10W - 2L
1,548 SR
Queue Stats
20W - 9L
1,768 MMR
Party 4
Achilles
Achilles
Gold II
FarwaySama
Achilles
Gold II
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 160L
1,616 MMR
Solo
Bacchus
Bacchus
Gold IV
NovaShærk
Bacchus
Gold IV
Level 146
God Stats
7W - 7L
1,578 SR
Queue Stats
143W - 137L
1,413 MMR
Party 1
Susano
Susano
Gold IV
TiersDontFall
Susano
Gold IV
Level 159
God Stats
11W - 13L
1,516 SR
Queue Stats
238W - 219L
1,453 MMR
Party 4
Artemis
Artemis
Platinum II
huntress0241
Artemis
Platinum II
Level 166
God Stats
10W - 7L
1,637 SR
Queue Stats
364W - 356L
1,811 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,556 SR
1,612 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,561 SR
1,556 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Silver II
Diffabetic
Medusa
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,543 MMR
Party 2
Charon
Charon
Silver I
Embers cc
Charon
Silver I
Level 173
God Stats
2W - 4L
1,532 SR
Queue Stats
53W - 39L
1,678 MMR
Party 2
Cabrakan
Cabrakan
Gold V
Exsilo18
Cabrakan
Gold V
Level 158
God Stats
17W - 14L
1,773 SR
Queue Stats
57W - 56L
1,444 MMR
Party 3
Mercury
Mercury
Gold II
PlayerDamager
Mercury
Gold II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,996
588
8,081
6,302
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
FarwaySama
Achilles
16
1 / 2 / 0
10,134
596
10,110
14,810
13,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
NovaShærk
Bacchus
15
3 / 1 / 5
9,460
556
7,960
12,853
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 2 / 4
9,721
572
5,088
14,035
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
huntress0241
Artemis
18
2 / 2 / 4
10,753
633
8,205
10,294
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
KukulkanGaneshaVamana

VS

Bans
HeimdallrNemesisHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 4 / 3
8,186
482
5,791
8,694
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
Diffabetic
Medusa
15
0 / 3 / 3
8,690
511
5,619
11,284
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
Embers cc
Charon
15
1 / 1 / 1
8,421
495
8,941
12,698
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Exsilo18
Cabrakan
12
2 / 4 / 2
7,888
464
3,897
15,059
16,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
18
5 / 1 / 0
9,468
557
8,224
14,156
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
8
8
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
3
0.38
W
2
1
4
4
L
Medusa
Diffabetic
Medusa
0
3
3
0.5
L
Charon
Embers cc
Charon
1
1
1
1.5
L
Cabrakan
Exsilo18
Cabrakan
2
4
2
0.75
W
Achilles
FarwaySama
Achilles
1
2
0
0.5
W
Bacchus
NovaShærk
Bacchus
3
1
5
5.5
L
Mercury
5
1
0
5
W
5
2
4
3.5
W
Artemis
huntress0241
Artemis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
32,472
58,294
Taken
61,891
43,456
Mitigated
39,248
21,225
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,791
1,210
0
550
8,694
3,066
540
4,371
4,323
64,793
1,303
W
8,081
752
0
598
6,302
2,953
444
892
5,330
97,246
0
L
Medusa
Diffabetic
Medusa
5,619
2,577
0
2,469
11,284
4,524
0
2,455
8,829
0
73,943
L
Charon
Embers cc
Charon
8,941
915
0
5,608
12,698
8,942
0
217
11,319
58,748
884
L
Cabrakan
Exsilo18
Cabrakan
3,897
986
0
1,686
15,059
16,093
0
5,533
9,353
20,083
0
W
Achilles
FarwaySama
Achilles
10,110
1,674
0
6,882
14,810
13,734
252
6,383
6,965
0
78,554
W
Bacchus
NovaShærk
Bacchus
7,960
1,060
0
2,545
12,853
15,110
0
3,137
9,524
24,621
1,568
L
Mercury
8,224
4,593
0
2,662
14,156
6,623
0
2,949
11,155
0
99,564
W
5,088
1,613
0
7,989
14,035
5,710
0
4,267
9,471
0
85,302
W
Artemis
huntress0241
Artemis
8,205
4,524
0
3,211
10,294
5,949
1,029
2,003
8,241
0
111,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
42,653
621
Minions Killed
544
0
Camps Cleared
0
1,786,329
Distance Traveled
1,677,570
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,186
482
146
9
0
296,585
0
W
Agni
9,996
588
167
10
0
358,562
6
L
Medusa
8,690
511
119
7
0
320,056
5
L
Charon
8,421
495
108
6
0
302,133
1
L
Cabrakan
7,888
464
22
1
0
342,683
0
W
Achilles
10,134
596
127
7
0
334,013
0
W
Bacchus
9,460
556
24
1
0
374,365
2
L
Mercury
9,468
557
149
9
0
416,113
1
W
Susano
9,721
572
126
7
0
410,244
1
W
Artemis
10,753
633
177
10
0
309,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role