Player Matchup

Hachiman
Hachiman
CremeDeLaPePe
Hachiman
Level 58
God Stats
3W - 3L
1,516 SR
Queue Stats
14W - 15L
1,380 Elo+
Party 1
Maui
Maui
Eritew
Maui
Level 59
God Stats
2W - 1L
1,763 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Pele
Pele
Off-WhiteCrocs
Pele
Level 83
God Stats
5W - 2L
1,493 SR
Queue Stats
19W - 20L
1,427 Elo+
Party 1
Vamana
Vamana
TheMayoCrusades
Vamana
Level 69
God Stats
2W - 1L
1,678 SR
Queue Stats
19W - 24L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
imthebeesknees1
Nu Wa
Level 94
God Stats
7W - 3L
1,724 SR
Queue Stats
33W - 27L
1,463 Elo+
Solo
Team Averages
Level 73
1,635 SR
1,459 Elo+

VS

Team Averages
Level 80
1,508 SR
1,380 Elo+
Ganesha
Ganesha
Dezinator69
Ganesha
Level 64
God Stats
20W - 10L
1,675 SR
Queue Stats
306W - 304L
1,460 Elo+
Solo
Hun Batz
Hun Batz
Mista G9321
Hun Batz
Level 82
God Stats
0W - 3L
1,255 SR
Queue Stats
208W - 217L
1,423 Elo+
Solo
Hachiman
Hachiman
PhiVanChauLeSeul
Hachiman
Level 53
God Stats
9W - 24L
1,399 SR
Queue Stats
130W - 129L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
R0G0RE
Cu Chulainn
Level 93
God Stats
7W - 3L
1,750 SR
Queue Stats
198W - 197L
1,538 Elo+
Solo
Chang'e
Chang'e
doodnelley
Chang'e
Level 109
God Stats
0W - 3L
1,461 SR
Queue Stats
4W - 13L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CremeDeLaPePe
Hachiman
15
4 / 3 / 4
9,593
505
12,278
11,288
5,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Maui
Eritew
Maui
14
1 / 2 / 7
8,940
471
6,112
12,508
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
10 / 1 / 4
10,522
554
12,222
15,518
8,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

18
5 / 0 / 5
11,243
592
13,290
15,966
21,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 5
9,642
507
12,110
8,230
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dezinator69
Ganesha
13
1 / 2 / 4
8,673
456
6,051
16,535
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Mista G9321
Hun Batz
12
0 / 5 / 2
7,213
380
3,766
16,273
7,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 7 / 1
8,197
431
14,579
19,424
7,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
R0G0RE
Cu Chulainn
13
0 / 5 / 0
8,290
436
6,856
18,833
17,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
doodnelley
Chang'e
16
1 / 2 / 0
9,624
507
9,338
14,220
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
6
6
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CremeDeLaPePe
Hachiman
4
3
4
2
L
Ganesha
Dezinator69
Ganesha
1
2
4
1.5
W
Maui
Eritew
Maui
1
2
7
2.25
L
Hun Batz
Mista G9321
Hun Batz
0
5
2
0.2
W
10
1
4
12
L
4
7
1
0.64
L
Cu Chulainn
R0G0RE
Cu Chulainn
0
5
0
0
W
5
0
5
7.5
L
Chang'e
doodnelley
Chang'e
1
2
0
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,012
Damage
40,590
63,510
Taken
85,285
49,028
Mitigated
55,424
16,431
Healing
21,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CremeDeLaPePe
Hachiman
12,278
8,266
0
4,579
11,288
5,094
1,551
2,266
9,022
0
58,528
L
Ganesha
Dezinator69
Ganesha
6,051
344
0
4,040
16,535
18,691
0
3,655
12,724
36,413
0
W
Maui
Eritew
Maui
6,112
1,929
0
3,299
12,508
11,617
102
2,615
9,885
29,711
1,076
L
Hun Batz
Mista G9321
Hun Batz
3,766
1,107
0
1,582
16,273
7,915
0
1,364
14,750
0
53,768
W
12,222
2,367
0
3,479
15,518
8,527
31
2,840
12,556
0
97,465
L
14,579
10,902
0
6,630
19,424
7,083
0
3,247
16,047
0
58,145
L
Cu Chulainn
R0G0RE
Cu Chulainn
6,856
1,775
0
2,014
18,833
17,245
0
943
16,960
12,935
52,588
W
13,290
7,707
0
2,932
15,966
21,349
1,217
2,865
13,053
0
93,258
L
Chang'e
doodnelley
Chang'e
9,338
126
433
6,545
14,220
4,490
0
7,514
6,122
92,458
0
W
12,110
2,642
0
2,142
8,230
2,441
394
5,979
1,891
73,288
2,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
41,997
511
Minions Killed
437
0
Camps Cleared
0
1,880,331
Distance Traveled
1,640,045
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,593
505
80
4
0
359,652
6
L
Ganesha
8,673
456
14
1
0
349,573
3
W
Maui
8,940
471
30
2
0
372,311
1
L
Hun Batz
7,213
380
74
4
0
345,525
2
W
Pele
10,522
554
133
7
0
420,157
3
L
Hachiman
8,197
431
103
5
0
298,184
0
L
Cu Chulainn
8,290
436
91
5
0
326,748
1
W
Vamana
11,243
592
145
8
0
340,489
4
L
Chang'e
9,624
507
155
8
0
320,015
5
W
Nu Wa
9,642
507
123
6
0
387,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role