Player Matchup

Horus
Horus
Angieesoup
Horus
Level 137
God Stats
7W - 6L
1,652 SR
Queue Stats
55W - 54L
1,400 Elo+
Party 2
Ra
Ra
LoopyShoe
Ra
Level 159
God Stats
18W - 35L
1,371 SR
Queue Stats
101W - 126L
1,455 Elo+
Party 2
Neith
Neith
Nikodeamus
Neith
Level 129
God Stats
2W - 3L
1,339 SR
Queue Stats
54W - 54L
1,498 Elo+
Party 2
Team Averages
Level 142
1,454 SR
1,451 Elo+

VS

Team Averages
Level 105
1,370 SR
1,484 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
IcedArcc
Tyr
Level 84
God Stats
1W - 4L
1,110 SR
Queue Stats
33W - 25L
1,469 Elo+
Party 1
Yu Huang
Yu Huang
MacWelshly
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 1 / 7
7,506
682
4,584
13,211
8,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
4 / 1 / 3
8,699
791
4,939
6,398
2,888
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
3 / 1 / 3
8,278
753
8,916
8,624
3,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 1
6,075
552
1,876
4,804
2,043
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
2 / 3 / 1
7,564
688
10,051
12,643
9,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
MacWelshly
Yu Huang
14
1 / 2 / 2
7,648
695
7,726
6,120
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
3
3
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Horus
0
1
7
3.5
L
2
3
1
0.83
W
4
1
3
5.5
L
Yu Huang
MacWelshly
Yu Huang
1
2
2
1
W
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
19,653
28,233
Taken
23,567
15,469
Mitigated
13,911
15,486
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,876
455
0
724
4,804
2,043
0
799
4,005
0
9,658
W
Horus
4,584
2,293
2,040
4,958
13,211
8,947
118
2,316
10,645
0
13,233
L
10,051
1,807
0
2,048
12,643
9,018
0
2,436
10,127
0
30,480
W
4,939
836
2,884
2,067
6,398
2,888
352
1,740
4,414
37,812
0
L
Yu Huang
MacWelshly
Yu Huang
7,726
800
0
230
6,120
2,850
0
1,578
4,449
28,570
667
W
Neith
8,916
3,768
0
3,537
8,624
3,634
579
2,792
5,570
0
37,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
21,287
156
Minions Killed
111
0
Camps Cleared
0
608,776
Distance Traveled
494,314
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,075
552
16
1
0
115,651
0
W
Horus
7,506
682
19
2
0
198,593
3
L
Tyr
7,564
688
41
4
0
197,065
0
W
Ra
8,699
791
72
7
0
217,054
0
L
Yu Huang
7,648
695
54
5
0
181,598
0
W
Neith
8,278
753
65
6
0
193,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role