Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JBSMOOVE0
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,532 Elo+
Party 1
Janus
Janus
RimGrazer69
Janus
Level 51
God Stats
2W - 1L
1,618 SR
Queue Stats
12W - 27L
1,401 Elo+
Solo
Horus
Horus
Trap_Lantic
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,536 Elo+
Party 1
Team Averages
Level 43
1,539 SR
1,490 Elo+

VS

Team Averages
Level 62
1,478 SR
1,574 Elo+
Hou Yi
Hou Yi
DrMonty26
Hou Yi
Level 66
God Stats
3W - 1L
1,276 SR
Queue Stats
34W - 33L
1,566 Elo+
Solo
Thoth
Thoth
Marcoskillu
Thoth
Level 26
God Stats
3W - 3L
1,475 SR
Queue Stats
43W - 44L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
Splosionizer
Amaterasu
Level 95
God Stats
5W - 0L
1,684 SR
Queue Stats
46W - 46L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JBSMOOVE0
Ah Muzen Cab
17
2 / 3 / 3
10,360
691
16,939
13,323
5,762
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 1
10,889
726
9,089
11,872
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 5 / 5
9,269
618
5,792
18,067
13,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DrMonty26
Hou Yi
18
6 / 3 / 6
12,364
824
16,049
13,683
4,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
4 / 0 / 8
11,679
779
10,848
6,897
2,316
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Splosionizer
Amaterasu
17
4 / 3 / 8
11,035
736
10,647
20,699
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DrMonty26
Hou Yi
6
3
6
3
L
Ah Muzen Cab
JBSMOOVE0
Ah Muzen Cab
2
3
3
1.17
W
4
0
8
8
L
4
6
1
0.75
W
Amaterasu
Splosionizer
Amaterasu
4
3
8
2.67
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,820
Damage
37,544
43,262
Taken
41,279
23,526
Mitigated
25,319
6,042
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DrMonty26
Hou Yi
16,049
8,650
0
3,776
13,683
4,809
612
3,728
9,314
0
69,954
L
Ah Muzen Cab
JBSMOOVE0
Ah Muzen Cab
16,939
5,017
0
750
13,323
5,762
0
3,712
9,201
0
56,593
W
10,848
431
0
2,372
6,897
2,316
1,582
661
5,991
54,442
0
L
9,089
692
0
470
11,872
4,269
0
2,556
9,034
38,808
468
W
Amaterasu
Splosionizer
Amaterasu
10,647
3,256
0
3,510
20,699
18,194
209
3,826
16,065
0
23,059
L
5,792
2,582
1,957
2,865
18,067
13,495
0
4,438
13,162
0
16,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
35,078
182
Minions Killed
244
0
Camps Cleared
0
803,882
Distance Traveled
852,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,364
824
127
8
0
268,807
0
L
Ah Muzen Cab
10,360
691
77
5
0
287,322
0
W
Thoth
11,679
779
76
5
0
291,370
0
L
Janus
10,889
726
72
5
0
240,500
0
W
Amaterasu
11,035
736
41
3
0
292,143
0
L
Horus
9,269
618
33
2
0
276,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role