Player Matchup

Achilles
Achilles
DannielOC
Achilles
Level 40
God Stats
10W - 5L
1,581 SR
Queue Stats
45W - 36L
1,448 Elo+
Party 3
Nike
Nike
LTDMS_Rainer_SHK
Nike
Level 147
God Stats
3W - 2L
1,067 SR
Queue Stats
45W - 52L
1,441 Elo+
Party 2
Izanami
Izanami
MoeMouto
Izanami
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 128L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
diegothedoor
Ao Kuang
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 62L
1,568 Elo+
Party 3
Anubis
Anubis
fiero760mago
Anubis
Level 31
God Stats
2W - 2L
1,579 SR
Queue Stats
40W - 53L
1,330 Elo+
Party 2
Team Averages
Level 81
1,445 SR
1,460 Elo+

VS

Team Averages
Level 48
1,565 SR
1,489 Elo+
Achilles
Achilles
ChrxmBongtoker
Achilles
Level 65
God Stats
1W - 3L
1,495 SR
Queue Stats
26W - 18L
1,594 Elo+
Party 1
Discordia
Discordia
FruiteTheGamer
Discordia
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 60L
1,522 Elo+
Solo
Mercury
Mercury
Minjuki
Mercury
Level 86
God Stats
2W - 1L
1,826 SR
Queue Stats
26W - 17L
1,599 Elo+
Party 1
Izanami
Izanami
Namikawaves
Izanami
Level 7
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 4L
1,215 Elo+
Party 1
Ymir
Ymir
RqQuality57
Ymir
Level 21
God Stats
7W - 6L
1,732 SR
Queue Stats
10W - 13L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DannielOC
Achilles
13
0 / 2 / 1
7,599
543
4,209
10,582
8,767
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
9 / 1 / 9
8,954
640
10,800
12,182
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MoeMouto
Izanami
17
5 / 0 / 4
9,798
700
7,762
6,537
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
diegothedoor
Ao Kuang
15
4 / 0 / 2
8,153
582
6,846
12,246
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
13
3 / 6 / 6
7,605
543
6,008
11,247
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 0 / 0
7,948
568
8,859
10,510
11,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
FruiteTheGamer
Discordia
13
3 / 3 / 4
7,791
557
7,481
6,827
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Minjuki
Mercury
14
4 / 5 / 4
8,095
578
5,083
12,814
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
Namikawaves
Izanami
9
0 / 6 / 0
5,713
408
1,886
7,988
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 1
6,334
452
5,031
14,664
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
9
9
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
0
0
2
W
Achilles
DannielOC
Achilles
0
2
1
0.25
L
Discordia
FruiteTheGamer
Discordia
3
3
4
1.67
W
9
1
9
13.5
L
Mercury
Minjuki
Mercury
4
5
4
1.2
W
Izanami
MoeMouto
Izanami
5
0
4
7
L
Izanami
Namikawaves
Izanami
0
6
0
0
L
0
7
1
0.07
W
Ao Kuang
diegothedoor
Ao Kuang
4
0
2
5
W
Anubis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
28,340
52,794
Taken
52,803
36,256
Mitigated
31,774
13,537
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,859
1,391
0
2,640
10,510
11,437
0
1,080
9,379
0
54,076
W
Achilles
DannielOC
Achilles
4,209
641
0
2,129
10,582
8,767
0
0
9,287
0
45,695
L
Discordia
FruiteTheGamer
Discordia
7,481
489
0
876
6,827
2,598
714
3,815
2,919
45,005
923
W
10,800
1,475
0
1,637
12,182
12,373
181
3,856
8,159
0
43,282
L
Mercury
Minjuki
Mercury
5,083
2,253
0
877
12,814
5,261
41
3,245
9,209
0
57,218
W
Izanami
MoeMouto
Izanami
7,762
6,062
0
2,950
6,537
2,974
2,750
1,227
5,310
0
99,034
L
Izanami
Namikawaves
Izanami
1,886
1,295
0
236
7,988
2,132
0
867
6,971
0
33,294
L
5,031
1,050
0
982
14,664
10,346
0
3,677
10,581
16,291
1,538
W
Ao Kuang
diegothedoor
Ao Kuang
6,846
1,227
0
4,398
12,246
5,815
892
1,035
10,978
71,636
0
W
Anubis
6,008
327
0
2,423
11,247
6,327
52
4,964
5,802
39,292
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
35,881
455
Minions Killed
340
0
Camps Cleared
0
1,422,408
Distance Traveled
1,397,136
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,948
568
88
6
0
285,293
3
W
Achilles
7,599
543
78
6
0
290,585
0
L
Discordia
7,791
557
82
6
0
263,487
0
W
Nike
8,954
640
60
4
0
307,945
2
L
Mercury
8,095
578
95
7
0
302,442
0
W
Izanami
9,798
700
160
11
0
268,173
0
L
Izanami
5,713
408
60
4
0
278,065
0
L
Ymir
6,334
452
15
1
0
267,849
0
W
Ao Kuang
8,153
582
90
6
0
310,447
0
W
Anubis
7,605
543
67
5
0
245,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role