Player Matchup

Charybdis
Charybdis
BlaqkTheRipper
Charybdis
Level 127
God Stats
45W - 31L
1,573 SR
Queue Stats
349W - 326L
1,571 Elo+
Solo
Bellona
Bellona
ExtendoChicken
Bellona
Level 108
God Stats
10W - 4L
1,857 SR
Queue Stats
76W - 64L
1,562 Elo+
Party 3
Baron Samedi
Baron Samedi
Heybriel
Baron Samedi
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 41L
1,451 Elo+
Solo
Bakasura
Bakasura
ImHerSlayerr
Bakasura
Level 89
God Stats
8W - 5L
1,768 SR
Queue Stats
513W - 494L
1,493 Elo+
Solo
Sol
Sol
NeonCowboy11
Sol
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 109L
1,578 Elo+
Party 3
Team Averages
Level 106
1,640 SR
1,531 Elo+

VS

Team Averages
Level 112
1,347 SR
1,475 Elo+
Mulan
Mulan
CalvarySpurs
Mulan
Level 145
God Stats
1W - 3L
1,317 SR
Queue Stats
84W - 78L
1,522 Elo+
Party 2
Hera
Hera
Davidtfer_
Hera
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,332 Elo+
Party 1
Ao Kuang
Ao Kuang
Oklahoma 12
Ao Kuang
Level 46
God Stats
0W - 3L
1,190 SR
Queue Stats
181W - 180L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bbqtv
Ah Muzen Cab
Level 131
God Stats
6W - 6L
1,500 SR
Queue Stats
241W - 229L
1,511 Elo+
Solo
Amaterasu
Amaterasu
iAm_Law_
Amaterasu
Level 112
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 5L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlaqkTheRipper
Charybdis
13
0 / 0 / 1
7,210
515
4,747
6,518
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 3
8,548
611
8,122
8,139
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Heybriel
Baron Samedi
13
2 / 0 / 4
7,586
542
6,360
8,028
6,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
ImHerSlayerr
Bakasura
14
4 / 1 / 2
7,728
552
8,023
12,211
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 3
8,180
584
6,229
8,426
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,368
455
6,238
10,942
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 0
6,966
498
5,045
8,152
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Oklahoma 12
Ao Kuang
11
1 / 3 / 0
6,084
435
4,061
13,377
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
bbqtv
Ah Muzen Cab
11
1 / 1 / 0
6,036
431
3,385
7,594
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
iAm_Law_
Amaterasu
12
0 / 2 / 0
6,122
437
2,234
13,123
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlaqkTheRipper
Charybdis
0
0
1
0.5
L
0
2
2
0.5
L
0
3
0
0
W
2
0
3
3.5
W
Baron Samedi
Heybriel
Baron Samedi
2
0
4
4
W
Bakasura
ImHerSlayerr
Bakasura
4
1
2
5
W
3
1
3
4.5
L
Ao Kuang
Oklahoma 12
Ao Kuang
1
3
0
0.33
L
Ah Muzen Cab
bbqtv
Ah Muzen Cab
1
1
0
1
L
Amaterasu
iAm_Law_
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
20,963
43,322
Taken
53,188
27,040
Mitigated
30,022
20,779
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlaqkTheRipper
Charybdis
4,747
1,742
0
3,109
6,518
2,572
446
88
6,430
0
75,828
L
6,238
416
0
2,956
10,942
9,882
0
3,763
6,503
0
17,987
L
5,045
725
75
2,002
8,152
3,068
0
4,734
3,368
62,674
576
W
8,122
2,246
0
1,876
8,139
9,090
187
782
7,357
0
63,986
W
Baron Samedi
Heybriel
Baron Samedi
6,360
260
1,342
3,491
8,028
6,677
0
1,910
6,118
21,261
1,101
W
Bakasura
ImHerSlayerr
Bakasura
8,023
4,864
0
7,348
12,211
5,543
0
1,143
11,068
0
70,439
W
6,229
2,463
0
3,613
8,426
3,158
248
5,156
3,270
57,542
7,691
L
Ao Kuang
Oklahoma 12
Ao Kuang
4,061
845
0
2,411
13,377
4,779
0
1,232
11,329
35,480
4,160
L
Ah Muzen Cab
bbqtv
Ah Muzen Cab
3,385
1,435
0
1,724
7,594
2,558
0
1,631
5,908
0
46,808
L
Amaterasu
iAm_Law_
Amaterasu
2,234
1,014
0
5,936
13,123
9,735
0
553
11,045
0
41,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,252
Gold Earned
31,576
524
Minions Killed
331
0
Camps Cleared
0
1,348,167
Distance Traveled
1,375,280
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,210
515
148
11
0
259,410
0
L
Mulan
6,368
455
14
1
0
288,886
2
L
Hera
6,966
498
116
8
0
267,469
4
W
Bellona
8,548
611
115
8
0
247,586
0
W
Baron Samedi
7,586
542
29
2
0
275,636
3
W
Bakasura
7,728
552
118
8
0
302,538
5
W
Sol
8,180
584
114
8
0
262,997
6
L
Ao Kuang
6,084
435
63
5
0
276,732
0
L
Ah Muzen Cab
6,036
431
78
6
0
279,223
0
L
Amaterasu
6,122
437
60
4
0
262,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role