Player Matchup

Horus
Horus
Silver V
Double-cheddar
Horus
Silver V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,134 MMR
Solo
Tiamat
Tiamat
Silver IV
Mr Bedlem
Tiamat
Silver IV
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 187L
1,276 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
UCLAWES
Kuzenbo
Silver V
Level 129
God Stats
65W - 52L
1,429 SR
Queue Stats
169W - 180L
1,144 MMR
Solo
Ishtar
Ishtar
Silver II
joandavidsebas
Ishtar
Silver II
Level 128
God Stats
0W - 3L
1,285 SR
Queue Stats
273W - 278L
1,145 MMR
Solo
Thor
Thor
Bronze I
xxKush_Blitzzxx
Thor
Bronze I
Level 63
God Stats
2W - 2L
1,477 SR
Queue Stats
88W - 113L
1,060 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,438 SR
1,152 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,649 SR
1,226 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
M3X1C4N1S1M0
Nu Wa
Silver III
Level 145
God Stats
583W - 476L
1,429 SR
Queue Stats
1,070W - 1,138L
1,156 MMR
Solo
Athena
Athena
Bronze I
NikoBlacky
Athena
Bronze I
Level 100
God Stats
4W - 0L
1,840 SR
Queue Stats
145W - 146L
1,125 MMR
Solo
Surtr
Surtr
Silver III
arath3112
Surtr
Silver III
Level 132
God Stats
2W - 3L
1,675 SR
Queue Stats
16W - 23L
1,174 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
zMaxtrixSWAG
Morgan Le Fay
Silver III
Level 98
God Stats
13W - 6L
1,804 SR
Queue Stats
66W - 69L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
6,349
373
3,737
12,709
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Mr Bedlem
Tiamat
15
3 / 4 / 0
8,291
488
10,303
13,052
7,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
UCLAWES
Kuzenbo
14
0 / 1 / 0
7,829
461
6,386
13,694
15,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 1 / 0
9,433
555
6,202
11,937
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 4 / 4
7,875
463
7,288
17,974
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Sun WukongArachneSusanoLoki

VS

Bans
ThanatosAchillesMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 1 / 3
10,281
605
6,671
8,332
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 0 / 3
9,906
583
9,971
7,292
4,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
NikoBlacky
Athena
14
3 / 0 / 7
8,812
518
7,422
12,410
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Surtr
arath3112
Surtr
16
4 / 4 / 6
8,836
520
11,837
18,402
11,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
zMaxtrixSWAG
Morgan Le Fay
16
5 / 0 / 2
9,773
575
10,083
8,131
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
3
2.5
L
0
3
3
0.5
W
0
0
3
1.5
L
Tiamat
Mr Bedlem
Tiamat
3
4
0
0.75
W
Athena
NikoBlacky
Athena
3
0
7
6.5
L
Kuzenbo
UCLAWES
Kuzenbo
0
1
0
0
W
Surtr
arath3112
Surtr
4
4
6
1.75
L
2
1
0
2
L
0
4
4
0.5
W
Morgan Le Fay
zMaxtrixSWAG
Morgan Le Fay
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,916
Damage
45,984
69,366
Taken
54,567
44,559
Mitigated
34,444
21,665
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,671
3,648
0
1,360
8,332
3,562
446
20
8,312
0
93,262
L
3,737
1,887
760
2,931
12,709
8,408
0
6,382
6,327
0
20,337
W
9,971
5,103
121
4,293
7,292
4,259
543
4,290
2,558
90,273
2,528
L
Tiamat
Mr Bedlem
Tiamat
10,303
800
0
3,802
13,052
7,487
0
7,452
5,600
47,346
0
W
Athena
NikoBlacky
Athena
7,422
1,573
0
2,646
12,410
11,698
0
3,571
8,327
29,166
0
L
Kuzenbo
UCLAWES
Kuzenbo
6,386
1,857
0
3,931
13,694
15,790
0
7,025
6,669
59,579
4,184
W
Surtr
arath3112
Surtr
11,837
5,254
0
7,688
18,402
11,004
0
3,605
14,434
3,464
76,765
L
6,202
3,744
136
3,617
11,937
5,158
440
1,619
10,318
0
80,492
L
7,288
1,575
0
6,488
17,974
7,716
0
5,637
12,337
0
75,585
W
Morgan Le Fay
zMaxtrixSWAG
Morgan Le Fay
10,083
1,199
0
1,234
8,131
3,921
0
3,690
3,945
82,494
2,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
47,608
496
Minions Killed
600
0
Camps Cleared
0
1,515,099
Distance Traveled
1,696,458
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,281
605
159
9
0
306,467
2
L
Horus
6,349
373
34
2
0
227,234
0
W
Nu Wa
9,906
583
145
9
0
289,295
4
L
Tiamat
8,291
488
94
6
0
337,194
3
W
Athena
8,812
518
52
3
0
374,602
6
L
Kuzenbo
7,829
461
106
6
0
303,543
1
W
Surtr
8,836
520
98
6
0
380,440
0
L
Ishtar
9,433
555
140
8
0
292,199
0
L
Thor
7,875
463
122
7
0
354,929
2
W
Morgan Le Fay
9,773
575
146
9
0
345,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role