Player Matchup

Janus
Janus
EasyEights
Janus
Level 64
God Stats
8W - 6L
1,471 SR
Queue Stats
87W - 78L
1,453 Elo+
Party 2
Lancelot
Lancelot
KlintMile
Lancelot
Level 27
God Stats
33W - 25L
1,537 SR
Queue Stats
64W - 64L
1,454 Elo+
Party 2
Chernobog
Chernobog
NikkiLicksBabys
Chernobog
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
NinjaBadger979
Cthulhu
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 58L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
One Milky Boy
Erlang Shen
Level 67
God Stats
3W - 2L
1,689 SR
Queue Stats
37W - 42L
1,536 Elo+
Solo
Team Averages
Level 62
1,539 SR
1,497 Elo+

VS

Team Averages
Level 68
1,503 SR
1,581 Elo+
Medusa
Medusa
AnimeEnjoyer1
Medusa
Level 44
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 4L
1,495 Elo+
Solo
Ganesha
Ganesha
Kiwipopper0948
Ganesha
Level 26
God Stats
4W - 1L
1,741 SR
Queue Stats
57W - 57L
1,728 Elo+
Party 1
Awilix
Awilix
MoeMouto
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 128L
1,530 Elo+
Solo
Poseidon
Poseidon
reycacahuate
Poseidon
Level 116
God Stats
1W - 1L
1,290 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Atlas
Atlas
spideyplg
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 3 / 3
7,806
520
5,829
6,647
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
KlintMile
Lancelot
13
1 / 2 / 7
7,728
515
5,566
9,696
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
NikkiLicksBabys
Chernobog
14
7 / 1 / 5
8,614
574
11,602
7,200
3,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 9
8,253
550
9,931
13,707
10,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
One Milky Boy
Erlang Shen
15
3 / 2 / 2
9,233
616
8,071
14,290
12,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,243
350
6,107
12,552
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 4
6,377
425
5,647
11,847
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
MoeMouto
Awilix
14
3 / 1 / 2
7,603
507
4,474
11,500
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
reycacahuate
Poseidon
14
4 / 2 / 2
7,905
527
9,199
9,937
4,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
spideyplg
Atlas
11
2 / 3 / 1
6,702
447
8,113
12,851
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
9
9
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Janus
2
3
3
1.17
L
0
3
4
0.67
W
Lancelot
KlintMile
Lancelot
1
2
7
2.25
L
Awilix
MoeMouto
Awilix
3
1
2
4
W
Chernobog
NikkiLicksBabys
Chernobog
7
1
5
9.5
W
3
1
9
7.5
W
Erlang Shen
One Milky Boy
Erlang Shen
3
2
2
2
L
Poseidon
reycacahuate
Poseidon
4
2
2
2.5
L
Atlas
spideyplg
Atlas
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
33,540
51,540
Taken
58,687
33,041
Mitigated
29,428
22,055
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
2,108
0
1,352
12,552
4,069
0
3,164
9,388
0
24,591
W
Janus
5,829
325
0
500
6,647
2,349
55
2,537
4,070
51,739
772
L
5,647
492
0
2,178
11,847
9,240
0
3,779
8,056
26,133
0
W
Lancelot
KlintMile
Lancelot
5,566
397
0
4,793
9,696
4,305
0
3,221
6,475
0
45,584
L
Awilix
MoeMouto
Awilix
4,474
1,593
0
5,413
11,500
4,944
0
1,808
9,606
0
69,410
W
Chernobog
NikkiLicksBabys
Chernobog
11,602
7,896
0
3,074
7,200
3,383
2,007
3,257
3,943
0
56,516
W
9,931
1,088
2,103
4,630
13,707
10,742
90
6,912
6,713
28,109
1,066
W
Erlang Shen
One Milky Boy
Erlang Shen
8,071
4,377
0
6,955
14,290
12,262
302
6,252
7,380
0
65,677
L
Poseidon
reycacahuate
Poseidon
9,199
762
0
4,790
9,937
4,064
33
4,904
4,799
65,010
673
L
Atlas
spideyplg
Atlas
8,113
2,927
0
2,650
12,851
7,111
0
1,650
11,189
28,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
33,830
408
Minions Killed
326
0
Camps Cleared
0
1,492,034
Distance Traveled
1,363,159
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,243
350
45
3
0
226,928
0
W
Janus
7,806
520
100
7
0
285,063
0
L
Ganesha
6,377
425
4
0
0
255,545
0
W
Lancelot
7,728
515
77
5
0
346,905
0
L
Awilix
7,603
507
120
8
0
351,189
1
W
Chernobog
8,614
574
86
6
0
269,882
1
W
Cthulhu
8,253
550
26
2
0
316,321
1
W
Erlang Shen
9,233
616
119
8
0
273,863
4
L
Poseidon
7,905
527
111
7
0
277,352
2
L
Atlas
6,702
447
46
3
0
252,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role