Player Matchup

Mulan
Mulan
Silver I
Delta kream
Mulan
Silver I
Level 149
God Stats
2W - 0L
1,668 SR
Queue Stats
4W - 2L
1,595 MMR
Party 1
Fafnir
Fafnir
Silver I
Richtown
Fafnir
Silver I
Level 117
God Stats
1W - 1L
1,326 SR
Queue Stats
5W - 5L
1,510 MMR
Party 1
Yu Huang
Yu Huang
Silver I
WHIRLWINDxMONEY
Yu Huang
Silver I
Level 148
God Stats
7W - 3L
1,711 SR
Queue Stats
7W - 5L
1,510 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,568 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,622 SR
1,487 MMR
Eset
Eset
Gold III
Fervent One
Eset
Gold III
Level 177
God Stats
8W - 3L
1,739 SR
Queue Stats
88W - 103L
1,476 MMR
Solo
Shiva
Shiva
Silver II
HooDRack
Shiva
Silver II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,466 MMR
Solo
Medusa
Medusa
Gold II
JayKeen666
Medusa
Gold II
Level 122
God Stats
52W - 49L
1,628 SR
Queue Stats
437W - 499L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
10,197
680
8,454
12,281
11,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
Richtown
Fafnir
15
2 / 0 / 7
10,085
672
4,990
9,885
13,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
17
5 / 0 / 3
11,488
766
12,098
9,493
5,385
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
BellonaNe ZhaBake KujiraAthenaMorgan Le Fay

VS

Bans
ThothAchillesKuzenboKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,953
597
6,080
10,546
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
HooDRack
Shiva
14
0 / 3 / 0
8,887
592
10,664
12,544
12,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
JayKeen666
Medusa
16
0 / 1 / 0
9,494
633
6,454
7,400
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
5
0
0
L
Shiva
HooDRack
Shiva
0
3
0
0
L
Medusa
JayKeen666
Medusa
0
1
0
0
W
Fafnir
Richtown
Fafnir
2
0
7
5.5
W
Yu Huang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,542
Damage
23,198
31,659
Taken
30,490
30,111
Mitigated
19,440
10,402
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,454
1,753
0
3,073
12,281
11,276
662
2,293
9,969
0
31,745
L
6,080
306
151
735
10,546
4,077
88
6,207
4,030
45,907
0
L
Shiva
HooDRack
Shiva
10,664
1,017
0
408
12,544
12,233
0
6,078
5,852
0
31,729
L
Medusa
JayKeen666
Medusa
6,454
1,932
0
872
7,400
3,130
69
4,165
3,181
0
53,562
W
Fafnir
Richtown
Fafnir
4,990
1,466
0
1,779
9,885
13,450
652
2,321
7,560
20,362
1,595
W
Yu Huang
12,098
943
500
5,050
9,493
5,385
1,562
1,968
7,523
60,841
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
27,334
172
Minions Killed
208
0
Camps Cleared
0
855,678
Distance Traveled
864,232
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,197
680
43
3
0
298,865
0
L
Eset
8,953
597
74
5
0
271,779
0
L
Shiva
8,887
592
40
3
0
286,024
4
L
Medusa
9,494
633
94
6
0
306,429
0
W
Fafnir
10,085
672
26
2
0
282,306
1
W
Yu Huang
11,488
766
103
7
0
274,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role