Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Aquadne
Sobek
Level 128
God Stats
0W - 1L
1,713 SR
Queue Stats
21W - 13L
1,650 Elo+
Party 1
Bake Kujira
Bake Kujira
MIB777
Bake Kujira
Level 60
God Stats
3W - 5L
1,436 SR
Queue Stats
107W - 88L
1,694 Elo+
Party 1
Izanami
Izanami
RPTroop
Izanami
Level 127
God Stats
11W - 6L
1,468 SR
Queue Stats
139W - 112L
1,679 Elo+
Party 1
Geb
Geb
boombhole
Geb
Level 132
God Stats
14W - 10L
1,573 SR
Queue Stats
31W - 22L
1,747 Elo+
Party 1
Team Averages
Level 103
1,538 SR
1,654 Elo+

VS

Team Averages
Level 95
1,609 SR
1,617 Elo+
Nu Wa
Nu Wa
BigHitBandit
Nu Wa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,707 Elo+
Solo
Hercules
Hercules
Mazooti
Hercules
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 104L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
Ravenx Kox
Baron Samedi
Level 124
God Stats
8W - 7L
1,629 SR
Queue Stats
49W - 43L
1,526 Elo+
Solo
Bastet
Bastet
Tw1styy
Bastet
Level 26
God Stats
1W - 1L
1,604 SR
Queue Stats
30W - 29L
1,602 Elo+
Party 2
Ullr
Ullr
edson1van
Ullr
Level 157
God Stats
2W - 1L
1,813 SR
Queue Stats
70W - 63L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 7 / 1
7,694
769
8,726
10,640
5,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Aquadne
Sobek
13
0 / 3 / 2
7,791
779
6,352
16,870
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bake Kujira
MIB777
Bake Kujira
13
0 / 3 / 1
7,569
757
6,692
13,107
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RPTroop
Izanami
16
2 / 0 / 1
8,996
900
7,297
7,862
3,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 6 / 1
7,320
732
4,709
15,089
9,906
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 13
8,881
888
12,325
5,346
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Mazooti
Hercules
15
6 / 1 / 9
8,888
889
10,126
11,939
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Ravenx Kox
Baron Samedi
15
1 / 1 / 8
8,563
856
11,297
8,965
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Tw1styy
Bastet
14
2 / 1 / 13
7,864
786
9,660
6,964
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ullr
15
6 / 0 / 10
8,845
885
10,651
9,549
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
3
Kills
19
19
Deaths
3
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
1
0.21
L
Sobek
Aquadne
Sobek
0
3
2
0.33
W
4
0
13
10.5
L
Bake Kujira
MIB777
Bake Kujira
0
3
1
0.17
W
Hercules
Mazooti
Hercules
6
1
9
10.5
L
Izanami
RPTroop
Izanami
2
0
1
2.5
W
Baron Samedi
Ravenx Kox
Baron Samedi
1
1
8
5
W
Bastet
Tw1styy
Bastet
2
1
13
8.5
L
0
6
1
0.08
W
Ullr
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
54,059
63,568
Taken
42,763
47,742
Mitigated
26,141
9,697
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,726
173
0
2,157
10,640
5,765
0
4,124
6,252
18,730
0
L
Sobek
Aquadne
Sobek
6,352
185
0
4,951
16,870
16,163
0
5,768
10,735
19,210
0
W
12,325
3,616
0
0
5,346
2,143
622
3,768
1,578
31,108
411
L
Bake Kujira
MIB777
Bake Kujira
6,692
2,179
0
700
13,107
12,264
0
6,119
6,828
20,285
1,236
W
Hercules
Mazooti
Hercules
10,126
2,431
0
3,460
11,939
9,793
186
7,314
4,251
0
21,934
L
Izanami
RPTroop
Izanami
7,297
5,020
0
492
7,862
3,644
278
2,713
5,050
0
49,202
W
Baron Samedi
Ravenx Kox
Baron Samedi
11,297
483
3,083
3,052
8,965
7,588
0
4,346
4,405
27,368
0
W
Bastet
Tw1styy
Bastet
9,660
2,400
0
833
6,964
2,748
0
4,205
2,616
0
13,814
L
4,709
29
310
1,087
15,089
9,906
0
4,753
10,311
11,872
0
W
Ullr
10,651
4,002
0
432
9,549
3,869
595
5,541
3,960
0
26,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
43,041
218
Minions Killed
186
0
Camps Cleared
0
1,007,741
Distance Traveled
1,094,260
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,694
769
33
3
0
184,043
0
L
Sobek
7,791
779
30
3
0
203,205
0
W
Nu Wa
8,881
888
56
6
0
208,441
0
L
Bake Kujira
7,569
757
45
5
0
215,599
1
W
Hercules
8,888
889
41
4
0
232,215
2
L
Izanami
8,996
900
99
10
0
198,655
0
W
Baron Samedi
8,563
856
35
4
0
201,496
0
W
Bastet
7,864
786
9
1
0
242,864
0
L
Geb
7,320
732
11
1
0
206,239
0
W
Ullr
8,845
885
45
5
0
209,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role