Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Lemnock3
Cthulhu
Level 91
God Stats
9W - 8L
1,568 SR
Queue Stats
43W - 48L
1,445 Elo+
Party 2
Thor
Thor
Ruin375
Thor
Level 27
God Stats
12W - 14L
1,448 SR
Queue Stats
44W - 44L
1,451 Elo+
Party 2
Izanami
Izanami
Serrill
Izanami
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Superunkn0wn
Thanatos
Level 20
God Stats
24W - 24L
1,530 SR
Queue Stats
32W - 29L
1,504 Elo+
Party 2
Team Averages
Level 50
1,509 SR
1,480 Elo+

VS

Team Averages
Level 71
1,593 SR
1,634 Elo+
Thanatos
Thanatos
Okishisa
Thanatos
Level 25
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 2L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
Scyllabi
Kukulkan
Level 152
God Stats
3W - 1L
1,698 SR
Queue Stats
51W - 37L
1,747 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yayit
Cu Chulainn
Level 25
God Stats
3W - 3L
1,495 SR
Queue Stats
61W - 78L
1,490 Elo+
Solo
Scylla
Scylla
inluck
Scylla
Level 148
God Stats
2W - 4L
1,329 SR
Queue Stats
40W - 26L
1,762 Elo+
Party 1
Fenrir
Fenrir
willowbau
Fenrir
Level 5
God Stats
3W - 1L
1,725 SR
Queue Stats
3W - 2L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 5 / 2
8,860
886
5,261
8,308
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Lemnock3
Cthulhu
14
1 / 4 / 4
8,021
802
6,699
13,755
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Ruin375
Thor
12
0 / 4 / 3
7,064
706
3,822
10,243
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Serrill
Izanami
13
0 / 5 / 3
7,352
735
2,691
9,180
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Superunkn0wn
Thanatos
14
3 / 5 / 3
8,324
832
4,790
9,708
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Okishisa
Thanatos
17
9 / 2 / 9
9,666
967
10,725
7,332
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Scyllabi
Kukulkan
17
4 / 1 / 11
9,425
943
11,613
5,024
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Yayit
Cu Chulainn
14
0 / 1 / 11
8,121
812
5,727
8,729
8,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
inluck
Scylla
18
7 / 0 / 8
9,869
987
12,913
3,994
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
willowbau
Fenrir
15
3 / 3 / 10
8,436
844
6,264
9,733
4,396
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
23
23
Deaths
7
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
2
0.6
L
Cthulhu
Lemnock3
Cthulhu
1
4
4
0.75
W
Thanatos
Okishisa
Thanatos
9
2
9
6.75
L
Thor
Ruin375
Thor
0
4
3
0.38
W
Kukulkan
Scyllabi
Kukulkan
4
1
11
9.5
L
Izanami
Serrill
Izanami
0
5
3
0.3
L
Thanatos
Superunkn0wn
Thanatos
3
5
3
0.9
W
Cu Chulainn
Yayit
Cu Chulainn
0
1
11
5.5
W
Scylla
inluck
Scylla
7
0
8
11
W
Fenrir
willowbau
Fenrir
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,263
Damage
47,242
51,194
Taken
34,812
26,409
Mitigated
19,526
7,810
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,261
398
226
1,051
8,308
4,021
28
4,354
3,806
35,648
327
L
Cthulhu
Lemnock3
Cthulhu
6,699
198
0
1,878
13,755
10,588
0
6,916
6,711
15,598
92
W
Thanatos
Okishisa
Thanatos
10,725
2,790
0
4,796
7,332
3,277
1,162
2,024
5,104
0
22,182
L
Thor
Ruin375
Thor
3,822
173
0
926
10,243
3,714
0
5,868
4,225
0
7,525
W
Kukulkan
Scyllabi
Kukulkan
11,613
959
0
55
5,024
2,035
1,010
2,749
2,060
44,094
0
L
Izanami
Serrill
Izanami
2,691
2,200
0
0
9,180
3,543
0
4,198
4,842
0
10,316
L
Thanatos
Superunkn0wn
Thanatos
4,790
769
0
3,729
9,708
4,543
0
2,628
7,040
0
17,282
W
Cu Chulainn
Yayit
Cu Chulainn
5,727
686
96
380
8,729
8,180
504
1,917
6,665
130
17,984
W
Scylla
inluck
Scylla
12,913
1,223
0
31
3,994
1,638
1,262
1,248
2,705
35,229
991
W
Fenrir
willowbau
Fenrir
6,264
1,047
0
572
9,733
4,396
1,019
2,916
6,519
0
11,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
45,517
173
Minions Killed
232
0
Camps Cleared
0
971,998
Distance Traveled
1,073,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,860
886
83
8
0
197,472
0
L
Cthulhu
8,021
802
16
2
0
194,321
0
W
Thanatos
9,666
967
34
3
0
229,700
0
L
Thor
7,064
706
16
2
0
190,239
0
W
Kukulkan
9,425
943
87
9
0
210,756
0
L
Izanami
7,352
735
23
2
0
183,865
0
L
Thanatos
8,324
832
35
4
0
206,101
0
W
Cu Chulainn
8,121
812
21
2
0
180,985
0
W
Scylla
9,869
987
78
8
0
219,191
0
W
Fenrir
8,436
844
12
1
0
233,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role