Player Matchup

Cthulhu
Cthulhu
Jrippycactuar
Cthulhu
Level 99
God Stats
2W - 2L
1,631 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Spartanafroj
Nu Wa
Level 109
God Stats
0W - 3L
1,684 SR
Queue Stats
11W - 18L
1,206 Elo+
Party 1
Odin
Odin
WTHecatoncheires
Odin
Level 147
God Stats
1W - 7L
1,408 SR
Queue Stats
62W - 68L
1,463 Elo+
Party 1
Team Averages
Level 118
1,574 SR
1,370 Elo+

VS

Team Averages
Level 127
1,430 SR
1,451 Elo+
Xbalanque
Xbalanque
SolinvictaV
Xbalanque
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 193L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
WilyMusician9
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Vamana
Vamana
rod8512
Vamana
Level 124
God Stats
1W - 1L
1,290 SR
Queue Stats
158W - 191L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 4 / 5
7,443
677
9,121
10,656
12,649
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 6 / 3
8,056
732
7,840
9,551
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 7 / 5
7,537
685
6,634
12,317
13,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SolinvictaV
Xbalanque
14
8 / 2 / 4
9,526
866
10,223
9,568
4,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WilyMusician9
Sun Wukong
15
9 / 1 / 7
10,188
926
9,569
11,562
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vamana
rod8512
Vamana
13
0 / 4 / 15
8,230
748
5,087
11,217
5,704
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
17
17
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
5
0.88
W
Xbalanque
SolinvictaV
Xbalanque
8
2
4
5
L
4
6
3
0.92
L
2
7
5
0.64
W
Sun Wukong
WilyMusician9
Sun Wukong
9
1
7
12.5
W
Vamana
rod8512
Vamana
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
24,879
32,524
Taken
32,347
29,526
Mitigated
16,892
1,574
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,121
360
153
687
10,656
12,649
0
0
10,614
17,271
1,393
W
Xbalanque
SolinvictaV
Xbalanque
10,223
5,839
93
514
9,568
4,082
1,453
3,752
5,812
0
41,020
L
7,840
1,894
155
204
9,551
2,911
184
0
9,551
24,426
0
L
6,634
1,716
0
375
12,317
13,966
0
53
12,242
0
22,766
W
Sun Wukong
WilyMusician9
Sun Wukong
9,569
2,816
0
4,878
11,562
7,106
0
6,916
4,642
0
39,758
W
Vamana
rod8512
Vamana
5,087
2,335
164
1,047
11,217
5,704
674
5,227
5,986
0
24,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
27,944
106
Minions Killed
151
0
Camps Cleared
0
551,180
Distance Traveled
609,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,443
677
29
3
0
217,316
0
W
Xbalanque
9,526
866
55
5
0
188,687
0
L
Nu Wa
8,056
732
37
3
0
159,742
0
L
Odin
7,537
685
40
4
0
174,122
0
W
Sun Wukong
10,188
926
54
5
0
209,831
0
W
Vamana
8,230
748
42
4
0
210,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role