Player Matchup

Scylla
Scylla
EJLioness
Scylla
Level 65
God Stats
9W - 15L
1,407 SR
Queue Stats
17W - 28L
1,360 Elo+
Party 2
Athena
Athena
OceanPotato
Athena
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 59L
1,424 Elo+
Solo
Mercury
Mercury
Prettyboi151
Mercury
Level 124
God Stats
0W - 3L
1,263 SR
Queue Stats
26W - 42L
1,411 Elo+
Party 2
Tyr
Tyr
jakbob23
Tyr
Level 79
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 8L
1,333 Elo+
Party 2
Charybdis
Charybdis
qttt
Charybdis
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 2
Team Averages
Level 88
1,395 SR
1,405 Elo+

VS

Team Averages
Level 119
1,573 SR
1,495 Elo+
Amaterasu
Amaterasu
Broksanta666
Amaterasu
Level 145
God Stats
6W - 3L
1,455 SR
Queue Stats
157W - 129L
1,522 Elo+
Solo
Bastet
Bastet
Gilgamesh1812
Bastet
Level 115
God Stats
4W - 1L
1,876 SR
Queue Stats
62W - 59L
1,537 Elo+
Solo
Medusa
Medusa
OSTONE6
Medusa
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 129L
1,529 Elo+
Party 1
Poseidon
Poseidon
OneTapIGuess
Poseidon
Level 115
God Stats
13W - 12L
1,519 SR
Queue Stats
130W - 159L
1,392 Elo+
Solo
Charon
Charon
acidbur37
Charon
Level 201
God Stats
21W - 23L
1,517 SR
Queue Stats
291W - 308L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EJLioness
Scylla
10
1 / 3 / 0
5,138
467
1,658
5,156
1,594
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
8
1 / 3 / 2
5,348
486
2,356
11,771
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Prettyboi151
Mercury
10
0 / 1 / 1
5,281
480
1,480
7,698
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,186
562
7,028
11,086
10,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
qttt
Charybdis
10
1 / 3 / 1
5,716
520
2,157
5,468
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Broksanta666
Amaterasu
13
2 / 0 / 0
7,371
670
6,841
10,927
10,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 2
6,475
589
1,990
7,898
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
OSTONE6
Medusa
11
4 / 1 / 2
6,318
574
5,747
6,813
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
OneTapIGuess
Poseidon
12
1 / 1 / 2
6,682
607
5,730
3,464
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
acidbur37
Charon
11
2 / 1 / 5
7,052
641
4,601
6,735
3,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Broksanta666
Amaterasu
2
0
0
2
L
Scylla
EJLioness
Scylla
1
3
0
0.33
W
3
0
2
4
W
Medusa
OSTONE6
Medusa
4
1
2
5
L
Athena
1
3
2
0.67
W
Poseidon
OneTapIGuess
Poseidon
1
1
2
2
L
Mercury
Prettyboi151
Mercury
0
1
1
0.5
W
Charon
acidbur37
Charon
2
1
5
4.5
L
0
2
0
0
L
Charybdis
qttt
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,679
Damage
24,909
41,179
Taken
35,837
25,637
Mitigated
21,884
12,494
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Broksanta666
Amaterasu
6,841
3,686
0
4,810
10,927
10,593
0
0
10,927
0
53,424
L
Scylla
EJLioness
Scylla
1,658
0
0
482
5,156
1,594
0
3,902
1,254
30,902
0
W
1,990
720
0
2,131
7,898
3,498
113
584
7,314
0
52,011
W
Medusa
OSTONE6
Medusa
5,747
2,406
0
700
6,813
2,561
866
763
6,050
0
39,279
L
Athena
2,356
771
0
2,492
11,771
8,989
0
2,807
8,964
15,146
971
W
Poseidon
OneTapIGuess
Poseidon
5,730
850
0
440
3,464
1,241
187
1,090
2,374
52,124
1,660
L
Mercury
Prettyboi151
Mercury
1,480
690
0
3,848
7,698
2,740
0
1,561
6,137
0
36,109
W
Charon
acidbur37
Charon
4,601
857
1,295
2,768
6,735
3,991
432
1,421
5,314
26,078
3,225
L
7,028
2,592
0
4,271
11,086
10,472
0
0
11,086
0
49,453
L
Charybdis
qttt
Charybdis
2,157
1,447
0
1,401
5,468
1,842
123
1,615
3,853
0
31,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,669
Gold Earned
33,898
303
Minions Killed
383
0
Camps Cleared
0
1,088,718
Distance Traveled
1,117,316
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,371
670
105
10
0
221,113
0
L
Scylla
5,138
467
51
5
0
185,615
0
W
Bastet
6,475
589
85
8
0
258,581
2
W
Medusa
6,318
574
68
6
0
214,239
0
L
Athena
5,348
486
17
2
0
248,014
6
W
Poseidon
6,682
607
86
8
0
216,895
7
L
Mercury
5,281
480
79
7
0
247,741
0
W
Charon
7,052
641
39
4
0
206,488
3
L
Tyr
6,186
562
89
8
0
209,879
0
L
Charybdis
5,716
520
67
6
0
197,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role