Player Matchup

Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
Bops-Inter
Nike
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 85L
1,546 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Brewtish
Kukulkan
Bronze III
Level 87
God Stats
0W - 2L
1,953 SR
Queue Stats
13W - 8L
1,546 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
FyyreStorm
Kuzenbo
Bronze III
Level 148
God Stats
0W - 2L
1,186 SR
Queue Stats
12W - 7L
1,546 MMR
Solo
Hachiman
Hachiman
Silver II
YBG Mikey
Hachiman
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,545 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,528 SR
1,537 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,604 SR
1,545 MMR
Nemesis
Nemesis
Bronze III
Basilisk416
Nemesis
Bronze III
Level 67
God Stats
1W - 0L
1,754 SR
Queue Stats
6W - 12L
1,546 MMR
Solo
Janus
Janus
Silver I
HowBoutEatMyButt
Janus
Silver I
Level 83
God Stats
4W - 2L
1,634 SR
Queue Stats
46W - 31L
1,592 MMR
Party 2
Anhur
Anhur
Bronze III
LonzoBallSZN
Anhur
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
369W - 284L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold IV
Raggyfx
Ganesha
Gold IV
Level 123
God Stats
3W - 4L
1,543 SR
Queue Stats
15W - 17L
1,589 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Seaners12
Gilgamesh
Gold V
Level 105
God Stats
5W - 3L
1,591 SR
Queue Stats
20W - 25L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 3 / 1
7,576
446
7,710
13,401
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 2
9,009
530
8,817
18,820
18,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Brewtish
Kukulkan
15
2 / 2 / 0
8,462
498
8,855
6,835
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
FyyreStorm
Kuzenbo
12
0 / 0 / 2
7,411
436
5,973
11,610
10,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
YBG Mikey
Hachiman
13
0 / 5 / 1
7,760
456
6,389
11,334
3,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Bake KujiraThanatosAwilixRavana

VS

Bans
ChernobogMaman BrigitteSusanoSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Basilisk416
Nemesis
13
1 / 2 / 5
7,600
447
5,800
13,279
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 0 / 2
10,429
613
9,033
8,288
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

18
6 / 0 / 1
10,285
605
9,910
12,986
6,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Raggyfx
Ganesha
12
0 / 1 / 7
7,580
446
6,129
12,728
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Seaners12
Gilgamesh
16
1 / 1 / 1
9,346
550
11,019
15,950
15,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
1
0.83
W
Nemesis
Basilisk416
Nemesis
1
2
5
1.75
L
0
1
2
1
L
Kukulkan
Brewtish
Kukulkan
2
2
0
1
L
Kuzenbo
FyyreStorm
Kuzenbo
0
0
2
1
W
3
0
2
4
W
6
0
1
6.5
W
Ganesha
Raggyfx
Ganesha
0
1
7
3.5
W
Gilgamesh
Seaners12
Gilgamesh
1
1
1
1.5
L
Hachiman
YBG Mikey
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
41,891
62,000
Taken
63,231
40,585
Mitigated
43,355
14,479
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,710
1,465
0
460
13,401
6,075
0
2,490
10,810
0
70,215
W
Nemesis
Basilisk416
Nemesis
5,800
1,156
0
5,290
13,279
6,230
0
3,671
9,316
0
57,554
L
8,817
1,305
0
5,763
18,820
18,105
0
2,531
15,128
5,516
73,997
L
Kukulkan
Brewtish
Kukulkan
8,855
528
0
1,608
6,835
3,092
0
3,127
3,614
73,732
893
L
Kuzenbo
FyyreStorm
Kuzenbo
5,973
2,624
0
3,048
11,610
10,129
7
3,892
7,575
23,100
0
W
9,033
1,127
0
516
8,288
3,737
0
3,470
4,818
117,080
2,463
W
9,910
4,283
0
8,710
12,986
6,121
0
2,626
10,360
0
116,571
W
Ganesha
Raggyfx
Ganesha
6,129
734
0
2,739
12,728
11,893
0
3,944
8,244
25,551
0
W
Gilgamesh
Seaners12
Gilgamesh
11,019
3,439
0
2,178
15,950
15,374
0
2,213
12,598
0
76,928
L
Hachiman
YBG Mikey
Hachiman
6,389
3,648
0
3,600
11,334
3,184
0
2,641
8,634
0
72,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
45,240
547
Minions Killed
651
0
Camps Cleared
0
1,760,925
Distance Traveled
1,724,142
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,576
446
94
6
0
388,283
0
W
Nemesis
7,600
447
98
6
0
396,392
4
L
Nike
9,009
530
154
9
0
311,738
8
L
Kukulkan
8,462
498
152
9
0
345,750
0
L
Kuzenbo
7,411
436
18
1
0
399,138
4
W
Janus
10,429
613
220
13
0
361,496
8
W
Anhur
10,285
605
203
12
0
313,632
0
W
Ganesha
7,580
446
0
0
0
323,599
5
W
Gilgamesh
9,346
550
130
8
0
329,023
3
L
Hachiman
7,760
456
129
8
0
316,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role